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How do I cast int to enum in C#?

How do I cast an int to an enum in C#?


M
Mateen Ulhaq

From an int:

YourEnum foo = (YourEnum)yourInt;

From a string:

YourEnum foo = (YourEnum) Enum.Parse(typeof(YourEnum), yourString);

// The foo.ToString().Contains(",") check is necessary for 
// enumerations marked with a [Flags] attribute.
if (!Enum.IsDefined(typeof(YourEnum), foo) && !foo.ToString().Contains(","))
{
    throw new InvalidOperationException(
        $"{yourString} is not an underlying value of the YourEnum enumeration."
    );
}

From a number:

YourEnum foo = (YourEnum)Enum.ToObject(typeof(YourEnum), yourInt);

@FlySwat, what if YourEnum is dynamic and will only be known at runtime, and what I want is to convert to Enum?
Be aware that Enum.Parse will NOT work if your code is obfuscated. At run time after obfuscation the string is compared to the enum names, and at this point the names of the enums aren't what you would expect them to be. Your parse will fail where they succeeded before as a result.
BEWARE If you use the "from a string" syntax above and pass in an invalid string that is a number (e.g. "2342342" -- assuming that's not a value of your enum), it will actually allow that without throwing an error! Your enum will have that value (2342342) even though it's not a valid choice in the enum itself.
I think this answer is a bit dated now. For string, you should really be using var result = Enum.TryParse(yourString, out yourEnum) nowadays (and checking the result to determine if the conversion failed).
It is also possible to have Enum.Parse be case-insensitive by adding a true parameter value to the call: YourEnum foo = (YourEnum) Enum.Parse(typeof(YourEnum), yourString, true);
M
Mateen Ulhaq

Just cast it:

MyEnum e = (MyEnum)3;

Check if it's in range using Enum.IsDefined:

if (Enum.IsDefined(typeof(MyEnum), 3)) { ... }

Beware you can't use Enum.IsDefined if you use the Flags attribute and the value is a combination of flags for example: Keys.L | Keys.Control
Regarding Enum.IsDefined, be aware that it can be dangerous: msdn.microsoft.com/en-us/library/ms229025(VS.90).aspx
I prefer this definition: "Returns an indication whether a constant with a specified value exists in a specified enumeration" from MSDN
...Because your definition can be misleading, because you are saying: "...check if it's in range..." which implies within a range of numbers with starting and ending limits...
@mac9416 I've tried to give a succinct example at gist.github.com/alowdon/f7354cda97bac70b44e1c04bc0991bcc - basically by using IsDefined to check input values, you leave yourself vulnerable to people adding new enum values later which would pass an IsDefined check (since the new value exists in the new code), but which might not work with the original code you wrote. It's therefore safer to explicitly specify the enum values that your code is able to handle.
P
Peter Mortensen

Alternatively, use an extension method instead of a one-liner:

public static T ToEnum<T>(this string enumString)
{
    return (T) Enum.Parse(typeof (T), enumString);
}

Usage:

Color colorEnum = "Red".ToEnum<Color>();

OR

string color = "Red";
var colorEnum = color.ToEnum<Color>();

For processing user input, it's probably a good idea to call the overload of Enum.Parse that is allows you to specify that the comparison NOT be case sensitive (i.e. a user typing "red" (lowercase) would crash the above code without this change.)
Handy, but the question specifically asks about ints.
this also works if the string is an integer, e.g. "2"
This will throw an exception if enumString is null (had a similar issue yesterday). Consider using TryParse instead of Parse. TryParse will also check if T is an Enum Type
This type of extension method on System.String seems like namespace pollution
a
atlaste

I think to get a complete answer, people have to know how enums work internally in .NET.

How stuff works

An enum in .NET is a structure that maps a set of values (fields) to a basic type (the default is int). However, you can actually choose the integral type that your enum maps to:

public enum Foo : short

In this case the enum is mapped to the short data type, which means it will be stored in memory as a short and will behave as a short when you cast and use it.

If you look at it from a IL point of view, a (normal, int) enum looks like this:

.class public auto ansi serializable sealed BarFlag extends System.Enum
{
    .custom instance void System.FlagsAttribute::.ctor()
    .custom instance void ComVisibleAttribute::.ctor(bool) = { bool(true) }

    .field public static literal valuetype BarFlag AllFlags = int32(0x3fff)
    .field public static literal valuetype BarFlag Foo1 = int32(1)
    .field public static literal valuetype BarFlag Foo2 = int32(0x2000)

    // and so on for all flags or enum values

    .field public specialname rtspecialname int32 value__
}

What should get your attention here is that the value__ is stored separately from the enum values. In the case of the enum Foo above, the type of value__ is int16. This basically means that you can store whatever you want in an enum, as long as the types match.

At this point I'd like to point out that System.Enum is a value type, which basically means that BarFlag will take up 4 bytes in memory and Foo will take up 2 -- e.g. the size of the underlying type (it's actually more complicated than that, but hey...).

The answer

So, if you have an integer that you want to map to an enum, the runtime only has to do 2 things: copy the 4 bytes and name it something else (the name of the enum). Copying is implicit because the data is stored as value type - this basically means that if you use unmanaged code, you can simply interchange enums and integers without copying data.

To make it safe, I think it's a best practice to know that the underlying types are the same or implicitly convertible and to ensure the enum values exist (they aren't checked by default!).

To see how this works, try the following code:

public enum MyEnum : int
{
    Foo = 1,
    Bar = 2,
    Mek = 5
}

static void Main(string[] args)
{
    var e1 = (MyEnum)5;
    var e2 = (MyEnum)6;

    Console.WriteLine("{0} {1}", e1, e2);
    Console.ReadLine();
}

Note that casting to e2 also works! From the compiler perspective above this makes sense: the value__ field is simply filled with either 5 or 6 and when Console.WriteLine calls ToString(), the name of e1 is resolved while the name of e2 is not.

If that's not what you intended, use Enum.IsDefined(typeof(MyEnum), 6) to check if the value you are casting maps to a defined enum.

Also note that I'm explicit about the underlying type of the enum, even though the compiler actually checks this. I'm doing this to ensure I don't run into any surprises down the road. To see these surprises in action, you can use the following code (actually I've seen this happen a lot in database code):

public enum MyEnum : short
{
    Mek = 5
}

static void Main(string[] args)
{
    var e1 = (MyEnum)32769; // will not compile, out of bounds for a short

    object o = 5;
    var e2 = (MyEnum)o;     // will throw at runtime, because o is of type int

    Console.WriteLine("{0} {1}", e1, e2);
    Console.ReadLine();
}

I realize this is an old post, but how do you gain this level of knowledge in c#? Is this from reading through the C# specification?
@Rolan I sometimes wish more people would ask that. :-) To be honest I don't really know; I try to understand how things work and get information wherever I can get it. I did read the C# standard, but I also regularly decompile code with Reflector (I even look at the x86 assembler code a lot) and do tons of little experiments. Also, knowing about other languages helps in this case; I've been doing CS for about 30 years now, and at some point certain things become 'logical' - f.ex. an enum should integral types, because otherwise interop will break (or your performance will go down the drain).
I believe the key to doing software engineering properly is knowing how stuff works. For me that means that if you write a piece of code, you know how it roughly translates to f.ex. processor operations and memory fetches / writes. If you ask how to get to that level, I'd suggest building a ton of small test cases, making them tougher as you go, try to predict the outcome every time, and test them afterwards (incl. decompilation, etc). After figuring out all the details and all the characteristics, you can check if you got it right in the (dull) standard. At least, that would be my approach.
Fantastic answer, thanks! In your last code sample, it throws an exception at runtime because o is an object. You can cast an int variable to a short as long as it falls within the short range.
@gravidThoughts Thanks. Actually it's an unboxing operation, so it won't do any implicit conversions like the ones you describe. Casting is sometimes confusing in C# if you don't know the details... Anyhow, because int != short, it will throw (unboxing fails). If you do object o = (short)5;, it will work, because then the types will match. It's not about the range, it's really about the type.
G
Green Falcon

Take the following example:

int one = 1;
MyEnum e = (MyEnum)one;

M
MSkuta

I am using this piece of code to cast int to my enum:

if (typeof(YourEnum).IsEnumDefined(valueToCast)) return (YourEnum)valueToCast;
else { //handle it here, if its not defined }

I find it the best solution.


this is good. i was surprised there's not an exception when casting an invalid value to an int-backed enum.
This actually is not so different than the top-rated answer. That answer also discusses using Enum.IsDefined after you've casted the string to the Enum type. So even if the string was casted without error, Enum.IsDefined will still catch it
T
Tawani

Below is a nice utility class for Enums

public static class EnumHelper
{
    public static int[] ToIntArray<T>(T[] value)
    {
        int[] result = new int[value.Length];
        for (int i = 0; i < value.Length; i++)
            result[i] = Convert.ToInt32(value[i]);
        return result;
    }

    public static T[] FromIntArray<T>(int[] value) 
    {
        T[] result = new T[value.Length];
        for (int i = 0; i < value.Length; i++)
            result[i] = (T)Enum.ToObject(typeof(T),value[i]);
        return result;
    }


    internal static T Parse<T>(string value, T defaultValue)
    {
        if (Enum.IsDefined(typeof(T), value))
            return (T) Enum.Parse(typeof (T), value);

        int num;
        if(int.TryParse(value,out num))
        {
            if (Enum.IsDefined(typeof(T), num))
                return (T)Enum.ToObject(typeof(T), num);
        }

        return defaultValue;
    }
}

P
Peter Mortensen

For numeric values, this is safer as it will return an object no matter what:

public static class EnumEx
{
    static public bool TryConvert<T>(int value, out T result)
    {
        result = default(T);
        bool success = Enum.IsDefined(typeof(T), value);
        if (success)
        {
            result = (T)Enum.ToObject(typeof(T), value);
        }
        return success;
    }
}

You return default(T) when it's not defined. How is that helping to identify the undefined ones?
P
Peter Mortensen

If you're ready for the 4.0 .NET Framework, there's a new Enum.TryParse() function that's very useful and plays well with the [Flags] attribute. See Enum.TryParse Method (String, TEnum%)


That's useful when converting from a string. But not when converting from an int.
H
Hinek

Sometimes you have an object to the MyEnum type. Like

var MyEnumType = typeof(MyEnum);

Then:

Enum.ToObject(typeof(MyEnum), 3)

E
Evan M

If you have an integer that acts as a bitmask and could represent one or more values in a [Flags] enumeration, you can use this code to parse the individual flag values into a list:

for (var flagIterator = 0; flagIterator < 32; flagIterator++)
{
    // Determine the bit value (1,2,4,...,Int32.MinValue)
    int bitValue = 1 << flagIterator;

    // Check to see if the current flag exists in the bit mask
    if ((intValue & bitValue) != 0)
    {
        // If the current flag exists in the enumeration, then we can add that value to the list
        // if the enumeration has that flag defined
        if (Enum.IsDefined(typeof(MyEnum), bitValue))
            Console.WriteLine((MyEnum)bitValue);
    }
}

Note that this assumes that the underlying type of the enum is a signed 32-bit integer. If it were a different numerical type, you'd have to change the hardcoded 32 to reflect the bits in that type (or programatically derive it using Enum.GetUnderlyingType())


D
Daniel Fisher lennybacon

This is an flags enumeration aware safe convert method:

public static bool TryConvertToEnum<T>(this int instance, out T result)
  where T: Enum
{
  var enumType = typeof (T);
  var success = Enum.IsDefined(enumType, instance);
  if (success)
  {
    result = (T)Enum.ToObject(enumType, instance);
  }
  else
  {
    result = default(T);
  }
  return success;
}

This can now be improved with C# 7.3 by constraining to Enum instead of struct, meaning we don't have to rely on the runtime check!
S
Shivprasad Koirala

https://i.stack.imgur.com/s1rY9.png

To convert a string to ENUM or int to ENUM constant we need to use Enum.Parse function. Here is a youtube video https://www.youtube.com/watch?v=4nhx4VwdRDk which actually demonstrate's with string and the same applies for int.

The code goes as shown below where "red" is the string and "MyColors" is the color ENUM which has the color constants.

MyColors EnumColors = (MyColors)Enum.Parse(typeof(MyColors), "Red");

C
Community

Slightly getting away from the original question, but I found an answer to Stack Overflow question Get int value from enum useful. Create a static class with public const int properties, allowing you to easily collect together a bunch of related int constants, and then not have to cast them to int when using them.

public static class Question
{
    public static readonly int Role = 2;
    public static readonly int ProjectFunding = 3;
    public static readonly int TotalEmployee = 4;
    public static readonly int NumberOfServers = 5;
    public static readonly int TopBusinessConcern = 6;
}

Obviously, some of the enum type functionality will be lost, but for storing a bunch of database id constants, it seems like a pretty tidy solution.


enums superseded the use of integer constants like this since they provide more type safety
Paul, this is a method of collecting together related int constants (e.g. Database id constants) so they can be used directly without having to cast them to int every time they're used. Their type is integer, not for example, DatabaseIdsEnum.
There is at least one situation that I have found in which enum type safety can be unintentionally bypassed.
But enums also make sure the values are all unique, something this approach is also lacking
P
Peter Mortensen

The following is a slightly better extension method:

public static string ToEnumString<TEnum>(this int enumValue)
{
    var enumString = enumValue.ToString();
    if (Enum.IsDefined(typeof(TEnum), enumValue))
    {
        enumString = ((TEnum) Enum.ToObject(typeof (TEnum), enumValue)).ToString();
    }
    return enumString;
}

this is actually much better because if the int value is not a defined entry in the enum, you can use a else statement to set enumString to a default value. Thanks
P
Peter Mortensen

This parses integers or strings to a target enum with partial matching in .NET 4.0 using generics like in Tawani's utility class. I am using it to convert command-line switch variables which may be incomplete. Since an enum cannot be null, you should logically provide a default value. It can be called like this:

var result = EnumParser<MyEnum>.Parse(valueToParse, MyEnum.FirstValue);

Here's the code:

using System;

public class EnumParser<T> where T : struct
{
    public static T Parse(int toParse, T defaultVal)
    {
        return Parse(toParse + "", defaultVal);
    }
    public static T Parse(string toParse, T defaultVal)
    {
        T enumVal = defaultVal;
        if (defaultVal is Enum && !String.IsNullOrEmpty(toParse))
        {
            int index;
            if (int.TryParse(toParse, out index))
            {
                Enum.TryParse(index + "", out enumVal);
            }
            else
            {
                if (!Enum.TryParse<T>(toParse + "", true, out enumVal))
                {
                    MatchPartialName(toParse, ref enumVal);
                }
            }
        }
        return enumVal;
    }

    public static void MatchPartialName(string toParse, ref T enumVal)
    {
        foreach (string member in enumVal.GetType().GetEnumNames())
        {
            if (member.ToLower().Contains(toParse.ToLower()))
            {
                if (Enum.TryParse<T>(member + "", out enumVal))
                {
                    break;
                }
            }
        }
    }
}

FYI: The question was about integers, which nobody mentioned will also explicitly convert in Enum.TryParse()


W
Will Yu

From a string: (Enum.Parse is out of Date, use Enum.TryParse)

enum Importance
{}

Importance importance;

if (Enum.TryParse(value, out importance))
{
}

The question specifically asks about integers.
Will Yu please edit your answer to let everyone know Enum.TryParse will work on a string of the value or name of the enum (I couldn't resist)
佚名

You should build in some type matching relaxation to be more robust.

public static T ToEnum<T>(dynamic value)
{
    if (value == null)
    {
        // default value of an enum is the object that corresponds to
        // the default value of its underlying type
        // https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/default-values-table
        value = Activator.CreateInstance(Enum.GetUnderlyingType(typeof(T)));
    }
    else if (value is string name)
    {
        return (T)Enum.Parse(typeof(T), name);
    }

    return (T)Enum.ToObject(typeof(T),
             Convert.ChangeType(value, Enum.GetUnderlyingType(typeof(T))));
}

Test Case

[Flags]
public enum A : uint
{
    None  = 0, 
    X     = 1 < 0,
    Y     = 1 < 1
}

static void Main(string[] args)
{
    var value = EnumHelper.ToEnum<A>(7m);
    var x = value.HasFlag(A.X); // true
    var y = value.HasFlag(A.Y); // true

    var value2 = EnumHelper.ToEnum<A>("X");

    var value3 = EnumHelper.ToEnum<A>(null);

    Console.ReadKey();
}

This is a nice answer. It's a shame it's so far down the page at the moment!
C
Chad Hedgcock

Here's an extension method that casts Int32 to Enum.

It honors bitwise flags even when the value is higher than the maximum possible. For example if you have an enum with possibilities 1, 2, and 4, but the int is 9, it understands that as 1 in absence of an 8. This lets you make data updates ahead of code updates.

   public static TEnum ToEnum<TEnum>(this int val) where TEnum : struct, IComparable, IFormattable, IConvertible
    {
        if (!typeof(TEnum).IsEnum)
        {
            return default(TEnum);
        }

        if (Enum.IsDefined(typeof(TEnum), val))
        {//if a straightforward single value, return that
            return (TEnum)Enum.ToObject(typeof(TEnum), val);
        }

        var candidates = Enum
            .GetValues(typeof(TEnum))
            .Cast<int>()
            .ToList();

        var isBitwise = candidates
            .Select((n, i) => {
                if (i < 2) return n == 0 || n == 1;
                return n / 2 == candidates[i - 1];
            })
            .All(y => y);

        var maxPossible = candidates.Sum();

        if (
            Enum.TryParse(val.ToString(), out TEnum asEnum)
            && (val <= maxPossible || !isBitwise)
        ){//if it can be parsed as a bitwise enum with multiple flags,
          //or is not bitwise, return the result of TryParse
            return asEnum;
        }

        //If the value is higher than all possible combinations,
        //remove the high imaginary values not accounted for in the enum
        var excess = Enumerable
            .Range(0, 32)
            .Select(n => (int)Math.Pow(2, n))
            .Where(n => n <= val && n > 0 && !candidates.Contains(n))
            .Sum();

        return Enum.TryParse((val - excess).ToString(), out asEnum) ? asEnum : default(TEnum);
    }

P
Peter Mortensen

The easy and clear way for casting an int to enum in C#:

public class Program
{
    public enum Color : int
    {
        Blue   = 0,
        Black  = 1,
        Green  = 2,
        Gray   = 3,
        Yellow = 4
    }

    public static void Main(string[] args)
    {
        // From string
        Console.WriteLine((Color) Enum.Parse(typeof(Color), "Green"));

        // From int
        Console.WriteLine((Color)2);

        // From number you can also
        Console.WriteLine((Color)Enum.ToObject(typeof(Color), 2));
    }
}

D
David Clarke

For string, you can do the following:

var result = Enum.TryParse(typeof(MyEnum), yourString, out yourEnum) 

And make sure to check the result to determine if the conversion failed.

For int, you can do the following:

MyEnum someValue = (MyEnum)myIntValue;

works in case of a string not an int for example
Added case for int.
L
LawMan

In my case, I needed to return the enum from a WCF service. I also needed a friendly name, not just the enum.ToString().

Here's my WCF Class.

[DataContract]
public class EnumMember
{
    [DataMember]
    public string Description { get; set; }

    [DataMember]
    public int Value { get; set; }

    public static List<EnumMember> ConvertToList<T>()
    {
        Type type = typeof(T);

        if (!type.IsEnum)
        {
            throw new ArgumentException("T must be of type enumeration.");
        }

        var members = new List<EnumMember>();

        foreach (string item in System.Enum.GetNames(type))
        {
            var enumType = System.Enum.Parse(type, item);

            members.Add(
                new EnumMember() { Description = enumType.GetDescriptionValue(), Value = ((IConvertible)enumType).ToInt32(null) });
        }

        return members;
    }
}

Here's the Extension method that gets the Description from the Enum.

    public static string GetDescriptionValue<T>(this T source)
    {
        FieldInfo fileInfo = source.GetType().GetField(source.ToString());
        DescriptionAttribute[] attributes = (DescriptionAttribute[])fileInfo.GetCustomAttributes(typeof(DescriptionAttribute), false);            

        if (attributes != null && attributes.Length > 0)
        {
            return attributes[0].Description;
        }
        else
        {
            return source.ToString();
        }
    }

Implementation:

return EnumMember.ConvertToList<YourType>();

r
reza.cse08

It can help you to convert any input data to user desired enum. Suppose you have an enum like below which by default int. Please add a Default value at first of your enum. Which is used at helpers medthod when there is no match found with input value.

public enum FriendType  
{
    Default,
    Audio,
    Video,
    Image
}

public static class EnumHelper<T>
{
    public static T ConvertToEnum(dynamic value)
    {
        var result = default(T);
        var tempType = 0;

        //see Note below
        if (value != null &&
            int.TryParse(value.ToString(), out  tempType) && 
            Enum.IsDefined(typeof(T), tempType))
        {
            result = (T)Enum.ToObject(typeof(T), tempType); 
        }
        return result;
    }
}

N.B: Here I try to parse value into int, because enum is by default int If you define enum like this which is byte type.

public enum MediaType : byte
{
    Default,
    Audio,
    Video,
    Image
} 

You need to change parsing at helper method from

int.TryParse(value.ToString(), out  tempType)

to

byte.TryParse(value.ToString(), out tempType)

I check my method for following inputs

EnumHelper<FriendType>.ConvertToEnum(null);
EnumHelper<FriendType>.ConvertToEnum("");
EnumHelper<FriendType>.ConvertToEnum("-1");
EnumHelper<FriendType>.ConvertToEnum("6");
EnumHelper<FriendType>.ConvertToEnum("");
EnumHelper<FriendType>.ConvertToEnum("2");
EnumHelper<FriendType>.ConvertToEnum(-1);
EnumHelper<FriendType>.ConvertToEnum(0);
EnumHelper<FriendType>.ConvertToEnum(1);
EnumHelper<FriendType>.ConvertToEnum(9);

sorry for my english


g
gmail user

Different ways to cast to and from Enum

enum orientation : byte
{
 north = 1,
 south = 2,
 east = 3,
 west = 4
}

class Program
{
  static void Main(string[] args)
  {
    orientation myDirection = orientation.north;
    Console.WriteLine(“myDirection = {0}”, myDirection); //output myDirection =north
    Console.WriteLine((byte)myDirection); //output 1

    string strDir = Convert.ToString(myDirection);
        Console.WriteLine(strDir); //output north

    string myString = “north”; //to convert string to Enum
    myDirection = (orientation)Enum.Parse(typeof(orientation),myString);


 }
}

F
Franki1986

I don't know anymore where I get the part of this enum extension, but it is from stackoverflow. I am sorry for this! But I took this one and modified it for enums with Flags. For enums with Flags I did this:

  public static class Enum<T> where T : struct
  {
     private static readonly IEnumerable<T> All = Enum.GetValues(typeof (T)).Cast<T>();
     private static readonly Dictionary<int, T> Values = All.ToDictionary(k => Convert.ToInt32(k));

     public static T? CastOrNull(int value)
     {
        T foundValue;
        if (Values.TryGetValue(value, out foundValue))
        {
           return foundValue;
        }

        // For enums with Flags-Attribut.
        try
        {
           bool isFlag = typeof(T).GetCustomAttributes(typeof(FlagsAttribute), false).Length > 0;
           if (isFlag)
           {
              int existingIntValue = 0;

              foreach (T t in Enum.GetValues(typeof(T)))
              {
                 if ((value & Convert.ToInt32(t)) > 0)
                 {
                    existingIntValue |= Convert.ToInt32(t);
                 }
              }
              if (existingIntValue == 0)
              {
                 return null;
              }

              return (T)(Enum.Parse(typeof(T), existingIntValue.ToString(), true));
           }
        }
        catch (Exception)
        {
           return null;
        }
        return null;
     }
  }

Example:

[Flags]
public enum PetType
{
  None = 0, Dog = 1, Cat = 2, Fish = 4, Bird = 8, Reptile = 16, Other = 32
};

integer values 
1=Dog;
13= Dog | Fish | Bird;
96= Other;
128= Null;

S
Soheila Tarighi

You simply use Explicit conversion Cast int to enum or enum to int

class Program
{
    static void Main(string[] args)
    {
        Console.WriteLine((int)Number.three); //Output=3

        Console.WriteLine((Number)3);// Outout three
        Console.Read();
    }

    public enum Number
    {
        Zero = 0,
        One = 1,
        Two = 2,
        three = 3
    }
}

A
Aswal
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;

namespace SamplePrograme
{
    public class Program
    {
        public enum Suit : int
        {
            Spades = 0,
            Hearts = 1,
            Clubs = 2,
            Diamonds = 3
        }

        public static void Main(string[] args)
        {
            //from string
            Console.WriteLine((Suit) Enum.Parse(typeof(Suit), "Clubs"));

            //from int
            Console.WriteLine((Suit)1);

            //From number you can also
            Console.WriteLine((Suit)Enum.ToObject(typeof(Suit) ,1));
        }
    }
}

A
Alexander

I prefer a short way using a nullable enum type variable.

var enumValue = (MyEnum?)enumInt;

if (!enumValue.HasValue)
{
    throw new ArgumentException(nameof(enumValue));
}

M
Mselmi Ali

You just do like below:

int intToCast = 1;
TargetEnum f = (TargetEnum) intToCast ;

To make sure that you only cast the right values and that you can throw an exception otherwise:

int intToCast = 1;
if (Enum.IsDefined(typeof(TargetEnum), intToCast ))
{
    TargetEnum target = (TargetEnum)intToCast ;
}
else
{
   // Throw your exception.
}

Note that using IsDefined is costly and even more than just casting, so it depends on your implementation to decide to use it or not.


P
Peter Mortensen

You can use an extension method.

public static class Extensions
{

    public static T ToEnum<T>(this string data) where T : struct
    {
        if (!Enum.TryParse(data, true, out T enumVariable))
        {
            if (Enum.IsDefined(typeof(T), enumVariable))
            {
                return enumVariable;
            }
        }

        return default;
    }

    public static T ToEnum<T>(this int data) where T : struct
    {
        return (T)Enum.ToObject(typeof(T), data);
    }
}

Use it like the below code:

Enum:

public enum DaysOfWeeks
{
    Monday = 1,
    Tuesday = 2,
    Wednesday = 3,
    Thursday = 4,
    Friday = 5,
    Saturday = 6,
    Sunday = 7,
}

Usage:

 string Monday = "Mon";
 int Wednesday = 3;
 var Mon = Monday.ToEnum<DaysOfWeeks>();
 var Wed = Wednesday.ToEnum<DaysOfWeeks>();