I'd like to convert a float to a whole number in JavaScript. Actually, I'd like to know how to do BOTH of the standard conversions: by truncating and by rounding. And efficiently, not via converting to a string and parsing.
var intvalue = Math.floor( floatvalue );
var intvalue = Math.ceil( floatvalue );
var intvalue = Math.round( floatvalue );
// `Math.trunc` was added in ECMAScript 6
var intvalue = Math.trunc( floatvalue );
Examples
Positive
// value=x // x=5 5<x<5.5 5.5<=x<6
Math.floor(value) // 5 5 5
Math.ceil(value) // 5 6 6
Math.round(value) // 5 5 6
Math.trunc(value) // 5 5 5
parseInt(value) // 5 5 5
~~value // 5 5 5
value | 0 // 5 5 5
value >> 0 // 5 5 5
value >>> 0 // 5 5 5
value - value % 1 // 5 5 5
Negative
// value=x // x=-5 -5>x>=-5.5 -5.5>x>-6
Math.floor(value) // -5 -6 -6
Math.ceil(value) // -5 -5 -5
Math.round(value) // -5 -5 -6
Math.trunc(value) // -5 -5 -5
parseInt(value) // -5 -5 -5
value | 0 // -5 -5 -5
~~value // -5 -5 -5
value >> 0 // -5 -5 -5
value >>> 0 // 4294967291 4294967291 4294967291
value - value % 1 // -5 -5 -5
Positive - Larger numbers
// x = Number.MAX_SAFE_INTEGER/10 // =900719925474099.1
// value=x x=900719925474099 x=900719925474099.4 x=900719925474099.5
Math.floor(value) // 900719925474099 900719925474099 900719925474099
Math.ceil(value) // 900719925474099 900719925474100 900719925474100
Math.round(value) // 900719925474099 900719925474099 900719925474100
Math.trunc(value) // 900719925474099 900719925474099 900719925474099
parseInt(value) // 900719925474099 900719925474099 900719925474099
value | 0 // 858993459 858993459 858993459
~~value // 858993459 858993459 858993459
value >> 0 // 858993459 858993459 858993459
value >>> 0 // 858993459 858993459 858993459
value - value % 1 // 900719925474099 900719925474099 900719925474099
Negative - Larger numbers
// x = Number.MAX_SAFE_INTEGER/10 * -1 // -900719925474099.1
// value = x // x=-900719925474099 x=-900719925474099.5 x=-900719925474099.6
Math.floor(value) // -900719925474099 -900719925474100 -900719925474100
Math.ceil(value) // -900719925474099 -900719925474099 -900719925474099
Math.round(value) // -900719925474099 -900719925474099 -900719925474100
Math.trunc(value) // -900719925474099 -900719925474099 -900719925474099
parseInt(value) // -900719925474099 -900719925474099 -900719925474099
value | 0 // -858993459 -858993459 -858993459
~~value // -858993459 -858993459 -858993459
value >> 0 // -858993459 -858993459 -858993459
value >>> 0 // 3435973837 3435973837 3435973837
value - value % 1 // -900719925474099 -900719925474099 -900719925474099
Bitwise OR operator
A bitwise or operator can be used to truncate floating point figures and it works for positives as well as negatives:
function float2int (value) {
return value | 0;
}
Results
float2int(3.1) == 3
float2int(-3.1) == -3
float2int(3.9) == 3
float2int(-3.9) == -3
Performance comparison?
I've created a JSPerf test that compares performance between:
Math.floor(val)
val | 0 bitwise OR
~~val bitwise NOT
parseInt(val)
that only works with positive numbers. In this case you're safe to use bitwise operations well as Math.floor
function.
But if you need your code to work with positives as well as negatives, then a bitwise operation is the fastest (OR being the preferred one). This other JSPerf test compares the same where it's pretty obvious that because of the additional sign checking Math is now the slowest of the four.
Note
As stated in comments, BITWISE operators operate on signed 32bit integers, therefore large numbers will be converted, example:
1234567890 | 0 => 1234567890
12345678901 | 0 => -539222987
Math.floor()
is faster (at least according to my running of your first JSPerf test on Google Chrome, version 30.0.1599.101), more robust (because it doesn't depend on how numbers are represented in bits, which may change and possibly break this bitwise solution), and most importantly, more explicit.
~~
is better because it's a unary operator. 4.2|0+4
equals 4
but ~~4.2+4
equals 8
Note: You cannot use Math.floor()
as a replacement for truncate, because Math.floor(-3.1) = -4
and not -3
!!
A correct replacement for truncate would be:
function truncate(value)
{
if (value < 0) {
return Math.ceil(value);
}
return Math.floor(value);
}
Math.trunc(value)
was added in ECMAScript 6
floor
rounds towards -infinity, truncate
rounds towards zero. (ceil
rounds towards +infinity).
A double bitwise not operator can be used to truncate floats. The other operations you mentioned are available through Math.floor
, Math.ceil
, and Math.round
.
> ~~2.5
2
> ~~(-1.4)
-1
More details courtesy of James Padolsey.
<canvas>
font rendering engine in JS. Thank you!
For truncate:
var intvalue = Math.floor(value);
For round:
var intvalue = Math.round(value);
You can use the parseInt method for no rounding. Be careful with user input due to the 0x (hex) and 0 (octal) prefix options.
var intValue = parseInt(floatValue, 10);
EDIT: as a warning (from the comments section), please be aware that certain numeric values will be converted to their exponent form such as 1e21
which results in the incorrect decimal representation of "1"
parseInt(1000000000000000000000, 10);
results in 1, not 1 000 000 000 000 000 000 000. Anyway, the question explicitly did not want "converting to a string and parsing", though that's relatively minor... ;)
parseInt()
expects a string not a number as its first parameter. When you pass this integer, it is converted to 1e21
and then parseInt
parses the string 1e21
, which results in 1
.
Bit shift by 0 which is equivalent to division by 1
// >> or >>>
2.0 >> 0; // 2
2.0 >>> 0; // 2
>> 0
seems to only work for integers < 2^31-1, and >>> 0
for integers < 2^32-1. This returns 0 for larger values
In your case, when you want a string in the end (in order to insert commas), you can also just use the Number.toFixed()
function, however, this will perform rounding.
One more possible way — use XOR operation:
console.log(12.3 ^ 0); // 12 console.log("12.3" ^ 0); // 12 console.log(1.2 + 1.3 ^ 0); // 2 console.log(1.2 + 1.3 * 2 ^ 0); // 3 console.log(-1.2 ^ 0); // -1 console.log(-1.2 + 1 ^ 0); // 0 console.log(-1.2 - 1.3 ^ 0); // -2
Priority of bitwise operations is less then priority of math operations, it's useful. Try on https://jsfiddle.net/au51uj3r/
To truncate:
// Math.trunc() is part of the ES6 spec console.log(Math.trunc( 1.5 )); // returns 1 console.log(Math.trunc( -1.5 )); // returns -1 // Math.floor( -1.5 ) would return -2, which is probably not what you wanted
To round:
console.log(Math.round( 1.5 )); // 2 console.log(Math.round( 1.49 )); // 1 console.log(Math.round( -1.6 )); // -2 console.log(Math.round( -1.3 )); // -1
There are many suggestions here. The bitwise OR seems to be the simplest by far. Here is another short solution which works with negative numbers as well using the modulo operator. It is probably easier to understand than the bitwise OR:
intval = floatval - floatval%1;
This method also works with high value numbers where neither '|0' nor '~~' nor '>>0' work correctly:
> n=4294967295;
> n|0
-1
> ~~n
-1
> n>>0
-1
> n-n%1
4294967295
//Convert a float to integer Math.floor(5.95) //5 Math.ceil(5.95) //6 Math.round(5.4) //5 Math.round(5.5) //6 Math.trunc(5.5) //5 //Quick Ways console.log(5.95| 0) console.log(~~5.95) console.log(5.95 >> 0) //5
Math.floor() function returns the largest integer less than or equal to a given number. console.log('Math.floor : ', Math.floor(3.5)); console.log('Math.floor : ', Math.floor(-3.5)); Math.ceil() function always rounds a number up to the next largest integer. console.log('Math.ceil : ', Math.ceil(3.5)); console.log('Math.ceil : ', Math.ceil(-3.5)); Math.round() function returns the value of a number rounded to the nearest integer. console.log('Math.round : ', Math.round(3.5)); console.log('Math.round : ', Math.round(-3.5)); Math.trunc() function returns the integer part of a number by removing any fractional digits. console.log('Math.trunc : ', Math.trunc(3.5)); console.log('Math.trunc : ', Math.trunc(-3.5));
If look into native Math
object in JavaScript, you get the whole bunch of functions to work on numbers and values, etc...
Basically what you want to do is quite simple and native in JavaScript...
Imagine you have the number below:
const myValue = 56.4534931;
and now if you want to round it down to the nearest number, just simply do:
const rounded = Math.floor(myValue);
and you get:
56
If you want to round it up to the nearest number, just do:
const roundedUp = Math.ceil(myValue);
and you get:
57
Also Math.round
just round it to higher or lower number depends on which one is closer to the flot number.
Also you can use of ~~
behind the float number, that will convert a float to a whole number.
You can use it like ~~myValue
...
~~
because if the number is larger than the int 32 limit, it will change the value to the int 32 limit value.
Performance
Today 2020.11.28 I perform tests on MacOs HighSierra 10.13.6 on Chrome v85, Safari v13.1.2 and Firefox v80 for chosen solutions.
Results
for all browsers all solutions (except B and K) gives very similar speed results
solutions B and K are slow
https://i.stack.imgur.com/XaaEe.png
Details
I perform test case which you can run HERE
Below snippet presents differences between solutions A B C D E F G H I J K L
function A(float) { return Math.trunc( float ); } function B(float) { return parseInt(float); } function C(float) { return float | 0; } function D(float) { return ~~float; } function E(float) { return float >> 0; } function F(float) { return float - float%1; } function G(float) { return float ^ 0; } function H(float) { return Math.floor( float ); } function I(float) { return Math.ceil( float ); } function J(float) { return Math.round( float ); } function K(float) { return float.toFixed(0); } function L(float) { return float >>> 0; } // --------- // TEST // --------- [A,B,C,D,E,F,G,H,I,J,K,L] .forEach(f=> console.log(`${f.name} ${f(1.5)} ${f(-1.5)} ${f(2.499)} ${f(-2.499)}`)) This snippet only presents functions used in performance tests - it not perform tests itself!
And here are example results for chrome
https://i.stack.imgur.com/d3u3C.png
If you want a rounded off answer on the downward side:
var intvalue = Math.floor( floatvalue );
var integer = Math.floor(4.56);
Answer = 4
If you want to round off upwards:
var intvalue = Math.ceil( floatvalue );
Answeer would be = 5
I just want to point out that monetarily you want to round, and not trunc. Being off by a penny is much less likely, since 4.999452 * 100 rounded will give you 5, a more representative answer.
And on top of that, don't forget about banker's rounding, which is a way to counter the slightly positive bias that straight rounding gives -- your financial application may require it.
Gaussian/banker's rounding in JavaScript
If you are using angularjs then simple solution as follows In HTML Template Binding
{{val | number:0}}
it will convert val into integer
go through with this link docs.angularjs.org/api/ng/filter/number
Success story sharing
var intValue = ~~floatValue;
. If the notation is too obscure for your tastes, just hide it in a function:function toInt(value) { return ~~value; }
. (This also converts strings to integers, if you care to do so.)Math.trunc(val);
Comment because this is the accepted answer2.3 - 2.3 % 1