Version/build fields for an iOS app include:
"Version" CFBundleShortVersionString (String - iOS, OS X) specifies the release version number of the bundle, which identifies a released iteration of the app. The release version number is a string comprised of three period-separated integers.
"Build" CFBundleVersion (String - iOS, OS X) specifies the build version number of the bundle, which identifies an iteration (released or unreleased) of the bundle. The build version number should be a string comprised of three non-negative, period-separated integers with the first integer being greater than zero. The string should only contain numeric (0-9) and period (.) characters. Leading zeros are truncated from each integer and will be ignored (that is, 1.02.3 is equivalent to 1.2.3). This key is not localizable.
"iTunes Connect Version Number": version number you specify when creating a new version of the app on iTunes Connect.
My question is:
Which version/build numbers are required to be incremented when a new version of the app is uploaded to iTunes Connect and/or released to the App Store?
Can either "version" CFBundleShortVersionString
or "build" CFBundleVersion
remain the same between app updates?
Extra points for Apple sources or the exact error messages iTunesConnect displays upon uploading an invalid version/build number.
Android / Google Play note:
The discussion prompting this question is that the public "version" of an Android app in the Google Play Store does not need to be incremented and is in no way validated. The android:versionName
can remain the same between releases, upgrade, downgrade, or be any random string rather than something that appears to be a valid "version number".
android:versionName — A string value that represents the release version of the application code, as it should be shown to users. The value is a string so that you can describe the application version as a
Difference between versionName and versionNumber in Android
Whereas the android:versionCode
is enforced to be an incrementing-on-release integer.
Apple documentation
As noted in the newly accepted answer, Apple has recently published a Technical Note that details their version and build number scheme:
Apple Technical Note TN2420 - Version Numbers and Build Numbers
Apple Technical Note TN2420, Version Numbers and Build Numbers
Summary:
The pair (Version, Build number) must be unique. The sequence is valid: (1.0.1, 12) -> (1.0.1, 13) -> (1.0.2, 13) -> (1.0.2, 14) ...
The sequence is valid: (1.0.1, 12) -> (1.0.1, 13) -> (1.0.2, 13) -> (1.0.2, 14) ...
Version (CFBundleShortVersionString) must be in ascending sequential order.
Build number (CFBundleVersion) must be in ascending sequential order.
Version Number and Build Number Checklist Here are some things you can check when submitting a new build to the App Store. Making sure you have your Version Number and Build Number set properly will help you by avoiding having your App automatically rejected for having them improperly configured. For each new version of your App, you need to invent a new Version Number. This number should be a greater value than the last Version Number that you used. Though you may provide many builds for any particular release of your App, you only need to use one new Version Number for each new release of your App. You cannot re-use Version Numbers. For every new build you submit, you will need to invent a new Build Number whose value is greater than the last Build Number you used (for that same version). You can re-use Build Numbers in different release trains, but you cannot re-use Build Numbers within the same release train. For macOS apps, you cannot re-use build numbers in any release train.
Based on the checklist, the following (Version, Build Number)
sequence is valid too.
Case: reuse Build Number in different release trains. (NOTE: NOT macOS app) (1.0.0, 1) -> (1.0.0, 2) -> ... -> (1.0.0, 11) -> (1.0.1, 1) -> (1.0.1, 2)
The CFBundleShortVersionString
should match the version number you give iTunes Connect. It is also the version number that appears when the user looks at your App in the App Store.
The version number is shown in the store and that version should match the version number you enter later in iTunes Connect. Source
The CFBundleVersion
is not displayed in the App Store, but is used by the iTunes to determine when your App has been updated.
If you update the build string, as described in “Setting the Version Number and Build String,” iTunes recognizes that the build string changed and properly syncs the new iOS App Store Package to test devices. Source
Answering your questions more specifically...
Which version/build numbers are required to be incremented when a new version of the app is uploaded to the app store?
Both. One is displayed in the App Store, the other is used by iTunes to update the App.
Can either CFBundleShortVersionString or CFBundleVersion remain the same between app updates?
No. (Meta question, what would the use case be here? If you've edited the payload in any way, the build will be different, and the user will want to know about it). If you try, you'll see error messages like below:
https://i.stack.imgur.com/TTQBm.png
Or are they compared to the previous respective number to ensure that a numerically greater number is uploaded with the new version of the app?
Yes. Using the semver.org standard.
Are the CFBundleShortVersionString and CFBundleVersion numbers in any way compared to each other?
No.
CFBundleShortVersionString is the public "name" of the version (example: "2.5", or "3.8.1"). You must increase it at each release.
CFBundleVersion is the private build number. It is not seen on the AppStore. You must increase it at each upload. It means that if you ever reject a binary before it goes online, and you want to upload a new binary, it will have the same CFBundleShortVersionString but must have a higher CFBundleVersion (example: public "2.5", private "2.5", and then binary reject, and re-upload private "2.5.1")
Edit on Nov 16, 2016:
/!\ The CFBundleVersion property is also used (along with CFBundleName) in the User-Agent
header sent by NSURLConnection in your code.
Example: if CFBundleName is MyApp and CFBundleVersion is 2.21, then any programmatic HTTP query sent directly by your code using NSURLConnection will embed the header:
User-Agent: MyApp/2.21 CFNetwork/... Darwin/...
(This does not apply to requests issued automatically by UIWebView).
X.X-rc2
to X.X.2
, for CI system to generate the buildNumber
for uploading to iTunesConnect.
CFBundleVersion and CFBundleShortVersionString must be greater than the app's last version number. It's a good practice to keep them same. You should find them in your -info.plist.
When you try to validate the app in organizer it will throw an error if either of them has not been incremented. Happened to me last night.
Both CFBundleVersion
and CFBundleShortVersionString
MUST be incremented when releasing a new version to the App Store.
Additionally, one of the strings must must match the version specified in iTunes Connect.
https://i.stack.imgur.com/V9mxp.png
This question includes the above screenshot of the Xcode Organizer's Validator refusing to validate the app when the CFBundleVersion
and CFBundleShortVersionString
have not been incremented.
This bundle is invalid. The value for key CFBundleVersion [1.0] in the Info.plist file must contain a higher version than that of the previously uploaded version [1.134].
This bundle is invalid. The value for key CFBundleShortVersionString [1.0] in the Info.plist file must contain a higher version than that of the previously uploaded version [1.134].
The validator also throws an error proving that one of the strings must match the version of the app created on iTunes Connect.
Version Mismatch. Neither CFBundleVersion ['1.0'] nor CFBundleShortVersionString ['1.0'] in the Info.plist match the version of the app set in iTunes Connect ['1.4'].
The current Apple Technical Note TN2420, Version Numbers and Build Numbers says (my bolding):
For iOS apps you can re-use build numbers in different release trains, but you cannot re-use build numbers within the same release train. For macOS apps, you cannot re-use build numbers in any release train.
Unfortunately, this means you can't reuse a build number that tracks to the release train number on iOS when you're trying to release the same build on Mac Catalyst.
In my case, for example, due to some earlier issues, I ended up releasing 1.0.2(4) as a Mac Catalyst app that corresponded to 1.0.2(1) on iOS. Now when trying to release 1.0.3(1) on both, the app fails verification on MacOS because of the build number, while it passes verification on iOS.
I guess now that I am releasing the same app on both iOS and MacOS routinely, I will adopt build numbers that correspond to the date, like 20200111 and increment with a decimal point if I need to change the build number within a given release.
I can confirm, having just tried it both ways, that a sequence of version and build numbers like...
1.0.0 (1)
1.0.1 (1)
1.0.2 (1)
...will be accepted for iOS apps, but for Mac (Catalyst) apps it returns this error:
ERROR ITMS-90061: "This bundle is invalid. The value for key CFBundleVersion [1] in the Info.plist file must contain a higher version than that of the previously uploaded version [2]."
The Mac version and build numbers would need to go like...
1.0.0 (1)
1.0.1 (2)
1.0.2 (3)
For iOS, I used to enter build numbers as the version number plus a fourth digit, like...
1.0.0 (1.0.0.1)
1.0.1 (1.0.1.1)
1.0.2 (1.0.2.1)
...but that isn't allowed for Mac apps, either. When I tried submitting my first Mac (Catalyst) app, Apple would only accept a build number with three or fewer digits:
ERROR ITMS-9000: "This bundle is invalid. The value for key CFBundleVersion [1.0.0.1] in the Info.plist file must be a period separated list of at most three non-negative integers."
So I changed to a single number that increments for every build and continues incrementing across version numbers.
You need to increment both.
When uploading a new version, you will need to create a new version on the iTunes Connect, which automatically will be higher than the previous releases. This version on the iTunes Connect will be expecting a binary with the same version number, thus CFBundleShortVersionString
needs to be incremented.
If you update the version but forget to increment the CFBundleVersion
, you will encounter an error during the upload. See pkamb's answer and screenshot.
For details on CFBundleShortVersionString
and CFBundleVersion
, please see: https://stackoverflow.com/a/31921249/936957
I'm preparing to release a new Mac App Store app. Using CalVer formatting of YEAR.release (build)
.
I uploaded several builds: 2020.0 (1)
, 2020.0 (2)
, etc. I finally submitted 2020.0 (8)
for App Store Review. That passed review and is in the state Pending Developer Release.
I wanted to fix a few things before release, so I added a new build to the same release train: 2020.0 (9)
.
That results in the error:
App Store Connect Operation Error ERROR ITMS-90062: "This bundle is invalid. The value for key CFBundleShortVersionString [2020.0] in the Info.plist file must contain a higher version than that of the previously approved version [2020.0]. Please find more information about CFBundleShortVersionString at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleshortversionstring"
which is annoying as my 2020.0
version was never actually released. From the accepted answer of this question I was under the impression that until the app was available on the App Store you could continue to release new builds with the same version.
Error ITMS-90062: The value for key CFBundleShortVersionString must contain a higher version than that of the previously approved version
Application Loader ERROR ITMS-90062: The value for key CFBundleShortVersionString must contain a higher version
The solution seems to be that a "release train" (Same Version + New Build) cannot be updated if the app state is Pending Developer Release. Either release your existing build and then increase the version, or Cancel this Release in App Store Connect to allow further uploads for this release train.
AFAIK, off the top of my head, you only need to increment the build number CFBundleVersion
. Incrementing the short version string is not necessarily needed, though you probably should increment it, as it does tell the user that the app is new. Apple does say that numbering should follow traditional software versioning conventions, however, and iTunes Connect may complain if you try to re-upload an already existing version.
Long story short, it may work, but probably not.
CFBundleShortVersionString
is not required to be incremented, the "same" user-facing version can then be uploaded to the App Store multiple times?
Success story sharing
Version
andBuild number
packages twice. App Connect increased theBuild number
of the second submit automatically by 1 by itself. Hence I ended up with 1.3 (50) being 1.3 (50) and the second 1.3 (50) becoming 1.3 (51). I didn't find any documentation, that in this particular case, App Connect increases the build number by itself, hence generating a mismatch between the entered Xcode build and the App Connect build. Is this a known/documented behavior?