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Xcode 8.3.3 "No accounts with iTunes Connect access"

When trying to upload an App to iTunes connect in Xcode 8.3.3, I get the error:

iTunes Connect access for "Team-Name" is required. Add an account in the Accounts preference plane.

https://i.stack.imgur.com/6rkHm.png

The account already exists and (in some cases) has been working without incident previously.

How do I get around this issue with Xcode so that I can upload my app to the AppStore?

And? What happens when you add the account?
same here. We already remove the roles on both developer account and itunes connect: and adding it back again. Removing apple id and adding back again but it is still the dame.
Same here, I was going CRAZY!! Good to know that this is from Apple's side and that there is a fix. Thanks!
Folks, we don't need 100 "Yep, use application loader" answers below. If you don't have something substantive to add, pick an AL answer and upvote it.
Install the latest xcode. It should fix the problem! I hope it helps.

m
mtkale

Had the same problem, First had to export the .ipa to disk using XCode and then upload to the AppStore with Application Loader tool.

It worked.


Seems like Apple may have broken something. Can confirm exporting and using Application Loader works though
I cannot login on Application Loader even if my appId and password is correct.
Launch Xcode > Xcode menu > Open Developer Tool > Application Loader.
Application Loader won't let me sign in using my standard account info. Any suggestions on how I make this work? Thanks!
@ibdakine - you have to go to appleid.apple.com and generate an app specific password to use with Application Loader.
J
John MacLean

I suspect that Apple has broken something with the IOS 11, etc upgrades going on. It was all working fine over the last few months, including yesterday, and suddenly today its broken.

As a temporary solution, I had to use export to local disk (from Archive), then select: XCode/Open Developer Tool/Application Loader.


K
Kevin

Had the same stupid problem. Ultimately exported the .ipa to disk (via Xcode itself) and used altool command line tool to upload the ipa. It worked!!

altool --upload-app -f YourIpa.ipa -u <username>

Apple should really spend some $$$ on improving Xcode and the overall Developer experience. Its painful.

I again went back to Xcode to try and upload but met with the same error, so command line was indeed helpful.


Application loader asks for an app-specific password :(
Thank you the xcode upload to App store failed, but command line altool did uploaded successfully. Here the username=AppleID
@Valentin, just create an app specific password, then it works (for me at least...)!
@bLacKhoLE try "/Applications/Xcode.app/Contents/Applications/Application Loader.app/Contents/Frameworks/ITunesSoftwareService.framework/Versions/A/Support/altool"
M
Mosta

A restart to Xcode did the job for me


Yeah, I hope more people try this, it worked for me. I also did a quick clean of the project after I restarted and it's fine. CMD+Shift+K
You have to completely quit Xcode and then restart it to make it work. Merely closing the Xcode window won't work.
s
sean-hill

I just spoke with an Apple rep, and he said I had to update to Xcode 9 GM and rebuild. After doing that, I was able to upload builds again.


worked for us as well. you need to answer a couple of new questions and finally the app uploads again...
Last time I had this issue, it was solved by updating Xcode. It has come back 6 months later, so I am just about to find out if that still works.
O
Offek

On Xcode 9.3.3, a simple restart of Xcode fixed the issue for me.


j
jlogan

This goes along with the other answers, eventually I had to export it and deliver the ipa with Application Loader.

However, Application Loader didn't initially work for me. I had to go into my apple id account (appleid.apple.com) and add an application specific password. Then I signed out of Application Loader and signed back in with the application specific password.

As far as I know, xCode doesn't let you sign in with an application specific password. My guess is that Apple broke authentication via regular passwords on their backend, but didn't break application specific ones.


I had a problem running the old version of Application Loader. I had to run it from xCode->Open Developer Tool and then I didn't have to muck with my account.
A
Amos Hsueh

It works for me to follow the steps:

Archive the app with Xcode 8.3.3. Upload to iTunes Connect with Xcode 9 GM.


R
Reeder32

I started to panic this morning too, but then I remembered something like this happens every time a new iOS is released. Use Application Loader. Don't start changing certs/provisioning profiles. I'm sure Apple will fix soon. Plus Application Loader is super-easy to use. Good luck!


F
Feng Liu

When nothing works. Just restart your computer and try again! Nonsense but works like magic.


T
TheoK

Edit: This worked for me in Xcode 9 GM. I don't know if it will be an issue in the final version

What worked for me is that I changed my regular AppleID email, with the equivalent @icloud.com alias.

For example, I didn't use myemail@gmail.com, I used myemail@icloud.com and it worked.

(Which I really don't prefer, I prefer using my personal email, but if it works, it works)

Same answer here: https://stackoverflow.com/a/46225187/4772647


V
Vadim Kotov

I did as some of you suggested, I used the Export function in Archive/Organizer to export an .ipa, then go to the Xcode application, use the Show Contents, then nav to "Application" and "Application Loader" and uploaded my app using Loader and that all worked perfectly!


I
Iris Veriris

This happened to me when my app was rejected when uploading on AppStore (not sure if this could be connected).

I tried to remove and readd the Developer's account in XCode but that didn't help.

Then it started working after I replied to the Binary Rejected message on App Store Connect and restarted XCode. Not sure if that could be connected but it started working again instantly after those steps.


M
MinnuKaAnae

In My case none of the above solutions worked,

I have an access for both Developer account and iTunes Connect account, but I faced the same Issue.

The only option worked for me is updating my MAC OS before it was 10.13.4, after update to 10.13.6 the problem was resolved. Hope this will help to someone.