Which is better to use for timing in Python? time.clock() or time.time()? Which one provides more accuracy?
for example:
start = time.clock()
... do something
elapsed = (time.clock() - start)
vs.
start = time.time()
... do something
elapsed = (time.time() - start)
time.clock()
is deprecated, and it is recommended to use perf_counter()
or process_time()
instead.
timeit.default_timer()
to measure performance (it is assigned to time.time() or time.clock() depending on OS).
time.clock
and time.process_time
, but child processes are not. Also see this discussion of precision (of course, varies by system).
As of 3.3, time.clock() is deprecated, and it's suggested to use time.process_time() or time.perf_counter() instead.
Previously in 2.7, according to the time module docs:
time.clock() On Unix, return the current processor time as a floating point number expressed in seconds. The precision, and in fact the very definition of the meaning of “processor time”, depends on that of the C function of the same name, but in any case, this is the function to use for benchmarking Python or timing algorithms. On Windows, this function returns wall-clock seconds elapsed since the first call to this function, as a floating point number, based on the Win32 function QueryPerformanceCounter(). The resolution is typically better than one microsecond.
Additionally, there is the timeit module for benchmarking code snippets.
The short answer is: most of the time time.clock()
will be better. However, if you're timing some hardware (for example some algorithm you put in the GPU), then time.clock()
will get rid of this time and time.time()
is the only solution left.
Note: whatever the method used, the timing will depend on factors you cannot control (when will the process switch, how often, ...), this is worse with time.time()
but exists also with time.clock()
, so you should never run one timing test only, but always run a series of test and look at mean/variance of the times.
Others have answered re: time.time()
vs. time.clock()
.
However, if you're timing the execution of a block of code for benchmarking/profiling purposes, you should take a look at the timeit
module.
timeit.default_timer
is assigned to time.time()
or time.clock()
depending on OS. On Python 3.3+ default_timer
is time.perf_counter()
on all platforms.
One thing to keep in mind: Changing the system time affects time.time()
but not time.clock()
.
I needed to control some automatic tests executions. If one step of the test case took more than a given amount of time, that TC was aborted to go on with the next one.
But sometimes a step needed to change the system time (to check the scheduler module of the application under test), so after setting the system time a few hours in the future, the TC timeout expired and the test case was aborted. I had to switch from time.time()
to time.clock()
to handle this properly.
clock()
-> floating point number
Return the CPU time or real time since the start of the process or since the first call to clock()
. This has as much precision as the system records.
time()
-> floating point number
Return the current time in seconds since the Epoch. Fractions of a second may be present if the system clock provides them.
Usually time()
is more precise, because operating systems do not store the process running time with the precision they store the system time (ie, actual time)
Depends on what you care about. If you mean WALL TIME (as in, the time on the clock on your wall), time.clock() provides NO accuracy because it may manage CPU time.
time.clock()
on a Linux servers and the numbers I got definitely weren't seconds
time()
has better precision than clock()
on Linux. clock()
only has precision less than 10 ms. While time()
gives prefect precision. My test is on CentOS 6.4, python 2.6
using time():
1 requests, response time: 14.1749382019 ms
2 requests, response time: 8.01301002502 ms
3 requests, response time: 8.01491737366 ms
4 requests, response time: 8.41021537781 ms
5 requests, response time: 8.38804244995 ms
using clock():
1 requests, response time: 10.0 ms
2 requests, response time: 0.0 ms
3 requests, response time: 0.0 ms
4 requests, response time: 10.0 ms
5 requests, response time: 0.0 ms
6 requests, response time: 0.0 ms
7 requests, response time: 0.0 ms
8 requests, response time: 0.0 ms
As others have noted time.clock()
is deprecated in favour of time.perf_counter()
or time.process_time()
, but Python 3.7 introduces nanosecond resolution timing with time.perf_counter_ns()
, time.process_time_ns()
, and time.time_ns()
, along with 3 other functions.
These 6 new nansecond resolution functions are detailed in PEP 564:
time.clock_gettime_ns(clock_id) time.clock_settime_ns(clock_id, time:int) time.monotonic_ns() time.perf_counter_ns() time.process_time_ns() time.time_ns() These functions are similar to the version without the _ns suffix, but return a number of nanoseconds as a Python int.
As others have also noted, use the timeit
module to time functions and small code snippets.
The difference is very platform-specific.
clock() is very different on Windows than on Linux, for example.
For the sort of examples you describe, you probably want the "timeit" module instead.
clock
is "very different"
?
I use this code to compare 2 methods .My OS is windows 8 , processor core i5 , RAM 4GB
import time
def t_time():
start=time.time()
time.sleep(0.1)
return (time.time()-start)
def t_clock():
start=time.clock()
time.sleep(0.1)
return (time.clock()-start)
counter_time=0
counter_clock=0
for i in range(1,100):
counter_time += t_time()
for i in range(1,100):
counter_clock += t_clock()
print "time() =",counter_time/100
print "clock() =",counter_clock/100
output:
time() = 0.0993799996376
clock() = 0.0993572257367
On Unix time.clock() measures the amount of CPU time that has been used by the current process, so it's no good for measuring elapsed time from some point in the past. On Windows it will measure wall-clock seconds elapsed since the first call to the function. On either system time.time() will return seconds passed since the epoch.
If you're writing code that's meant only for Windows, either will work (though you'll use the two differently - no subtraction is necessary for time.clock()). If this is going to run on a Unix system or you want code that is guaranteed to be portable, you will want to use time.time().
time.clock()
was removed in Python 3.8 because it had platform-dependent behavior:
On Unix, return the current processor time as a floating point number expressed in seconds.
On Windows, this function returns wall-clock seconds elapsed since the first call to this function, as a floating point number print(time.clock()); time.sleep(10); print(time.clock()) # Linux : 0.0382 0.0384 # see Processor Time # Windows: 26.1224 36.1566 # see Wall-Clock Time
So which function to pick instead?
Processor Time: This is how long this specific process spends actively being executed on the CPU. Sleep, waiting for a web request, or time when only other processes are executed will not contribute to this. Use time.process_time()
Use time.process_time()
Wall-Clock Time: This refers to how much time has passed "on a clock hanging on the wall", i.e. outside real time. Use time.perf_counter() time.time() also measures wall-clock time but can be reset, so you could go back in time time.monotonic() cannot be reset (monotonic = only goes forward) but has lower precision than time.perf_counter()
Use time.perf_counter() time.time() also measures wall-clock time but can be reset, so you could go back in time time.monotonic() cannot be reset (monotonic = only goes forward) but has lower precision than time.perf_counter()
time.time() also measures wall-clock time but can be reset, so you could go back in time
time.monotonic() cannot be reset (monotonic = only goes forward) but has lower precision than time.perf_counter()
Short answer: use time.clock() for timing in Python.
On *nix systems, clock() returns the processor time as a floating point number, expressed in seconds. On Windows, it returns the seconds elapsed since the first call to this function, as a floating point number.
time() returns the the seconds since the epoch, in UTC, as a floating point number. There is no guarantee that you will get a better precision that 1 second (even though time() returns a floating point number). Also note that if the system clock has been set back between two calls to this function, the second function call will return a lower value.
To the best of my understanding, time.clock() has as much precision as your system will allow it.
Right answer : They're both the same length of a fraction.
But which faster if subject
is time
?
A little test case :
import timeit
import time
clock_list = []
time_list = []
test1 = """
def test(v=time.clock()):
s = time.clock() - v
"""
test2 = """
def test(v=time.time()):
s = time.time() - v
"""
def test_it(Range) :
for i in range(Range) :
clk = timeit.timeit(test1, number=10000)
clock_list.append(clk)
tml = timeit.timeit(test2, number=10000)
time_list.append(tml)
test_it(100)
print "Clock Min: %f Max: %f Average: %f" %(min(clock_list), max(clock_list), sum(clock_list)/float(len(clock_list)))
print "Time Min: %f Max: %f Average: %f" %(min(time_list), max(time_list), sum(time_list)/float(len(time_list)))
I am not work an Swiss labs but I've tested..
Based of this question : time.clock()
is better than time.time()
Edit : time.clock()
is internal counter so can't use outside, got limitations max 32BIT FLOAT
, can't continued counting if not store first/last values. Can't merge another one counter...
Comparing test result between Ubuntu Linux and Windows 7.
On Ubuntu
>>> start = time.time(); time.sleep(0.5); (time.time() - start)
0.5005500316619873
On Windows 7
>>> start = time.time(); time.sleep(0.5); (time.time() - start)
0.5
Success story sharing
The Python docs don't seem to be accurate based on the answers given here. time.clock() is not always what you want for benchmarking. especially with the existence of the timeit module
time.clock()
was depedent on the platform, andtime.process_time()
is not. This is the reason whytime.clock()
was deprecated.time.process_time
does not include time spent in sleep, which might be an issue when trying to time multithreaded code or code waiting for I/O in my experience. The only timer, which does not have that problem istime.time
but it slower. Isn't there any other alternative which includes time spent in sleep?