We know that it is expensive to catch exceptions. But, is it also expensive to use a try-catch block in Java even if an exception is never thrown?
I found the Stack Overflow question/answer Why are try blocks expensive?, but it is for .NET.
try { /* do stuff */ } finally { /* make sure to release resources */ }
is legal and useful
finally
block using a try-with-resources
try
has almost no expense at all. Instead of doing the work of setting up the try
at runtime, the code's metadata is structured at compile time such that when an exception is thrown, it now does a relatively expensive operation of walking up the stack and seeing if any try
blocks exist that would catch this exception. From a layman's perspective, try
may as well be free. It's actually throwing the exception that costs you - but unless you're throwing hundreds or thousands of exceptions, you still won't notice the cost.
try
has some minor costs associated with it. Java cannot do some optimizations on code in a try
block that it would otherwise do. For example, Java will often re-arrange instructions in a method to make it run faster - but Java also needs to guarantee that if an exception is thrown, the method's execution is observed as though its statements, as written in the source code, executed in order up to some line.
Because in a try
block an exception can be thrown (at any line in the try block! Some exceptions are thrown asynchronously, such as by calling stop
on a Thread (which is deprecated), and even besides that OutOfMemoryError can happen almost anywhere) and yet it can be caught and code continue to execute afterwards in the same method, it is more difficult to reason about optimizations that can be made, so they are less likely to happen. (Someone would have to program the compiler to do them, reason about and guarantee correctness, etc. It'd be a big pain for something meant to be 'exceptional') But again, in practice you won't notice things like this.
Let's measure it, shall we?
public abstract class Benchmark {
final String name;
public Benchmark(String name) {
this.name = name;
}
abstract int run(int iterations) throws Throwable;
private BigDecimal time() {
try {
int nextI = 1;
int i;
long duration;
do {
i = nextI;
long start = System.nanoTime();
run(i);
duration = System.nanoTime() - start;
nextI = (i << 1) | 1;
} while (duration < 100000000 && nextI > 0);
return new BigDecimal((duration) * 1000 / i).movePointLeft(3);
} catch (Throwable e) {
throw new RuntimeException(e);
}
}
@Override
public String toString() {
return name + "\t" + time() + " ns";
}
public static void main(String[] args) throws Exception {
Benchmark[] benchmarks = {
new Benchmark("try") {
@Override int run(int iterations) throws Throwable {
int x = 0;
for (int i = 0; i < iterations; i++) {
try {
x += i;
} catch (Exception e) {
e.printStackTrace();
}
}
return x;
}
}, new Benchmark("no try") {
@Override int run(int iterations) throws Throwable {
int x = 0;
for (int i = 0; i < iterations; i++) {
x += i;
}
return x;
}
}
};
for (Benchmark bm : benchmarks) {
System.out.println(bm);
}
}
}
On my computer, this prints something like:
try 0.598 ns
no try 0.601 ns
At least in this trivial example, the try statement had no measurable impact on performance. Feel free to measure more complex ones.
Generally speaking, I recommend not to worry about the performance cost of language constructs until you have evidence of an actual performance problem in your code. Or as Donald Knuth put it: "premature optimization is the root of all evil".
-XX:+UnlockDiagnosticVMOptions -XX:+PrintAssembly
, both the loop and the addition therein are present in the generated native code. And no, the abstract methods are not inlined, because their caller is not just in time compiled (presumably, because it isn't invoked enough times).
try
/catch
may have some impact on performance. This is because it prevents JVM from doing some optimizations. Joshua Bloch, in "Effective Java," said the following:
• Placing code inside a try-catch block inhibits certain optimizations that modern JVM implementations might otherwise perform.
Yep, as the others have said, a try
block inhibits some optimizations across the {}
characters surrounding it. In particular, the optimizer must assume that an exception could occur at any point within the block, so there's no assurance that statements get executed.
For example:
try {
int x = a + b * c * d;
other stuff;
}
catch (something) {
....
}
int y = a + b * c * d;
use y somehow;
Without the try
, the value calculated to assign to x
could be saved as a "common subexpression" and reused to assign to y
. But because of the try
there is no assurance that the first expression was ever evaluated, so the expression must be recomputed. This isn't usually a big deal in "straight-line" code, but can be significant in a loop.
It should be noted, however, that this applies ONLY to JITCed code. javac does only a piddling amount of optimization, and there is zero cost to the bytecode interpreter to enter/leave a try
block. (There are no bytecodes generated to mark the block boundaries.)
And for bestsss:
public class TryFinally {
public static void main(String[] argv) throws Throwable {
try {
throw new Throwable();
}
finally {
System.out.println("Finally!");
}
}
}
Output:
C:\JavaTools>java TryFinally
Finally!
Exception in thread "main" java.lang.Throwable
at TryFinally.main(TryFinally.java:4)
javap output:
C:\JavaTools>javap -c TryFinally.class
Compiled from "TryFinally.java"
public class TryFinally {
public TryFinally();
Code:
0: aload_0
1: invokespecial #1 // Method java/lang/Object."<init>":()V
4: return
public static void main(java.lang.String[]) throws java.lang.Throwable;
Code:
0: new #2 // class java/lang/Throwable
3: dup
4: invokespecial #3 // Method java/lang/Throwable."<init>":()V
7: athrow
8: astore_1
9: getstatic #4 // Field java/lang/System.out:Ljava/io/PrintStream;
12: ldc #5 // String Finally!
14: invokevirtual #6 // Method java/io/PrintStream.println:(Ljava/lang/String;)V
17: aload_1
18: athrow
Exception table:
from to target type
0 9 8 any
}
No "GOTO".
catch/finally
frame.
finally
in bytecode, it's try/catch(Throwable any){...; throw any;}
And It does have catch statement w/ a frame and Throwable that MUST BE defined (non null) and so on. Why do you try to argue about the topic, you can check at least some bytecode? The current guideline for impl. of finally is copying the blocks and avoiding the goto section (previous impl) but the bytecodes have to be copied depending how many exit points there are.
Yet another microbenchmark (source).
I created a test in which I measure try-catch and no-try-catch code version based on an exception percentage. 10% percentage means that 10% of the test cases had division by zero cases. In one situation it is handled by a try-catch block, in the other by a conditional operator. Here is my results table:
OS: Windows 8 6.2 x64
JVM: Oracle Corporation Java HotSpot(TM) 64-Bit Server VM 23.25-b01
Percentage | Result (try/if, ns) 0% | 88/90 1% | 89/87 10% | 86/97 90% | 85/83
Which says that there is no significant difference between any of these cases.
To understand why the optimizations cannot be performed, It is useful to understand the underlying mechanisms. The most succinct example I could find was implemented in C macros at: http://www.di.unipi.it/~nids/docs/longjump_try_trow_catch.html
#include <stdio.h>
#include <setjmp.h>
#define TRY do{ jmp_buf ex_buf__; switch( setjmp(ex_buf__) ){ case 0: while(1){
#define CATCH(x) break; case x:
#define FINALLY break; } default:
#define ETRY } }while(0)
#define THROW(x) longjmp(ex_buf__, x)
Compilers often have difficulty determining if a jump can be localized to X, Y and Z so they skip optimizations that they can't guarantee to be safe, but the implementation itself is rather light.
I have found catching NullPointException quite expensive. For 1.2k operations the time was 200ms and 12ms when I handeled it the same way with if(object==null)
which was pretty improvement for me.
Success story sharing
try...finally
block withoutcatch
also prevent some optimizations?Exception
object is what takes most of the time.