I have a SVG file that has a defined size of 16x16. When I use ImageMagick's convert program to convert it into a PNG, then I get a 16x16 pixel PNG which is way too small:
convert test.svg test.png
I need to specify the pixel size of the output PNG. -size
parameter seems to be ignored, -scale
parameter scales the PNG after it has been converted to PNG. The best result up to now I got by using the -density
parameter:
convert -density 1200 test.svg test.png
But I'm not satisfied, because I want to specify the output size in pixels without doing math to calculate the density value. So I want to do something like this:
convert -setTheOutputSizeOfThePng 1024x1024 test.svg test.png
So what is the magic parameter I have to use here?
-size 1024x1024
is working fine, what is your imagemagick version?
-resize
just stretches the converted image, with poor quality results.
convert -size 1024x1024 test.svg test.png
works fine with ImageMagick 7.0.7-0 Q16 (current version in Chocolatey repo for Windows). Just make sure that -size
appears before the input filename, else a 16x16 picture will be upscaled to give a blurry result.
I haven't been able to get good results from ImageMagick in this instance, but Inkscape does a nice job of scaling an SVG on Linux and Windows:
# Inkscape v1.0+
inkscape -w 1024 -h 1024 input.svg -o output.png
# Inkscape older than v1.0
inkscape -z -w 1024 -h 1024 input.svg -e output.png
Note that you can omit one of the width/height parameters to have the other parameter scaled automatically based on the input image dimensions.
Here's the result of scaling a 16x16 SVG to a 200x200 PNG using this command:
https://i.stack.imgur.com/ybxpA.png
https://i.stack.imgur.com/mDPMo.png
Try svgexport:
svgexport input.svg output.png 64x
svgexport input.svg output.png 1024:1024
svgexport is a simple cross-platform command line tool that I have made for exporting svg files to jpg and png, see here for more options. To install svgexport install npm, then run:
npm install svgexport -g
Edit: If you find an issue with the library, please submit it on GitHub, thanks!
This is not perfect but it does the job.
convert -density 1200 -resize 200x200 source.svg target.png
Basically it increases the DPI high enough (just use an educated/safe guess) that resizing is done with adequate quality. I was trying to find a proper solution to this but after a while decided this was good enough for my current need.
Note: Use 200x200! to force the given resolution
-resize 200%
did not work and I had to specify size in pixels.
-background none
command line option. To keep image ratio, you also could specify only one dimension like -resize 200
for width or -resize x200
for height. See: imagemagick.org/script/command-line-processing.php#geometry for exhaustive ImageMagick geometry options.
for file in ./*.svg; do convert -density 1200 -background none -resize 200x200 $file `basename $file .svg`.png; done
If you are on MacOS X and having problems with Imagemagick's convert, you might try reinstalling it with RSVG lib. Using HomeBrew:
brew remove imagemagick
brew install imagemagick --with-librsvg
Verify that it's delegating correctly:
$ convert -version
Version: ImageMagick 6.8.9-8 Q16 x86_64 2014-12-17 http://www.imagemagick.org
Copyright: Copyright (C) 1999-2014 ImageMagick Studio LLC
Features: DPC Modules
Delegates: bzlib cairo fontconfig freetype jng jpeg lcms ltdl lzma png rsvg tiff xml zlib
It should display rsvg
.
convert
did convert svg to png, but the results were hopeless; after reinstalling, they're perfect. Also, conversion is significantly faster.
invalid option: --with-librsvg
--with-rsvg
. And I think it needs the librsvg2-bin
package to be installed. See gist.github.com/maxivak/1476f7e979879da9f75371a86d5627b5
Inkscape doesn't seem to work when svg units are not px
(e.g. cm). I got a blank image. Maybe, it could be fixed by twiddling the dpi, but it was too troublesome.
Svgexport is a node.js program and so not generally useful.
Imagemagick's convert works ok with:
convert -background none -size 1024x1024 infile.svg outfile.png
If you use -resize
, the image is fuzzy and the file is much larger.
BEST
rsvg-convert -w 1024 -h 1024 infile.svg -o outfile.png
It is fastest, has the fewest dependencies, and the output is about 30% smaller than convert. Install librsvg2-bin to get it:
sudo apt install -y librsvg2-bin
There does not appear to be a man page but you can type:
rsvg-convert --help
to get some assistance. Simple is good.
-a
parameter should be used with rsvg.
brew install librsvg
and the conversion command is rsvg-convert
.
rsvg-convert
in case of Arch) to give the best and most consistent results when converting complicated svgs to png. Follow up with optipng
to reduce output file size.
sudo apt install librsvg2-bin; rsvg-convert input.svg -o output.png
After following the steps in Jose Alban's answer, I was able to get ImageMagick to work just fine using the following command:
convert -density 1536 -background none -resize 100x100 input.svg output-100.png
The number 1536 comes from a ballpark estimate of density, see this answer for more information.
-size
instead, apparently in some IM version resize makes image blurry
In order to rescale the image, the option -density
should be used. As far as I know the standard density is 72 and maps the size 1:1. If you want the output png to be twice as big as the original svg, set the density to 72*2=144:
convert -density 144 source.svg target.png
convert source.svg -density 144 target.png
won't rescale the image.
convert -density 180 source.svg target.png
In ImageMagick, one gets a better SVG rendering if one uses Inkscape or RSVG with ImageMagick than its own internal MSVG/XML rendered. RSVG is a delegate that needs to be installed with ImageMagick. If Inkscape is installed on the system, ImageMagick will use it automatically. I use Inkscape in ImageMagick below.
There is no "magic" parameter that will do what you want.
But, one can compute very simply the exact density needed to render the output.
Here is a small 50x50 button when rendered at the default density of 96:
convert button.svg button1.png
https://i.stack.imgur.com/4PmEW.png
Suppose we want the output to be 500. The input is 50 at default density of 96 (older versions of Inkscape may be using 92). So you can compute the needed density in proportion to the ratios of the dimensions and the densities.
512/50 = X/96
X = 96*512/50 = 983
convert -density 983 button.svg button2.png
https://i.stack.imgur.com/885O6.png
In ImageMagick 7, you can do the computation in-line as follows:
magick -density "%[fx:96*512/50]" button.svg button3.png
or
in_size=50
in_density=96
out_size=512
magick -density "%[fx:$in_density*$out_size/$in_size]" button.svg button3.png
identify -format "%x x %y (%w x %h) file.svg
, you will also get the width and height for the default density in the output (which you need for $in_size in the formula)!
-background none
you'll also have a .png with transparent background!
On macOS using brew, using librsvg directly works well
brew install librsvg
rsvg-convert test.svg -o test.png
Many options are available via rsvg-convert --help
For simple SVG to PNG conversion I found cairosvg (https://cairosvg.org/) performs better than ImageMagick. Steps for install and running on all SVG files in your directory.
pip3 install cairosvg
Open a python shell in the directory which contains your .svg files and run:
import os
import cairosvg
for file in os.listdir('.'):
name = file.split('.svg')[0]
cairosvg.svg2png(url=name+'.svg',write_to=name+'.png')
This will also ensure you don't overwrite your original .svg files, but will keep the same name. You can then move all your .png files to another directory with:
$ mv *.png [new directory]
cairosvg
on Ubuntu-19.04 did the job for me.
why don't you give a try to inkscape command line, this is my bat file to convert all svg in this dir to png:
FOR %%x IN (*.svg) DO C:\Ink\App\Inkscape\inkscape.exe %%x -z --export-dpi=500 --export-area-drawing --export-png="%%~nx.png"
This is what worked for me and would be the easiest to run.
find . -type f -name "*.svg" -exec bash -c 'rsvg-convert -h 1000 $0 > $0.png' {} \;
rename 's/svg\.png/png/' *
This will loop all the files in your current folder and sub folder and look for .svg
files and will convert it to png with transparent background.
Make sure you have installed the librsvg and rename util
brew install librsvg
brew install rename
Transparent background, exported at target height/size using ImageMagick 7:
magick -background none -size x1080 in.svg out.png
One-liner mass converter:
for i in *svg; do magick -background none -size x1080 "$i" "${i%svg}png"; done
convert
, but otherwise it worked perfectly (convert -background none -size x1080 in.svg out.png
).
I came to this post - but I just wanted to do the conversion by batch and quick without the usage of any parameters (due to several files with different sizes).
rsvg drawing.svg drawing.png
For me the requirements were probably a bit easier than for the original author. (Wanted to use SVGs in MS PowerPoint, but it doesn't allow)
brew install librsvg
and the conversion command is rsvg-convert
.
Without librsvg, you may get a black png/jpeg image. We have to install librsvg
to convert
svg file with imagemagick.
Ubuntu
sudo apt-get install imagemagick librsvg
convert -density 1200 test.svg test.png
MacOS
brew install imagemagick librsvg
convert -density 1200 test.svg test.png
One thing that just bit me was setting the -density
AFTER the input file name. That didn't work. Moving it to the first option in convert (before anything else) made it work (for me, YMMV, etc).
On Linux with Inkscape 1.0 to convert from svg to png need to use
inkscape -w 1024 -h 1024 input.svg --export-file output.png
not
inkscape -w 1024 -h 1024 input.svg --export-filename output.png
I've solved this issue through changing the width
and height
attributes of the <svg>
tag to match my intended output size and then converting it using ImageMagick. Works like a charm.
Here's my Python code, a function that will return the JPG file's content:
import gzip, re, os
from ynlib.files import ReadFromFile, WriteToFile
from ynlib.system import Execute
from xml.dom.minidom import parse, parseString
def SVGToJPGInMemory(svgPath, newWidth, backgroundColor):
tempPath = os.path.join(self.rootFolder, 'data')
fileNameRoot = 'temp_' + str(image.getID())
if svgPath.lower().endswith('svgz'):
svg = gzip.open(svgPath, 'rb').read()
else:
svg = ReadFromFile(svgPath)
xmldoc = parseString(svg)
width = float(xmldoc.getElementsByTagName("svg")[0].attributes['width'].value.split('px')[0])
height = float(xmldoc.getElementsByTagName("svg")[0].attributes['height'].value.split('px')[0])
newHeight = int(newWidth / width * height)
xmldoc.getElementsByTagName("svg")[0].attributes['width'].value = '%spx' % newWidth
xmldoc.getElementsByTagName("svg")[0].attributes['height'].value = '%spx' % newHeight
WriteToFile(os.path.join(tempPath, fileNameRoot + '.svg'), xmldoc.toxml())
Execute('convert -background "%s" %s %s' % (backgroundColor, os.path.join(tempPath, fileNameRoot + '.svg'), os.path.join(tempPath, fileNameRoot + '.jpg')))
jpg = open(os.path.join(tempPath, fileNameRoot + '.jpg'), 'rb').read()
os.remove(os.path.join(tempPath, fileNameRoot + '.jpg'))
os.remove(os.path.join(tempPath, fileNameRoot + '.svg'))
return jpg
https://i.stack.imgur.com/RTFHn.png
https://i.stack.imgur.com/Q7fxS.png
So instead I opened up Inkscape, then went to File
, Export as PNG file
and a GUI box popped up that allowed me to set the exact dimensions I needed.
Version on Ubuntu 16.04 Linux
: Inkscape 0.91 (September 2016)
(This image is from Kenney.nl's asset packs by the way)
I was getting "low poly" curves using the general approach of increasing the density. So I decided to dig a little deeper and solve that problem as it seemed to be a side effect of this approach and I think it has to do with the original density or dpi.
We have seen 72 in this answer and 96 in this answer being suggested as the default density of an image, but which one? what if mine is different?
ImageMagick has a way to sort that out:
identify -verbose test.svg
this will put out a lot of metadata about the image file, including:
Image:
Filename: test.svg
Format: SVG (Scalable Vector Graphics)
Mime type: image/svg+xml
Class: ...
Geometry: ...
Resolution: 37.79x37.79
Print size: ...
Units: PixelsPerCentimeter
# and a whole lot MORE ...
for a more concise query you can try:
identify -format "%x x %y %U" test.svg
=> 37.789999999999999147 x 37.789999999999999147 PixelsPerCentimeter
as suggested by this forum post and modified with this documentation
Now we know the current density of the image but may need to convert it to the correct units for conversion or mogrifying (PixelsPerInch or dpi)
this is a simple calculations of PixelsPerCentimeter x 2.54
37.789999999999999147 x 2.54 = 95.9866 ~> 96
if you prefer a chart or online calculator for this you can try https://www.pixelto.net/cm-to-px-converter.
now that we have the right original density converted to dpi, the rest of the logic stated in the above answers falls into place and the svg file can be scaled to a better "resolution" by multiplying the original density.
the original density was far too pixelated as a png for me, so in my case 5x the original density or -density 480
was good enough for me. Remember that this resizes the image as well and you will need to adjust for that when using / implementing the image as compared to the original svg.
NOTE: I did try the Inkscape approaches as well and also had the pixelation problem, but had already seen an improvement with the density approach so I decided to dig into that deeper. The output of the Inkscape attempt however gave me the idea, which you can also use for determining the dpi, but that is a lot to install just to get something you can already get with ImageMagick
Area 0:0:20.75:17 exported to 21 x 17 pixels (96 dpi)
Success story sharing
/Applications/Inkscape.app/Contents/Resources/bin/inkscape -z -e test.png -w 1024 -h 1024 test.svg
-background none
command line option.