ChatGPT解决这个技术问题 Extra ChatGPT

when using AlertDialog.Builder with EditText, the Soft Keyboard doesn't pop

I am using AlertDialog.Builder in order to create an input box, with EditText as the input method.

Unfortunately, the Soft Keyboard doesn't pop, although the EditText is in focus, unless you explicitly touch it again.

Is there a way to force it to pop?

I've tried the following, after the (AlertDialog.Builder).show(); but for no avail.

InputMethodManager mgr = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
mgr.showSoftInput(input, InputMethodManager.SHOW_FORCED);

Anyone can help?

Thanks!!

please format your source code.
Then I upvote you as well :) I had the same problem search for multiple hours and the last answer from grine4ka works great

m
mcont

I've made such a thing

AlertDialog.Builder b = new AlertDialog.Builder(this);//....
AlertDialog dialog = b.create();

dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);

dialog.show();

Thank you so much. I've searched for a while now and this is the way you want to go. All the OnFocusChangeListener approaches seem to much to me and cause trouble. You have to create the AlertDialog from the AlertDialog.Builder!
Is this one really a solution? This just forces the keyboard to show, regardless if there is an input field or not, regardsless if the input field has focus or not, right? =)
I actually manage to "solve it" (workaround). I use the setOnFocusChangeListener for the EditText, and in onFocusChange if check if it has focus (the "hasFocus" var) and if so, I do getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
Note: For this to work, you need to place the setSoftInputMode line before dialog.show() or it won't work. +1 for the simple correct solution btw
if it will not work, add line ' edittext.requestFocus()', it works for me
A
Alex Fragotsis

I've managed to solve it like this:

Dialog = builder.create();
Dialog.show();
Dialog.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE  | WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
Dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);

Please be aware that calling dialog.getWindow().setSoftInputMode() after dialog.show() on Android 4-8 has a nasty side effect: dialog remains on screen after configuration changes, still tied to already destroyed Activity/Fragment.
P
Phuah Yee Keat

I found out that the same code works properly on Tablet, the keyboard does pop up, but on Phone it doesn't, so researching further, seems to point to the "adjust" option.

I am using this, feels much cleaner.

AlertDialog d = builder.create();
d.getWindow().setSoftInputMode(
    WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
d.show();

Thanks. This is must better than using SOFT_INPUT_STATE_ALWAYS_VISIBLE. As SOFT_INPUT_STATE_ALWAYS_VISIBLE is going to block the UI components of dialog, where SOFT_INPUT_ADJUST_RESIZE able to resize and "push up" the dialog.
v
vovahost

In my case the only way I was able to show the keyboard when the Dialog was shown was by adding to my DialogFragment:

@Override
public void onResume() {
    super.onResume();
    getDialog().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
    getDialog().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
    myEditText.requestFocus();
}

Note the SOFT_INPUT_STATE_ALWAYS_VISIBLE instead of SOFT_INPUT_STATE_VISIBLE. From documentation:

// Visibility state for softInputMode: please always make the soft input 
// area visible when this window receives input focus.
int SOFT_INPUT_STATE_ALWAYS_VISIBLE;

This was the only solution that worked for me and I had tried LOADS of them. Mine was a dialogfragment build from alertdialog builder. The important bit seemed to be placing the above code in the onResume(). Anywhere else it just didn't work!
v
vovahost

When you call showDialog() to show a Dialog created using AlertDialog in onCreateDialog()

You should put the code in onPrepareDialog():

@Override
protected void onPrepareDialog (int id, Dialog dialog, Bundle args)
{
    TextView editText=(TextView) dialog.findViewById(R....);

    editText.setOnFocusChangeListener(new View.OnFocusChangeListener() {
       @Override
       public void onFocusChange(View v, boolean hasFocus) {
         if (hasFocus) {
            dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
         }
       }
    });
}

C
Community

A much better solution is given here.

dialog.getWindow().clearFlags(
         WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
        |WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);

No workaround. EditText behaves as expected.


This one worked for me, the other solution were bringing the focus but keybord was not displayed.
A
AurumTechie

In my case, the SoftInputMode wasn't getting displayed when I set it which was before showing the dialog (after creating it). The below code worked for me where I set the SoftInputMode after showing the dialog.

Kotlin:

val dialog = MaterialAlertDialogBuilder(context) // Other builder code
                .create()
dialog.show()
dialog.window?.apply { // After the window is created, get the SoftInputMode
    clearFlags(WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE)
    clearFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM)
    setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE)
}

Java:

AlertDialog dialog = MaterialAlertDialogBuilder(getContext()) // Other builder code
                .create();
dialog.show();
Window window = dialog.getWindow();
if(window != null){ // After the window is created, get the SoftInputMode
    window.clearFlags(WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE);
    window.clearFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
    window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
}

I hope this helps anyone who was having the same problem as me.


M
Mohammed Shoeb
Window window = dialog.getWindow();
    window.clearFlags(WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
    window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);

C
Community

This was answered here already. Using an OnFocusChangeListener worked for me.


The question asks how to set the soft input mode for an AlertDialog.Builder object, however the thread you refer to gives an example using an AlertDialog object. If I try to use the suggested code (using alert.getWindow().setSoftInputMode(...) within OnFocusChangeListener) Eclipse objects that the method getWindow() is not defined for the type AlertDialog.Builder. Can you help me fix this, please?
s
sud007

Try this, its working for me

If you want to display soft keyboard:

InputMethodManager imm = (InputMethodManager)getActivity().getSystemService(Context.INPUT_METHOD_SERVICE);
                    imm.showSoftInput(input.getWindowToken(), 0);

And if you want to hide the it:

  InputMethodManager imm = (InputMethodManager)getActivity().getSystemService(Context.INPUT_METHOD_SERVICE);
            imm.hideSoftInputFromWindow(input.getWindowToken(), 0);

T
TonnyTao
final AlertDialog.Builder alert = new AlertDialog.Builder(context);

final AlertDialog dialog = alert.show();
dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);

It's better to include some context/explanation with code as this makes the answer more useful for the OP and for future readers.
S
Sungsuh Park

This problem occurs when EditText is added after AlertDialog.onCreate is called.

https://developer.android.com/reference/androidx/appcompat/app/AlertDialog.Builder

The AlertDialog class takes care of automatically setting android.view.WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM for you based on whether any views in the dialog return true from View.onCheckIsTextEditor().

You need to clear the FLAG_ALT_FOCUSABLE_IM flag.

getWindow().clearFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM); 

Because AlertDialog.show is called in the DialogFragment.onStart, you can insert the code in the DialogFragment.onStart.

@Override
public void onStart() {
    super.onStart();
    getDialog().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
}

Or you can use the Dialog.setOnShowListener if you do not use a DialogFragment.

dialog.setOnShowListener(new DialogInterface.OnShowListener() {
    @Override
    public void onShow(DialogInterface dialog) {
        getDialog().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
    }
});

M
Manideep

Try this, its working for me

    Window window = dialog.getWindow();
    if (window != null) { // After the window is created, get the SoftInputMode
        window.clearFlags(WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE);
        window.clearFlags(WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM);
        window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
    }

E
Ebrahim Byagowi

I found an easy and reliable solution to this, just put a hidden EditText on root of your dialog layout if you got a complex layout which an editable field isn't in root,

<!-- Just to trick AlertDialog to not hide soft keyboard -->
<EditText
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:visibility="gone" />

This is basically to trick this part of compat/androidx.

I used to use onResume solution above but with that I couldn't use simpler API of AlertDialog.Builder() to remove the use of AppCompatDialogFragment but now I can simply use the easier API.