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How to get a random number in Ruby

How do I generate a random number between 0 and n?

Using srand <some_number> before writing rand code will give you a deterministic (i.e. repeatable) pseudo-random sequence, if you need that. ruby-doc.org/core-2.5.6/Random.html#method-c-srand

t
thumbtackthief

Use rand(range)

From Ruby Random Numbers:

If you needed a random integer to simulate a roll of a six-sided die, you'd use: 1 + rand(6). A roll in craps could be simulated with 2 + rand(6) + rand(6). Finally, if you just need a random float, just call rand with no arguments.

As Marc-André Lafortune mentions in his answer below (go upvote it), Ruby 1.9.2 has its own Random class (that Marc-André himself helped to debug, hence the 1.9.2 target for that feature).

For instance, in this game where you need to guess 10 numbers, you can initialize them with:

10.times.map{ 20 + Random.rand(11) } 
#=> [26, 26, 22, 20, 30, 26, 23, 23, 25, 22]

Note:

Using Random.new.rand(20..30) (using Random.new) generally would not be a good idea, as explained in detail (again) by Marc-André Lafortune, in his answer (again).

But if you don't use Random.new, then the class method rand only takes a max value, not a Range, as banister (energetically) points out in the comment (and as documented in the docs for Random). Only the instance method can take a Range, as illustrated by generate a random number with 7 digits.

This is why the equivalent of Random.new.rand(20..30) would be 20 + Random.rand(11), since Random.rand(int) returns “a random integer greater than or equal to zero and less than the argument.” 20..30 includes 30, I need to come up with a random number between 0 and 11, excluding 11.


Isn't this terribly non-ruby-like? I thought everything is an object, least-surprise and that...
@yar: It is a bit "perlish". Now Ruby has it's Random class (see my answer)
@VonC: It's great you edited your answer to mention the new Random class, but it's a terrible idea to call Random.new multiple times like in your example. I've edited my answer to state that.
@VonC ah :) sorry if i was a bit harsh, it just surprised me
Random.rand does accept a range, actually. (Since 1.9.3, I believe.)
M
Marc-André Lafortune

While you can use rand(42-10) + 10 to get a random number between 10 and 42 (where 10 is inclusive and 42 exclusive), there's a better way since Ruby 1.9.3, where you are able to call:

rand(10...42) # => 13

Available for all versions of Ruby by requiring my backports gem.

Ruby 1.9.2 also introduced the Random class so you can create your own random number generator objects and has a nice API:

r = Random.new
r.rand(10...42) # => 22
r.bytes(3) # => "rnd"

The Random class itself acts as a random generator, so you call directly:

Random.rand(10...42) # => same as rand(10...42)

Notes on Random.new

In most cases, the simplest is to use rand or Random.rand. Creating a new random generator each time you want a random number is a really bad idea. If you do this, you will get the random properties of the initial seeding algorithm which are atrocious compared to the properties of the random generator itself.

If you use Random.new, you should thus call it as rarely as possible, for example once as MyApp::Random = Random.new and use it everywhere else.

The cases where Random.new is helpful are the following:

you are writing a gem and don't want to interfere with the sequence of rand/Random.rand that the main programs might be relying on

you want separate reproducible sequences of random numbers (say one per thread)

you want to be able to save and resume a reproducible sequence of random numbers (easy as Random objects can marshalled)


Excellent! +1. I have completed my own answer to reflect that new feature (and mentioning your contribution with Bug #3104 ;) ).
@yar: My backports gem is simply a collection of methods that are new to RUby 1.8.7, 1.9.1, 1.9.2, but implemented in Ruby. I use RubySpec to insure that the results are compatible with Ruby.
@Marc-André Lafortune, thanks for that. It's always been strange to me how much of Ruby is implemented in non-Ruby (C or whatever) due to speed requirements. But them's the breaks
Random.rand(10..42) does not work. The Random.rand class method does not accept a range. (Ruby 1.9.2p180)
@banister: wow, I was convinced that the new api (rand with range, bytes, etc...) was available directly through the Random object. rand with range will be in 1.9.3, and I'll make a feature request for bytes. I've edited my answer
b
bv.

If you're not only seeking for a number but also hex or uuid it's worth mentioning that the SecureRandom module found its way from ActiveSupport to the ruby core in 1.9.2+. So without the need for a full blown framework:

require 'securerandom'

p SecureRandom.random_number(100) #=> 15
p SecureRandom.random_number(100) #=> 88

p SecureRandom.random_number #=> 0.596506046187744
p SecureRandom.random_number #=> 0.350621695741409

p SecureRandom.hex #=> "eb693ec8252cd630102fd0d0fb7c3485"

It's documented here: Ruby 1.9.3 - Module: SecureRandom (lib/securerandom.rb)


What about if you need 4 digits random number?
onurozgurozkan I presume SecureRandom.random_number(1000..9999)
SecureRandom.random_number() doesn't take a range, so no. You would probably want something like SecureRandom.random_number(10_000) (for 0-9999) or SecureRandom.random_number(9_000)+1_000 (for 1000-9999).
Random.rand(1000..9999)
M
MattD

You can generate a random number with the rand method. The argument passed to the rand method should be an integer or a range, and returns a corresponding random number within the range:

rand(9)       # this generates a number between 0 to 8
rand(0 .. 9)  # this generates a number between 0 to 9
rand(1 .. 50) # this generates a number between 1 to 50
#rand(m .. n) # m is the start of the number range, n is the end of number range

I think using your rand(1..6) reads clearer than the top answer's rand(6)+1.
M
Mark A. Nicolosi

Well, I figured it out. Apparently there is a builtin (?) function called rand:

rand(n + 1)

If someone answers with a more detailed answer, I'll mark that as the correct answer.


Yes, it's builtin in the Kernel module.
R
Rimian

What about this?

n = 3
(0..n).to_a.sample

It should be noted that generating an array of numbers like this solution provides has terrible performance on large ranges as it's O(n) while rand is O(1).
d
dgilperez

Simplest answer to the question:

rand(0..n)

t
techdreams

You can simply use random_number.

If a positive integer is given as n, random_number returns an integer: 0 <= random_number < n.

Use it like this:

any_number = SecureRandom.random_number(100) 

The output will be any number between 0 and 100.


J
Josh
rand(6)    #=> gives a random number between 0 and 6 inclusively 
rand(1..6) #=> gives a random number between 1 and 6 inclusively

Note that the range option is only available in newer(1.9+ I believe) versions of ruby.


I believe the range option is only available in ruby 1.9.3+. It didn't work in 1.9.2 when I tried at least.
s
sumit

range = 10..50

rand(range)

or

range.to_a.sample

or

range.to_a.shuffle(this will shuffle whole array and you can pick a random number by first or last or any from this array to pick random one)


range.to_a.sample is an awful idea when the sample is big.
S
Scott

you can do rand(range)

x = rand(1..5)

S
Sam

This link is going to be helpful regarding this;

http://ruby-doc.org/core-1.9.3/Random.html

And some more clarity below over the random numbers in ruby;

Generate an integer from 0 to 10

puts (rand() * 10).to_i

Generate a number from 0 to 10 In a more readable way

puts rand(10)

Generate a number from 10 to 15 Including 15

puts rand(10..15)

Non-Random Random Numbers

Generate the same sequence of numbers every time the program is run

srand(5)

Generate 10 random numbers

puts (0..10).map{rand(0..10)}

Also you can follow this blog for step by step very clear picture over random nos in ruby; sitepoint.com/tour-random-ruby
V
Vaisakh VM

Easy way to get random number in ruby is,

def random    
  (1..10).to_a.sample.to_s
end

a
amarradi

Maybe it help you. I use this in my app

https://github.com/rubyworks/facets
class String

  # Create a random String of given length, using given character set
  #
  # Character set is an Array which can contain Ranges, Arrays, Characters
  #
  # Examples
  #
  #     String.random
  #     => "D9DxFIaqR3dr8Ct1AfmFxHxqGsmA4Oz3"
  #
  #     String.random(10)
  #     => "t8BIna341S"
  #
  #     String.random(10, ['a'..'z'])
  #     => "nstpvixfri"
  #
  #     String.random(10, ['0'..'9'] )
  #     => "0982541042"
  #
  #     String.random(10, ['0'..'9','A'..'F'] )
  #     => "3EBF48AD3D"
  #
  #     BASE64_CHAR_SET =  ["A".."Z", "a".."z", "0".."9", '_', '-']
  #     String.random(10, BASE64_CHAR_SET)
  #     => "xM_1t3qcNn"
  #
  #     SPECIAL_CHARS = ["!", "@", "#", "$", "%", "^", "&", "*", "(", ")", "-", "_", "=", "+", "|", "/", "?", ".", ",", ";", ":", "~", "`", "[", "]", "{", "}", "<", ">"]
  #     BASE91_CHAR_SET =  ["A".."Z", "a".."z", "0".."9", SPECIAL_CHARS]
  #     String.random(10, BASE91_CHAR_SET)
  #      => "S(Z]z,J{v;"
  #
  # CREDIT: Tilo Sloboda
  #
  # SEE: https://gist.github.com/tilo/3ee8d94871d30416feba
  #
  # TODO: Move to random.rb in standard library?

  def self.random(len=32, character_set = ["A".."Z", "a".."z", "0".."9"])
    chars = character_set.map{|x| x.is_a?(Range) ? x.to_a : x }.flatten
    Array.new(len){ chars.sample }.join
  end

end

https://github.com/rubyworks/facets/blob/5569b03b4c6fd25897444a266ffe25872284be2b/lib/core/facets/string/random.rb

It works fine for me


J
Juan Dela Cruz

How about this one?

num = Random.new
num.rand(1..n)

L
Liebach

Don't forget to seed the RNG with srand() first.


What happens if you don't call srand()?
srand is automatically called with the seed being from the current time if it wasn't already called.
l
lennon310

Try array#shuffle method for randomization

array = (1..10).to_a
array.shuffle.first

If you must make an entire array, at least replace .shuffle.first with .sample!