I am trying to make a simple Coffee Calculator. I need to display the amount of coffee in grams. The "g" symbol for grams needs to be attached to my UILabel that I am using to display the amount. The numbers in the UILabel are changing dynamically with user input just fine, but I need to add a lower case "g" on the end of the string that is formatted differently from the updating numbers. The "g" needs to be attached to the numbers so that as the number size and position changes, the "g" "moves" with the numbers. I'm sure this problem has been solved before so a link in the right direction would be helpful as I've googled my little heart out.
I've searched through the documentation for an attributed string and I even downloded an "Attributed String Creator" from the app store, but the resulting code is in Objective-C and I am using Swift. What would be awesome, and probably helpful to other developers learning this language, is a clear example of creating a custom font with custom attributes using an attributed string in Swift. The documentation for this is very confusing as there is not a very clear path on how to do so. My plan is to create the attributed string and add it to the end of my coffeeAmount string.
var coffeeAmount: String = calculatedCoffee + attributedText
Where calculatedCoffee is an Int converted to a string and "attributedText" is the lowercase "g" with customized font that I am trying to create. Maybe I'm going about this the wrong way. Any help is appreciated!
https://i.stack.imgur.com/QxiAo.png
This answer has been updated for Swift 4.2.
Quick Reference
The general form for making and setting an attributed string is like this. You can find other common options below.
// create attributed string
let myString = "Swift Attributed String"
let myAttribute = [ NSAttributedString.Key.foregroundColor: UIColor.blue ]
let myAttrString = NSAttributedString(string: myString, attributes: myAttribute)
// set attributed text on a UILabel
myLabel.attributedText = myAttrString
https://i.stack.imgur.com/XDDo6.png
let myAttribute = [ NSAttributedString.Key.foregroundColor: UIColor.blue ]
https://i.stack.imgur.com/HDzNA.png
let myAttribute = [ NSAttributedString.Key.backgroundColor: UIColor.yellow ]
https://i.stack.imgur.com/u9bI2.png
let myAttribute = [ NSAttributedString.Key.font: UIFont(name: "Chalkduster", size: 18.0)! ]
https://i.stack.imgur.com/P51d9.png
let myAttribute = [ NSAttributedString.Key.underlineStyle: NSUnderlineStyle.single.rawValue ]
https://i.stack.imgur.com/hguC7.png
let myShadow = NSShadow()
myShadow.shadowBlurRadius = 3
myShadow.shadowOffset = CGSize(width: 3, height: 3)
myShadow.shadowColor = UIColor.gray
let myAttribute = [ NSAttributedString.Key.shadow: myShadow ]
The rest of this post gives more detail for those who are interested.
Attributes
String attributes are just a dictionary in the form of [NSAttributedString.Key: Any]
, where NSAttributedString.Key
is the key name of the attribute and Any
is the value of some Type. The value could be a font, a color, an integer, or something else. There are many standard attributes in Swift that have already been predefined. For example:
key name: NSAttributedString.Key.font, value: a UIFont
key name: NSAttributedString.Key.foregroundColor, value: a UIColor
key name: NSAttributedString.Key.link, value: an NSURL or NSString
There are many others. See this link for more. You can even make your own custom attributes like:
key name: NSAttributedString.Key.myName, value: some Type. if you make an extension: extension NSAttributedString.Key { static let myName = NSAttributedString.Key(rawValue: "myCustomAttributeKey") }
Creating attributes in Swift
You can declare attributes just like declaring any other dictionary.
// single attributes declared one at a time
let singleAttribute1 = [ NSAttributedString.Key.foregroundColor: UIColor.green ]
let singleAttribute2 = [ NSAttributedString.Key.backgroundColor: UIColor.yellow ]
let singleAttribute3 = [ NSAttributedString.Key.underlineStyle: NSUnderlineStyle.double.rawValue ]
// multiple attributes declared at once
let multipleAttributes: [NSAttributedString.Key : Any] = [
NSAttributedString.Key.foregroundColor: UIColor.green,
NSAttributedString.Key.backgroundColor: UIColor.yellow,
NSAttributedString.Key.underlineStyle: NSUnderlineStyle.double.rawValue ]
// custom attribute
let customAttribute = [ NSAttributedString.Key.myName: "Some value" ]
Note the rawValue
that was needed for the underline style value.
Because attributes are just Dictionaries, you can also create them by making an empty Dictionary and then adding key-value pairs to it. If the value will contain multiple types, then you have to use Any
as the type. Here is the multipleAttributes
example from above, recreated in this fashion:
var multipleAttributes = [NSAttributedString.Key : Any]()
multipleAttributes[NSAttributedString.Key.foregroundColor] = UIColor.green
multipleAttributes[NSAttributedString.Key.backgroundColor] = UIColor.yellow
multipleAttributes[NSAttributedString.Key.underlineStyle] = NSUnderlineStyle.double.rawValue
Attributed Strings
Now that you understand attributes, you can make attributed strings.
Initialization
There are a few ways to create attributed strings. If you just need a read-only string you can use NSAttributedString
. Here are some ways to initialize it:
// Initialize with a string only
let attrString1 = NSAttributedString(string: "Hello.")
// Initialize with a string and inline attribute(s)
let attrString2 = NSAttributedString(string: "Hello.", attributes: [NSAttributedString.Key.myName: "A value"])
// Initialize with a string and separately declared attribute(s)
let myAttributes1 = [ NSAttributedString.Key.foregroundColor: UIColor.green ]
let attrString3 = NSAttributedString(string: "Hello.", attributes: myAttributes1)
If you will need to change the attributes or the string content later, you should use NSMutableAttributedString
. The declarations are very similar:
// Create a blank attributed string
let mutableAttrString1 = NSMutableAttributedString()
// Initialize with a string only
let mutableAttrString2 = NSMutableAttributedString(string: "Hello.")
// Initialize with a string and inline attribute(s)
let mutableAttrString3 = NSMutableAttributedString(string: "Hello.", attributes: [NSAttributedString.Key.myName: "A value"])
// Initialize with a string and separately declared attribute(s)
let myAttributes2 = [ NSAttributedString.Key.foregroundColor: UIColor.green ]
let mutableAttrString4 = NSMutableAttributedString(string: "Hello.", attributes: myAttributes2)
Changing an Attributed String
As an example, let's create the attributed string at the top of this post.
First create an NSMutableAttributedString
with a new font attribute.
let myAttribute = [ NSAttributedString.Key.font: UIFont(name: "Chalkduster", size: 18.0)! ]
let myString = NSMutableAttributedString(string: "Swift", attributes: myAttribute )
If you are working along, set the attributed string to a UITextView
(or UILabel
) like this:
textView.attributedText = myString
You don't use textView.text
.
Here is the result:
https://i.stack.imgur.com/Q7b6z.png
Then append another attributed string that doesn't have any attributes set. (Notice that even though I used let
to declare myString
above, I can still modify it because it is an NSMutableAttributedString
. This seems rather unSwiftlike to me and I wouldn't be surprised if this changes in the future. Leave me a comment when that happens.)
let attrString = NSAttributedString(string: " Attributed Strings")
myString.append(attrString)
https://i.stack.imgur.com/IyiLM.png
Next we'll just select the "Strings" word, which starts at index 17
and has a length of 7
. Notice that this is an NSRange
and not a Swift Range
. (See this answer for more about Ranges.) The addAttribute
method lets us put the attribute key name in the first spot, the attribute value in the second spot, and the range in the third spot.
var myRange = NSRange(location: 17, length: 7) // range starting at location 17 with a lenth of 7: "Strings"
myString.addAttribute(NSAttributedString.Key.foregroundColor, value: UIColor.red, range: myRange)
https://i.stack.imgur.com/bXB7t.png
Finally, let's add a background color. For variety, let's use the addAttributes
method (note the s
). I could add multiple attributes at once with this method, but I will just add one again.
myRange = NSRange(location: 3, length: 17)
let anotherAttribute = [ NSAttributedString.Key.backgroundColor: UIColor.yellow ]
myString.addAttributes(anotherAttribute, range: myRange)
https://i.stack.imgur.com/x0x0L.png
Notice that the attributes are overlapping in some places. Adding an attribute doesn't overwrite an attribute that is already there.
Related
How to change the text of an NSMutableAttributedString but keep the attributes
Further Reading
How to retrieve the attributes from a tap location
Attributed String Programming Guide (very informative but unfortunately only in Objective-C)
Swift uses the same NSMutableAttributedString
that Obj-C does. You instantiate it by passing in the calculated value as a string:
var attributedString = NSMutableAttributedString(string:"\(calculatedCoffee)")
Now create the attributed g
string (heh). Note: UIFont.systemFontOfSize(_)
is now a failable initializer, so it has to be unwrapped before you can use it:
var attrs = [NSFontAttributeName : UIFont.systemFontOfSize(19.0)!]
var gString = NSMutableAttributedString(string:"g", attributes:attrs)
And then append it:
attributedString.appendAttributedString(gString)
You can then set the UILabel to display the NSAttributedString like this:
myLabel.attributedText = attributedString
//Part 1 Set Up The Lower Case g var coffeeText = NSMutableAttributedString(string:"\(calculateCoffee())") //Part 2 set the font attributes for the lower case g var coffeeTypeFaceAttributes = [NSFontAttributeName : UIFont.systemFontOfSize(18)] //Part 3 create the "g" character and give it the attributes var coffeeG = NSMutableAttributedString(string:"g", attributes:coffeeTypeFaceAttributes)
When I set my UILabel.text = coffeeText I get an error "NSMutableAttributedString is not convertable to 'String'. Is there a way to make the UILabel accept NSMutableAttributedString?
I would highly recommend using a library for attributed strings. It makes it much easier when you want, for example, one string with four different colors and four different fonts. Here is my favorite. It is called SwiftyAttributes
If you wanted to make a string with four different colors and different fonts using SwiftyAttributes:
let magenta = "Hello ".withAttributes([
.textColor(.magenta),
.font(.systemFont(ofSize: 15.0))
])
let cyan = "Sir ".withAttributes([
.textColor(.cyan),
.font(.boldSystemFont(ofSize: 15.0))
])
let green = "Lancelot".withAttributes([
.textColor(.green),
.font(.italicSystemFont(ofSize: 15.0))
])
let blue = "!".withAttributes([
.textColor(.blue),
.font(.preferredFont(forTextStyle: UIFontTextStyle.headline))
])
let finalString = magenta + cyan + green + blue
finalString
would show as
https://i.stack.imgur.com/DdIku.png
Xcode 6 version:
let attriString = NSAttributedString(string:"attriString", attributes:
[NSForegroundColorAttributeName: UIColor.lightGrayColor(),
NSFontAttributeName: AttriFont])
Xcode 9.3 version:
let attriString = NSAttributedString(string:"attriString", attributes:
[NSAttributedStringKey.foregroundColor: UIColor.lightGray,
NSAttributedStringKey.font: AttriFont])
Xcode 10, iOS 12, Swift 4:
let attriString = NSAttributedString(string:"attriString", attributes:
[NSAttributedString.Key.foregroundColor: UIColor.lightGray,
NSAttributedString.Key.font: AttriFont])
Swift 4:
let attributes = [NSAttributedStringKey.font: UIFont(name: "HelveticaNeue-Bold", size: 17)!,
NSAttributedStringKey.foregroundColor: UIColor.white]
Type 'NSAttributedStringKey' (aka 'NSString') has no member 'font'
Swift 5
let attrStri = NSMutableAttributedString.init(string:"This is red")
let nsRange = NSString(string: "This is red").range(of: "red", options: String.CompareOptions.caseInsensitive)
attrStri.addAttributes([NSAttributedString.Key.foregroundColor : UIColor.red, NSAttributedString.Key.font: UIFont.init(name: "PTSans-Regular", size: 15.0) as Any], range: nsRange)
self.label.attributedText = attrStri
https://i.stack.imgur.com/hBqKJ.png
Swift: xcode 6.1
let font:UIFont? = UIFont(name: "Arial", size: 12.0)
let attrString = NSAttributedString(
string: titleData,
attributes: NSDictionary(
object: font!,
forKey: NSFontAttributeName))
Details
Swift 5.2, Xcode 11.4 (11E146)
Solution
protocol AttributedStringComponent {
var text: String { get }
func getAttributes() -> [NSAttributedString.Key: Any]?
}
// MARK: String extensions
extension String: AttributedStringComponent {
var text: String { self }
func getAttributes() -> [NSAttributedString.Key: Any]? { return nil }
}
extension String {
func toAttributed(with attributes: [NSAttributedString.Key: Any]?) -> NSAttributedString {
.init(string: self, attributes: attributes)
}
}
// MARK: NSAttributedString extensions
extension NSAttributedString: AttributedStringComponent {
var text: String { string }
func getAttributes() -> [Key: Any]? {
if string.isEmpty { return nil }
var range = NSRange(location: 0, length: string.count)
return attributes(at: 0, effectiveRange: &range)
}
}
extension NSAttributedString {
convenience init?(from attributedStringComponents: [AttributedStringComponent],
defaultAttributes: [NSAttributedString.Key: Any],
joinedSeparator: String = " ") {
switch attributedStringComponents.count {
case 0: return nil
default:
var joinedString = ""
typealias SttributedStringComponentDescriptor = ([NSAttributedString.Key: Any], NSRange)
let sttributedStringComponents = attributedStringComponents.enumerated().flatMap { (index, component) -> [SttributedStringComponentDescriptor] in
var components = [SttributedStringComponentDescriptor]()
if index != 0 {
components.append((defaultAttributes,
NSRange(location: joinedString.count, length: joinedSeparator.count)))
joinedString += joinedSeparator
}
components.append((component.getAttributes() ?? defaultAttributes,
NSRange(location: joinedString.count, length: component.text.count)))
joinedString += component.text
return components
}
let attributedString = NSMutableAttributedString(string: joinedString)
sttributedStringComponents.forEach { attributedString.addAttributes($0, range: $1) }
self.init(attributedString: attributedString)
}
}
}
Usage
let defaultAttributes = [
.font: UIFont.systemFont(ofSize: 16, weight: .regular),
.foregroundColor: UIColor.blue
] as [NSAttributedString.Key : Any]
let marketingAttributes = [
.font: UIFont.systemFont(ofSize: 20.0, weight: .bold),
.foregroundColor: UIColor.black
] as [NSAttributedString.Key : Any]
let attributedStringComponents = [
"pay for",
NSAttributedString(string: "one",
attributes: marketingAttributes),
"and get",
"three!\n".toAttributed(with: marketingAttributes),
"Only today!".toAttributed(with: [
.font: UIFont.systemFont(ofSize: 16.0, weight: .bold),
.foregroundColor: UIColor.red
])
] as [AttributedStringComponent]
let attributedText = NSAttributedString(from: attributedStringComponents, defaultAttributes: defaultAttributes)
Full Example
do not forget to paste the solution code here
import UIKit
class ViewController: UIViewController {
private weak var label: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
let label = UILabel(frame: .init(x: 40, y: 40, width: 300, height: 80))
label.numberOfLines = 2
view.addSubview(label)
self.label = label
let defaultAttributes = [
.font: UIFont.systemFont(ofSize: 16, weight: .regular),
.foregroundColor: UIColor.blue
] as [NSAttributedString.Key : Any]
let marketingAttributes = [
.font: UIFont.systemFont(ofSize: 20.0, weight: .bold),
.foregroundColor: UIColor.black
] as [NSAttributedString.Key : Any]
let attributedStringComponents = [
"pay for",
NSAttributedString(string: "one",
attributes: marketingAttributes),
"and get",
"three!\n".toAttributed(with: marketingAttributes),
"Only today!".toAttributed(with: [
.font: UIFont.systemFont(ofSize: 16.0, weight: .bold),
.foregroundColor: UIColor.red
])
] as [AttributedStringComponent]
label.attributedText = NSAttributedString(from: attributedStringComponents, defaultAttributes: defaultAttributes)
label.textAlignment = .center
}
}
Result
https://i.stack.imgur.com/SBQ1H.png
The best way to approach Attributed Strings on iOS is by using the built-in Attributed Text editor in the interface builder and avoid uneccessary hardcoding NSAtrributedStringKeys in your source files.
You can later dynamically replace placehoderls at runtime by using this extension:
extension NSAttributedString {
func replacing(placeholder:String, with valueString:String) -> NSAttributedString {
if let range = self.string.range(of:placeholder) {
let nsRange = NSRange(range,in:valueString)
let mutableText = NSMutableAttributedString(attributedString: self)
mutableText.replaceCharacters(in: nsRange, with: valueString)
return mutableText as NSAttributedString
}
return self
}
}
Add a storyboard label with attributed text looking like this.
https://i.stack.imgur.com/Kth6U.png
Then you simply update the value each time you need like this:
label.attributedText = initalAttributedString.replacing(placeholder: "<price>", with: newValue)
Make sure to save into initalAttributedString the original value.
You can better understand this approach by reading this article: https://medium.com/mobile-appetite/text-attributes-on-ios-the-effortless-approach-ff086588173e
let nsRange = NSRange(range,in:valueString)
line.
Swift 2.0
Here is a sample:
let newsString: NSMutableAttributedString = NSMutableAttributedString(string: "Tap here to read the latest Football News.")
newsString.addAttributes([NSUnderlineStyleAttributeName: NSUnderlineStyle.StyleDouble.rawValue], range: NSMakeRange(4, 4))
sampleLabel.attributedText = newsString.copy() as? NSAttributedString
Swift 5.x
let newsString: NSMutableAttributedString = NSMutableAttributedString(string: "Tap here to read the latest Football News.")
newsString.addAttributes([NSAttributedString.Key.underlineStyle: NSUnderlineStyle.double.rawValue], range: NSMakeRange(4, 4))
sampleLabel.attributedText = newsString.copy() as? NSAttributedString
OR
let stringAttributes = [
NSFontAttributeName : UIFont(name: "Helvetica Neue", size: 17.0)!,
NSUnderlineStyleAttributeName : 1,
NSForegroundColorAttributeName : UIColor.orangeColor(),
NSTextEffectAttributeName : NSTextEffectLetterpressStyle,
NSStrokeWidthAttributeName : 2.0]
let atrributedString = NSAttributedString(string: "Sample String: Attributed", attributes: stringAttributes)
sampleLabel.attributedText = atrributedString
I created an online tool that is going to solve your problem! You can write your string and apply styles graphically and the tool gives you objective-c and swift code to generate that string.
Also is open source so feel free to extend it and send PRs.
https://i.stack.imgur.com/9XphN.png
NSAttributedString
Anyway ? #Bookmarked
Works well in beta 6
let attrString = NSAttributedString(
string: "title-title-title",
attributes: NSDictionary(
object: NSFont(name: "Arial", size: 12.0),
forKey: NSFontAttributeName))
Swift 5 and above
let attributedString = NSAttributedString(string:"targetString",
attributes:[NSAttributedString.Key.foregroundColor: UIColor.lightGray,
NSAttributedString.Key.font: UIFont(name: "Arial", size: 18.0) as Any])
func decorateText(sub:String, des:String)->NSAttributedString{
let textAttributesOne = [NSAttributedStringKey.foregroundColor: UIColor.darkText, NSAttributedStringKey.font: UIFont(name: "PTSans-Bold", size: 17.0)!]
let textAttributesTwo = [NSAttributedStringKey.foregroundColor: UIColor.black, NSAttributedStringKey.font: UIFont(name: "PTSans-Regular", size: 14.0)!]
let textPartOne = NSMutableAttributedString(string: sub, attributes: textAttributesOne)
let textPartTwo = NSMutableAttributedString(string: des, attributes: textAttributesTwo)
let textCombination = NSMutableAttributedString()
textCombination.append(textPartOne)
textCombination.append(textPartTwo)
return textCombination
}
//Implementation
cell.lblFrom.attributedText = decorateText(sub: sender!, des: " - \(convertDateFormatShort3(myDateString: datetime!))")
Swift 4
let attributes = [NSAttributedStringKey.font : UIFont(name: CustomFont.NAME_REGULAR.rawValue, size: CustomFontSize.SURVEY_FORM_LABEL_SIZE.rawValue)!]
let attributedString : NSAttributedString = NSAttributedString(string: messageString, attributes: attributes)
You need to remove the raw value in swift 4
Use this sample code. This is very short code to achieve your requirement. This is working for me.
let attributes = [NSAttributedStringKey.font : UIFont(name: CustomFont.NAME_REGULAR.rawValue, size: CustomFontSize.SURVEY_FORM_LABEL_SIZE.rawValue)!]
let attributedString : NSAttributedString = NSAttributedString(string: messageString, attributes: attributes)
For me above solutions didn't work when setting a specific color or property.
This did work:
let attributes = [
NSFontAttributeName : UIFont(name: "Helvetica Neue", size: 12.0)!,
NSUnderlineStyleAttributeName : 1,
NSForegroundColorAttributeName : UIColor.darkGrayColor(),
NSTextEffectAttributeName : NSTextEffectLetterpressStyle,
NSStrokeWidthAttributeName : 3.0]
var atriString = NSAttributedString(string: "My Attributed String", attributes: attributes)
Swift 2.1 - Xcode 7
let labelFont = UIFont(name: "HelveticaNeue-Bold", size: 18)
let attributes :[String:AnyObject] = [NSFontAttributeName : labelFont!]
let attrString = NSAttributedString(string:"foo", attributes: attributes)
myLabel.attributedText = attrString
I did a function that takes array of strings and returns attributed string with the attributes you give.
func createAttributedString(stringArray: [String], attributedPart: Int, attributes: [NSAttributedString.Key: Any]) -> NSMutableAttributedString? {
let finalString = NSMutableAttributedString()
for i in 0 ..< stringArray.count {
var attributedString = NSMutableAttributedString(string: stringArray[i], attributes: nil)
if i == attributedPart {
attributedString = NSMutableAttributedString(string: attributedString.string, attributes: attributes)
finalString.append(attributedString)
} else {
finalString.append(attributedString)
}
}
return finalString
}
In the example above you specify what part of string you want to get attributed with attributedPart: Int
And then you give the attributes for it with attributes: [NSAttributedString.Key: Any]
USE EXAMPLE
if let attributedString = createAttributedString(stringArray: ["Hello ", "how ", " are you?"], attributedPart: 2, attributes: [NSAttributedString.Key.foregroundColor: UIColor.systemYellow]) {
myLabel.attributedText = attributedString
}
Will do:
extension UILabel{
func setSubTextColor(pSubString : String, pColor : UIColor){
let attributedString: NSMutableAttributedString = self.attributedText != nil ? NSMutableAttributedString(attributedString: self.attributedText!) : NSMutableAttributedString(string: self.text!);
let range = attributedString.mutableString.range(of: pSubString, options:NSString.CompareOptions.caseInsensitive)
if range.location != NSNotFound {
attributedString.addAttribute(NSForegroundColorAttributeName, value: pColor, range: range);
}
self.attributedText = attributedString
}
}
The attributes can be setting directly in swift 3...
let attributes = NSAttributedString(string: "String", attributes: [NSFontAttributeName : UIFont(name: "AvenirNext-Medium", size: 30)!,
NSForegroundColorAttributeName : UIColor .white,
NSTextEffectAttributeName : NSTextEffectLetterpressStyle])
Then use the variable in any class with attributes
Swift 4.2
extension UILabel {
func boldSubstring(_ substr: String) {
guard substr.isEmpty == false,
let text = attributedText,
let range = text.string.range(of: substr, options: .caseInsensitive) else {
return
}
let attr = NSMutableAttributedString(attributedString: text)
let start = text.string.distance(from: text.string.startIndex, to: range.lowerBound)
let length = text.string.distance(from: range.lowerBound, to: range.upperBound)
attr.addAttributes([NSAttributedStringKey.font: UIFont.boldSystemFont(ofSize: self.font.pointSize)],
range: NSMakeRange(start, length))
attributedText = attr
}
}
It will be really easy to solve your problem with the library I created. It is called Atributika.
let calculatedCoffee: Int = 768
let g = Style("g").font(.boldSystemFont(ofSize: 12)).foregroundColor(.red)
let all = Style.font(.systemFont(ofSize: 12))
let str = "\(calculatedCoffee)<g>g</g>".style(tags: g)
.styleAll(all)
.attributedString
label.attributedText = str
https://i.stack.imgur.com/JXX5A.png
You can find it here https://github.com/psharanda/Atributika
let attrString = NSAttributedString (
string: "title-title-title",
attributes: [NSAttributedStringKey.foregroundColor: UIColor.black])
Swifter Swift has a pretty sweet way to do this without any work really. Just provide the pattern that should be matched and what attributes to apply to it. They're great for a lot of things check them out.
``` Swift
let defaultGenreText = NSAttributedString(string: "Select Genre - Required")
let redGenreText = defaultGenreText.applying(attributes: [NSAttributedString.Key.foregroundColor : UIColor.red], toRangesMatching: "Required")
``
If you have multiple places where this would be applied and you only want it to happen for specific instances then this method wouldn't work.
You can do this in one step, just easier to read when separated.
Swift 3,4,5
Use below code for Text Color, Font, Background Color and Underline/Un derline Color
let text = "swift is language"
let attributes = [NSAttributedString.Key.foregroundColor: UIColor.red, NSAttributedString.Key.backgroundColor: UIColor.blue,NSAttributedString.Key.font: UIFont.systemFont(ofSize: 25.0),NSAttributedString.Key.underlineColor: UIColor.white,NSAttributedString.Key.underlineStyle: NSUnderlineStyle.single.rawValue] as [NSAttributedString.Key : Any]
let textAttribute = NSAttributedString(string: text, attributes: attributes)
swiftLabel1.attributedText = textAttribute
https://i.stack.imgur.com/yYlhC.png
Swift 4.x
let attr = [NSForegroundColorAttributeName:self.configuration.settingsColor, NSFontAttributeName: self.configuration.settingsFont]
let title = NSAttributedString(string: self.configuration.settingsTitle,
attributes: attr)
Swift 3.0 // create attributed string
Define attributes like
let attributes = [NSAttributedStringKey.font : UIFont.init(name: "Avenir-Medium", size: 13.0)]
Please consider using Prestyler
import Prestyler
...
Prestyle.defineRule("$", UIColor.red)
label.attributedText = "\(calculatedCoffee) $g$".prestyled()
Objective-C 2.0 example:
myUILabel.text = @"€ 60,00";
NSMutableAttributedString *amountText = [[NSMutableAttributedString alloc] initWithString:myUILabel.text];
//Add attributes you are looking for
NSDictionary *dictionaryOfAttributes = [NSDictionary dictionaryWithObjectsAndKeys:
[UIFont systemFontOfSize:12],NSFontAttributeName,
[UIColor grayColor],NSForegroundColorAttributeName,
nil];
//Will gray color and resize the € symbol
[amountText setAttributes:dictionaryOfAttributes range:NSMakeRange(0, 1)];
myUILabel.attributedText = amountText;
Success story sharing
NSUnderlineStyleAttributeName: NSUnderlineStyle.StyleSingle.rawValue | NSUnderlineStyle.PatternDot.rawValue
textView.atrributedtText = myString
ormyLabel.attributedText = myString
at the beginning of your answer. As a newbie I was just doingmyLabel.text
and didn't think I needed to go through all your answer.**3)** Does this mean that you can only have eitherattributedText
ortext
as having them both would be meaningless? 4) I recommend that you also incorporatelineSpacing
example like this in your answer as it's very useful. 5) ачаар дахинappendAttributedString
is like 'String concatenation'.addAttribute
is adding a new attribute to your string.addAttribute
is a method ofNSMutableAttributedString
. You are right that you can't use it withString
orNSAttributedString
. (Check themyString
definition in the Changing an Attributed String section of this post. I think I threw you off because I also usedmyString
for the variable name in the first part of the post where it was anNSAttributedString
.)