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How can I change the app display name build with Flutter?

I have created the app using Flutter create testapp. Now, I want to change the app name from "testapp" to "My Trips Tracker". How can I do that?

I have tried changing from the AndroidManifest.xml, and it got changed, but is there a way that Flutter provides to do that?

The manifest is the only way to change the name that is shown in the Settings app and the name shown on your launcher icon.
For visual people this video will show you the whole process youtube.com/watch?v=05twEATiS44
Use a plugin,it's easy, fast, secure,and already tested by the comunity, the flutter_app_name package it's a great option, and have support for null-safety. The other recommended package is flutter_launcher_name, but basically flutter_launcher_name don't support null safety, check the Null safety support.

C
Community

Android

Open AndroidManifest.xml (located at android/app/src/main)

<application
    android:label="App Name" ...> // Your app name here

iOS

Open info.plist (located at ios/Runner)

<key>CFBundleName</key>
<string>App Name</string> // Your app name here

Don't forget to run

flutter clean
flutter pub get

For Android, this does not work. Trying to change from <OldName> to <NewName>, the error message sais: Manifest merger failed : Attribute application@label value=(OldName) from AndroidManifest.xml:21:9-32 is also present at AndroidManifest.xml:21:9-32 value=(NewName).. What do you suggest ??
You may have more than one AndroidManifest.xml file in your project, you will have to open the one located at android/app/src/main.
This appears to be all sorts of broken with the latest IOS updates and/or Catalina updates and/or Flutter updates. I have no idea. Changing this now breaks the deployment as it renames the .app folder from a consistent Runner.app to whatever you put in display name, and then "flutter run" breaks. Now, if you want to change it, you name the name: key in the YAML file, then do global search/replace on the package name. (sigh)
@ChrisH I am running updated version of all, and it does work as expected.
@Fethi That's just the name of your project. For names, you'll have to edit the AndroidManifest.xml file (in Android) and info.plist (in iOS). Flutter docs mention it too.
H
Hasan El-Hefnawy

UPDATE: From the comments this answer seems to be out of date

The Flutter documentation points out where you can change the display name of your application for both Android and iOS. This may be what you are looking for:

Preparing an Android App for Release

Preparing an iOS App for Release

For Android

It seems you have already found this in the AndroidManifest.xml as the application entry.

Review the default App Manifest file AndroidManifest.xml located in /android/app/src/main/ and verify the values are correct, especially: application: Edit the android:label in the application tag to reflect the final name of the app.

For iOS

See the Review Xcode project settings section:

Navigate to your target’s settings in Xcode: In Xcode, open Runner.xcworkspace in your app’s ios folder.

To view your app’s settings, select the Runner project in the Xcode project navigator. Then, in the main view sidebar, select the Runner target.

Select the General tab. Next, you’ll verify the most important settings: Display Name: the name of the app to be displayed on the home screen and elsewhere.


Yeah, thanks for the answer. I knew the native methods to do that. I was just curious to know if flutter handles it from a single point.
These are native methods to do that. I want to know flutter handles it from a single point or not?
@AshtonThomas I can change this but after cleaning rebuilding etc, runner app resets its value, how can I keep this?(As I understand Runner project is recreated after clean build or so)
If you change Display Name in the runner project it will stop working. It has to be ´Runner' Apparently, it is necessary to change the name and version data on the pubspeck.yaml file only, which is quite incovenient if android and ios apps have different versions or name localization
For iOS this is incorrect. One should change the CFBundleName in Info.plist. Flutter will not find the app, as it will look for the Runner.app, and if you change it in Xcode that is no longer the case.
S
Simon

There is a plugin called flutter_launcher_name.

Write file pubspec.yaml:

dev_dependencies:
  flutter_launcher_name: "^0.0.1"

flutter_launcher_name:
  name: "yourNewAppLauncherName"

And run:

flutter pub get
flutter pub run flutter_launcher_name:main

You can get the same result as editing AndroidManifest.xml and Info.plist.


Nice! I'll test the plugin. But as far as I know, if you change the Display Name on the info.plist file from 'Runner', the app stops compiling. It has to be 'Runner'.
Sorry it is not working. Like Dpedrinha said, it has to be 'Runner'.
it's working for me. But i need to delete the app and reinstall it after run: flutter pub run flutter_launcher_name:main
There is also a plugin to replace the icon pub.dev/packages/flutter_launcher_icons
The plugin was not updated for flutter 2.0 and has dependency issues
j
jessi

You can change it in iOS without opening Xcode by editing the project/ios/Runner/info.plist <key>CFBundleDisplayName</key> to the String that you want as your name.

FWIW - I was getting frustrated with making changes in Xcode and Flutter, so I started committing all changes before opening Xcode, so I could see where the changes show up in the Flutter project.


P
Peter Mortensen

Review the default app manifest file, AndroidManifest.xml, located in /android/app/src/main

Edit the android:label to your desired display name


K
Kab Agouda

There are several possibilities:

1- The use of a package:

I suggest you to use flutter_launcher_name because of the command-line tool which simplifies the task of updating your Flutter app's launcher name.

Usage:

Add your Flutter Launcher name configuration to your pubspec.yaml file:

dev_dependencies:
  flutter_launcher_name: "^0.0.1"

flutter_launcher_name:
  name: "yourNewAppLauncherName"

After setting up the configuration, all that is left to do is run the package.

flutter pub get
flutter pub run flutter_launcher_name:main

If you use this package, you don't need modify file AndroidManifest.xml or Info.plist.

2- Edit AndroidManifest.xml for Android and info.plist for iOS

For Android, edit only android:label value in the application tag in file AndroidManifest.xml located in the folder: android/app/src/main

Code:

<manifest xmlns:android="http://schemas.android.com/apk/res/android">
    <application
        android:name="io.flutter.app.FlutterApplication"
        android:label="Your Application Name"  //here
        android:icon="@mipmap/ic_launcher">
        <activity>
        <!--  -->
        </activity>
    </application>
</manifest>

Screenshot:

https://i.stack.imgur.com/FD9bD.png

For iOS, edit only the value inside the String tag in file Info.plist located in the folder ios/Runner .

Code:

<plist version="1.0">
<dict>
    <key>CFBundleName</key>
    <string>Your Application Name </string>  //here
</dict>
</plist>

Screenshot:

https://i.stack.imgur.com/e6hpu.png

Do a flutter clean and restart your application if you have a problem.


P
Peter Mortensen

You can change it in iOS without opening Xcode by editing file *project/ios/Runner/info.plist. Set <key>CFBundleDisplayName</key> to the string that you want as your name.

For Android, change the app name from the Android folder, in the AndroidManifest.xml file, android/app/src/main. Let the android label refer to the name you prefer, for example,

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    <application
        android:label="test"
        // The rest of the code
    </application>
</manifest>

Shouldn't the tag application be closed after android:label="test"? Or is all of "The rest of the code" (XML) attributes?
yes it should be closed last after all the tags cuz it's the parent of all tags
M
Max00355

A few of the answers here suggest using the package flutter_launcher_name, but this package is no longer being maintained and will result in dependency issues within new Flutter 2.0 projects.

The plugin flutter_app_name (https://pub.dev/packages/flutter_app_name) is a nearly identical package that has sound null safety and will work with Flutter 2.0.

Set your dev dependencies and your app's name

dev_dependencies:
  flutter_app_name: ^0.1.1

flutter_app_name:
  name: "My Cool App"

Run flutter_app_name in your project's directory

flutter pub get
flutter pub run flutter_app_name

Your launcher will now have the name of "My Cool App".


s
shirsh shukla

You can change the Application name, by updating the name for both Android and iOS

for Android

just open AndroidManifest.xml file by,

go to inside android>app>src>main>AndroidManifest.xml

https://i.stack.imgur.com/TAwXW.jpg

so my application name is a "demo" so, I will update the label value.

same as for iOS just open Info.plist file by,

go to inside ios>Runner>Info.plist

https://i.stack.imgur.com/45gB5.jpg

And change this string value.


m
mikeyman22

One problem is that in iOS Settings (iOS 12.x) if you change the Display Name, it leaves the app name and icon in iOS Settings as the old version.


what helped me: go to "Info" Tab and change "Bundle name".
P
Peter Mortensen

For Android, change the app name from the Android folder. In the AndroidManifest.xml file, in folder android/app/src/main, let the android label refer to the name you prefer, for example,

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    <application
        `android:label="myappname"`
        // The rest of the code
    </application>
</manifest>

Should the backticks literally be there?
P
Peter Mortensen

As of 2019-12-21, you need to change the name [NameOfYourApp] in file pubspec.yaml. Then go to menu Edit → Find → Replace in Path, and replace all occurrences of your previous name.

Also, just for good measure, change the folder names in your android directory, e.g. android/app/src/main/java/com/example/yourappname.

Then in the console, in your app's root directory, run

flutter clean

I wonder how you put display name in pubspec with all spaces, cyrillic letters, etc.
M
Muhammad Ibtihaj Naeem

First Rename your AndroidManifest.xml file

android:label="Your App Name"

Second Rename Your Application Name in Pubspec.yaml file name: Your Application Name

Third Change Your Application logo

flutter_icons:
   android: "launcher_icon"
   ios: true
   image_path: "assets/path/your Application logo.formate"

Fourth Run

flutter pub pub run flutter_launcher_icons:main

T
Tarik Hacialiogullari

Hi I saw indeed the manual solution (to go to IOS and Android). But I found out a plugin which enables changing name from one single location:

https://pub.dev/packages/flutter_launcher_name

Just do the following: Add to pubspec.yaml

dev_dependencies: 
  flutter_launcher_name: "^0.0.1"
  
flutter_launcher_name:
  name: "yourNewAppLauncherName"

Run in Terminal:

flutter pub get
flutter pub run flutter_launcher_name:main

Done.


A more recent version of this module, compatible with Flutter 2 and with null safety, is pub.dev/packages/flutter_app_name
Even newer than the published package is the repo itself: github.com/f-prime/flutter_app_name which includes changes to support setting the bundleId (iOS) / applicationId (android) thanks to PR1
M
Moaz El-sawaf

You can easily do this with rename package, It helps you to change your Flutter project's AppName and BundleId for different platforms, currently available for IOS, Android, macOS and Web

To install the package run the following command:

pub global activate rename

To rename the App, use the following command:

pub global run rename --appname "Your App Name"

That's It!

You can check the documentation of the package for full details because it has some nice features to choose the target platform and more.


P
Peter Mortensen

The way of changing the name for iOS and Android is clearly mentioned in the documentation as follows:

Build and release an Android app

Build and release an iOS app

But, the case of iOS after you change the Display Name from Xcode, you are not able to run the application in the Flutter way, like flutter run.

Because the Flutter run expects the app name as Runner. Even if you change the name in Xcode, it doesn't work.

So, I fixed this as follows:

Move to the location on your Flutter project, ios/Runner.xcodeproj/project.pbxproj, and find and replace all instances of your new name with Runner.

Then everything should work in the flutter run way.

But don't forget to change the name display name on your next release time. Otherwise, the App Store rejects your name.