This seems like a simple question, but I can't find it with the Stack Overflow search or Google. What does a type followed by a _t
mean? Such as
int_t anInt;
I see it a lot in C code meant to deal closely with hardware—I can't help but think that they're related.
int_t
defined? If it's always defined as int
, it's not useful; it's much clearer to use int
directly. If it's not always defined as int
(say, if it could be long int
or short int
), then it's a poorly chosen and confusing name.
As Douglas Mayle noted, it basically denotes a type name. Consequently, you would be ill-advised to end variable or function names with '_t
' since it could cause some confusion. As well as size_t
, the C89 standard defines wchar_t
, off_t
, ptrdiff_t
, and probably some others I've forgotten. The C99 standard defines a lot of extra types, such as uintptr_t
, intmax_t
, int8_t
, uint_least16_t
, uint_fast32_t
, and so on. These new types are formally defined in <stdint.h>
but most often you will use <inttypes.h>
which (unusually for standard C headers) includes <stdint.h>
. It (<inttypes.h>
) also defines macros for use with the printf()
and scanf()
.
As Matt Curtis noted, there is no significance to the compiler in the suffix; it is a human-oriented convention.
However, you should also note that POSIX defines a lot of extra type names ending in '_t
', and reserves the suffix for the implementation. That means that if you are working on POSIX-related systems, defining your own type names with the convention is ill-advised. The system I work on has done it (for more than 20 years); we regularly get tripped up by systems defining types with the same name as we define.
It's a convention used for naming data types, e.g with typedef
:
typedef struct {
char* model;
int year;
...
} car_t;
_t
suffix for your own types, since they are reserved in some standards, better use _T
. Also, never typedef
an anonymous struct
, forward declaring this struct
will become impossible. Give the struct
a name or do not use typedef
at all.
typedef
pointers and structs/unions. Doing so is confusing and only serves to obfuscate type information. struct foo f;
and union userinput *ui_ptr;
are much clearer and easier to understand than foo f;
and userinput ui;
. I know it's tempting to have a short type name, but don't. Function pointers are the one exception where IMO it's okay, e.g. typedef void (*foobarfn)(struct foobar *);
... foobarfn my_callback = find_response(some_input);
The _t
usually wraps an opaque type definition.
GCC merely add names that end with _t
to the reserved namespace you may not use, to avoid conflicts with future versions of Standard C and POSIX (GNU C library manual). After some research, I finally found the correct reference inside the POSIX Standard 1003.1: B.2.12 Data Types (Volume: Rationale, Appendix: B. Rationale for System Interfaces, Chapter: B.2 General Information):
B.2.12 Data Types Defined Types The requirement that additional types defined in this section end in "_t" was prompted by the problem of name space pollution. It is difficult to define a type (where that type is not one defined by POSIX.1-2017) in one header file and use it in another without adding symbols to the name space of the program. To allow implementors to provide their own types, all conforming applications are required to avoid symbols ending in "_t", which permits the implementor to provide additional types. Because a major use of types is in the definition of structure members, which can (and in many cases must) be added to the structures defined in POSIX.1-2017, the need for additional types is compelling.
In a nutshell, the Standard says that there are good chances of extending the Standard types' list, therefore the Standard restricts the _t
namespace for its own use.
For instance, your program matches POSIX 1003.1 Issue 7 and you defined a type foo_t
. POSIX 1003.1 Issue 8 is eventually released with a newly defined type foo_t
. Your program does not match the new version, which might be a problem. Restricting the _t
usage prevents from refactoring the code. Thus, if you aim to a POSIX compliancy, you should definitely avoid the _t
as the Standard states it.
Side note: personally, I try to stick to POSIX because I think it gives good basics for clean programming. Moreover, I am pretty fond of Linux Coding Style (chapter 5) guidelines. There are some good reasons why not using typedef. Hope this help!
It is a standard naming convention for data types, usually defined by typedefs. A lot of C code that deals with hardware registers uses C99-defined standard names for signed and unsigned fixed-size data types. As a convention, these names are in a standard header file (stdint.h), and end with _t.
The _t
does not inherently have any special meaning. But it has fallen into common use to add the _t
suffix to typedef's.
You may be more familiar with common C practices for variable naming... This is similar to how it's common to stick a p at the front for a pointer, and to use an underscore in front of global variables (this is a bit less common), and to use the variable names i
, j
, and k
for temporary loop variables.
In code where word-size and ordering is important, it's very common to use custom defined types that are explicit, such as BYTE
WORD
(normally 16-bit) DWORD
(32-bits).
int_t
is not so good, because the definition of int
varies between platforms -- so whose int
are you conforming to? (Although, these days, most PC-centric development treats it as 32 bits, much stuff for non-PC development still treat int's as 16 bits).
It means type. size_t
is the size type.
It's just a convention which means "type". It means nothing special to the compiler.
There were a few good explanations about the subject. Just to add another reason for re-defining the types:
In many embedded projects, all types are redefined to correctly state the given sizing to the types and to improve portability across different platforms (i.e hardware types compilers).
Another reason will be to make your code portable across different OSs and to avoid collisions with existing types in the OS that you are integrating in your code. For this, usually a unique (as possible) prefix is added.
Example:
typedef unsigned long dc_uint32_t;
If you're dealing with hardware interface code, the author of the code you're looking at might have defined int_t
to be a specific size integer. The C standard doesn't assign a specific size to the int
type (it depends on your compiler and target platform, potentially), and using a specific int_t
type would avoid that portability problem.
This is a particularly important consideration for hardware interface code, which may be why you've first noticed the convention there.
For example in C99, /usr/include/stdint.h:
typedef unsigned char uint8_t;
typedef unsigned short int uint16_t;
#ifndef __uint32_t_defined
typedef unsigned int uint32_t;
# define __uint32_t_defined
#endif
#if __WORDSIZE == 64
typedef unsigned long int uint64_t;
#else
__extension__
typedef unsigned long long int uint64_t;
#endif
_t
always means defined by typedef.
Success story sharing
abbr_xxxxx_t
type names. Without such a prefix, you may get caught any time. Generally, the standardized_t
types use all lower-case (FILE
andDIR
are two exceptions, twice - all caps, and no_t
), so you could useCamelCase_t
with moderate safety, with or without the leading caps. The system I mainly work on tends to live dangerously and use_t
anyway, but it has bitten us on occasions. I tend to useCamelCase
without a suffix for my own work; my functions are usually all lower-case.