I sent an app yesterday for review, with no problem. I then realized that I had a very little fix to do (changing the max zoom level of a map from 19 to 18, nothing else), so I removed the binary from iTunes Connect, and tried to resubmit.
Now I'm having this warning :
https://i.stack.imgur.com/TXpQT.png
I don't understand why, as my architectures are :
architectures : armv7
valid architectures : armv6, armv7, armv7s, arm64
The app runs fine in the simulator. If I try to use the standard architectures (armv7, arm64) as recommended in the warning, then the app won't build and I get :
Undefined symbols for architecture x86_64
ld: symbol(s) not found for architecture x86_64
I'm using the lib route-me, and I set the same architecture settings.
Use "Standard architectures
" like this:
Architecture: "Standard architectures" arm7, arm64
Valid Architectures: "arm64" , armv7...
Build Active Architecture Only - NO (specially... if your connected device is not arm64 compatible)
like this:
https://i.stack.imgur.com/kbPz5.jpg
Additionally, unplugging iphones and ipads from the mac has been known to help, especially if they are 32-bit versions.
After confirming the correct architectures, make sure your device is NOT connected to your computer when ARCHIVING the final build to submit to the App Store.
The reason this warning appears is because the DEVICE you have connected is probably not arm64 compatible.
Build Active Architecture Only
to No
. This will force xcode to build the 64bit binary regardless of what device is connected.
Build Active Architecture
is set to No
. Set Archive Scheme
As Tony wrote, it's important to have in both lines those settings. Since my (and obviously your) project was created yet before arm64 was added to standard, it is not reflected in "Valid Architectures" even if it is shown as Standard.
What I did:
I went to Project (vs. Target) configuration
Typed "arm64" in the Valid Architectures (it's automatically reflected in targets and schemas
After clean/build I even get some warnings about improper conversion of float to CGFloat, etc., so the settings obviously applied.
The validation warning disappeared too!
https://i.stack.imgur.com/HEnT9.png
Unplug your physical device from Mac. In XCode on device list choose iOS Device and create Archive again. It worked for me.
Today I solve that problem with the following steps:
Building Settings:
Architectures: Standard architectures(arm7,arm64) - $(ARCH_STANDARD)
Valid Architectures: armv7 armv7s arm64
Clean and build your app with the iPhone connected Disconnect your iPhone and check the top bar if is in "iOS Device" Archive Validate and Submit
Just Create a New Project using latest xCode version and find the Build settings. The new project created using latest version have 64 support by default.
https://i.stack.imgur.com/3Oay9.png
Okay this was insane. I tried every single answer. But it worked only when I placed arm64
before armv7
and armv7s
in Valid Architectures.
P.S. : xcode version : 7.2
I solved the problem by changing,
Architectures: arm7,arm64
Valid architecture: arm7,arm64
Build active architecture only : Yes
https://i.stack.imgur.com/qE2hF.png
(Archived with real device)
Got rid of every warning. Went through everything over and over. Found the one word answer here above.
"Build Active Architecture Only - NO (specially... if your connected device is not arm64 compatible)"
My iPad is not 64 bit. Put in NO for Build Active Architecture and my submission worked!
Change your iOS development target to at least 5.1.1 or alternatively delete the standard architectures setting and re-apply it. You might have seen a warning that arm64 is not compatible with your build target. On the overview page, check both the build and target "deployment target" settings. In my case, the target was 6.0, but the project was 5.0.
Also, check "Valid Architectures" in both your target and your project. I had the right settings on the project but not on the target. After this, it worked for me.
Switch between project/target on the overview page in the top left corner of the box.
Please check Build Active Architecture option. Set it to NO. It works for me.
Success story sharing
armv7 and arm64
in Architechtures. Still, missing 64-bit support warning occurs while validating the app for submissiion.