ChatGPT解决这个技术问题 Extra ChatGPT

Enum ToString with user friendly strings

My enum consists of the following values:

private enum PublishStatusses{
    NotCompleted,
    Completed,
    Error
};

I want to be able to output these values in a user friendly way though. I don't need to be able to go from string to value again.

possible duplicate of C# String enums

U
Uwe Keim

I use the Description attribute from the System.ComponentModel namespace. Simply decorate the enum:

private enum PublishStatusValue
{
    [Description("Not Completed")]
    NotCompleted,
    Completed,
    Error
};

Then use this code to retrieve it:

public static string GetDescription<T>(this T enumerationValue)
    where T : struct
{
    Type type = enumerationValue.GetType();
    if (!type.IsEnum)
    {
        throw new ArgumentException("EnumerationValue must be of Enum type", "enumerationValue");
    }

    //Tries to find a DescriptionAttribute for a potential friendly name
    //for the enum
    MemberInfo[] memberInfo = type.GetMember(enumerationValue.ToString());
    if (memberInfo != null && memberInfo.Length > 0)
    {
        object[] attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);

        if (attrs != null && attrs.Length > 0)
        {
            //Pull out the description value
            return ((DescriptionAttribute)attrs[0]).Description;
        }
    }
    //If we have no description attribute, just return the ToString of the enum
    return enumerationValue.ToString();
}

This example is easier to read. stackoverflow.com/questions/1415140/…
I suspect there is a significant performance hit for using reflection as described in this solution. The code for Will's method of using the ToFriendlyString extension method is much easier to understand, and its performance should be extremely fast too.
I like the version that @RayL linked as it will only add the extension method to Enums. If that's all you want to use this for (as indicated with the ArgumentException, then there's no reason to have the method be completely generic.
It does mean that every enum needs it's own extension method. This is more general use and does require more work, but you'd probably want to quantify what "fast" means before we decide on the performance.
@petar that works but not if you want friendly strings to be displayed to users. MY_TYPE will have the underscore and is not customisable.
佚名

I do this with extension methods:

public enum ErrorLevel
{
  None,
  Low,
  High,
  SoylentGreen
}

public static class ErrorLevelExtensions
{
  public static string ToFriendlyString(this ErrorLevel me)
  {
    switch(me)
    {
      case ErrorLevel.None:
        return "Everything is OK";
      case ErrorLevel.Low:
        return "SNAFU, if you know what I mean.";
      case ErrorLevel.High:
        return "Reaching TARFU levels";
      case ErrorLevel.SoylentGreen:
        return "ITS PEOPLE!!!!";
      default:
        return "Get your damn dirty hands off me you FILTHY APE!";
    }
  }
}

This is so much cleaner than the Attribute answer. Nice!
@pennyrave: Eh. Lots of UI components are expecting to find and use DisplayNameAttribute and DescriptionAttribute. In fact, now, I use these and an extension method to easily get those values out.
The issue I see with this is that you're constantly writing these extension methods. With the attribute mechanism, it's a simple way of decorating it and only ever calling one method.
Not sure what you mean?
It's better, in my opinion, to allow the default case implementation to return me.ToString() and only provide switch case statements for the enum values that you want to override. In your example, I get that they're all different but in actual use cases, I suspect that most of the single-word enum values will suffice and you'll only be providing overrides for multi-word enum values.
A
AustinWBryan

Maybe I'm missing something, but what's wrong with Enum.GetName?

public string GetName(PublishStatusses value)
{
    return Enum.GetName(typeof(PublishStatusses), value)
}

edit: for user-friendly strings, you need to go through a .resource to get internationalisation/localisation done, and it would arguably be better to use a fixed key based on the enum key than a decorator attribute on the same.


I returns the literal value of the enum, not some user friendly one.
oic - well there's a pretty big case that you have to go through a string resource library based on this value then, because the alternative (decorator attribs) won't support I18N
In case of I18N I would make the GetDescription() method search in the resource lib for a translated string and fall back to the description and then fall back to the literal.
+1 for MyEnum.ToString() as the resource key for localization. i've been doing that for years
@annakata we've actually extended the attribute mechanism to include support for l18N, it's a simple change in fact.
A
AustinWBryan

I created a reverse extension method to convert the description back into an enum value:

public static T ToEnumValue<T>(this string enumerationDescription) where T : struct
{
    var type = typeof(T);

    if (!type.IsEnum)
        throw new ArgumentException("ToEnumValue<T>(): Must be of enum type", "T");

    foreach (object val in System.Enum.GetValues(type))
        if (val.GetDescription<T>() == enumerationDescription)
            return (T)val;

    throw new ArgumentException("ToEnumValue<T>(): Invalid description for enum " + type.Name, "enumerationDescription");
}

I'm sorry, but thanks for trying to be helpful! Though because this is a Q&A site, answers should be an attempt to directly answer the question. And the question specifically states "I don't need to be able to go from string to value again." Once again, thanks!
Thanks for the positive criticism. It's always difficult being new to a site and learning about its culture and nuances. I am glad there are people like you who set the new guys straight. Once again, thanks for not dumping on the new guy.
@Jesse And 4 years later someone is happy to find bjrichardson code here! SO might be a Q&A site, but it doesn't mean the questions are dead after being answered.
N
Noldorin

The easiest solution here is to use a custom extension method (in .NET 3.5 at least - you can just convert it into a static helper method for earlier framework versions).

public static string ToCustomString(this PublishStatusses value)
{
    switch(value)
    {
        // Return string depending on value.
    }
    return null;
}

I am assuming here that you want to return something other than the actual name of the enum value (which you can get by simply calling ToString).


Although valid, I like the attribute way more. That way I can put my toSTring method in a seperate library, whilst putting the custom string representation with the enum itself
Fair enough. I suppose one advantage of this method is that you can include an argument with the method specifying some state variable, and then change what string representation is returned depending on this.
Yes, it all depends on the scope of the method I guess. While the Attribute way is more generic, your solution is more localized.. It's all about needs in the end.
You can put extension methods anywhere you want. You just have to reference it where you want to use them.
Yes, but this would mean that this one extention method should be rewritten every time you introduce a new enum you want to have a friendly name for. This would also mean that ALL your applications would carry around friendly names for ALL your other applications...
L
Lemmy

That other post is Java. You can't put methods in Enums in C#.

just do something like this:

PublishStatusses status = ...
String s = status.ToString();

If you want to use different display values for your enum values, you could use Attributes and Reflection.


toString is not safe in all cases - an enum with multiple entries with the same value (say for integer enums) will return the key of the first matching value, not the key of the item tested, this is why Enum.GetName is preferred
Well it was the easiest solution for his specific enum
s
samus

Some other more primitive options that avoid classes/reference types:

Array method

Nested struct method

Array method

private struct PublishStatusses
{
    public static string[] Desc = {
        "Not Completed",
        "Completed",
        "Error"
    };

    public enum Id
    {
        NotCompleted = 0,
        Completed,
        Error
    };
}

Usage

string desc = PublishStatusses.Desc[(int)PublishStatusses.Id.Completed];

Nested struct method

private struct PublishStatusses
{
    public struct NotCompleted
    {
        public const int Id = 0;
        public const string Desc = "Not Completed";
    }

    public struct Completed
    {
        public const int Id = 1;
        public const string Desc = "Completed";
    }

    public struct Error
    {
        public const int Id = 2;
        public const string Desc = "Error";
    }            
}

Usage

int id = PublishStatusses.NotCompleted.Id;
string desc = PublishStatusses.NotCompleted.Desc;

Update (03/09/2018)

A hybrid of Extension Methods and the first technique above.

I prefer enums to be defined where they "belong" (closest to their source of origin and not in some common, global namespace).

namespace ViewModels
{
    public class RecordVM
    {
        //public enum Enum { Minutes, Hours }
        public struct Enum
        {
            public enum Id { Minutes, Hours }
            public static string[] Name = { "Minute(s)", "Hour(s)" };
        }
    }
}

The extension method seems suited for a common area, and the "localized" definition of the enum now makes the extension method more verbose.

namespace Common
{
    public static class EnumExtensions
    {
        public static string Name(this RecordVM.Enum.Id id)
        {
            return RecordVM.Enum.Name[(int)id];
        }
    }   
}

A usage example of the enum and it's extension method.

namespace Views
{
    public class RecordView 
    {
        private RecordDataFieldList<string, string> _fieldUnit;

        public RecordView()
        {
            _fieldUnit.List = new IdValueList<string, string>
            {            
                new ListItem<string>((int)RecordVM.Enum.Id.Minutes, RecordVM.Enum.Id.Minutes.Name()),
                new ListItem<string>((int)RecordVM.Enum.Id.Hours, RecordVM.Enum.Id.Hours.Name())
            };
        }

        private void Update()
        {    
            RecordVM.Enum.Id eId = DetermineUnit();

            _fieldUnit.Input.Text = _fieldUnit.List.SetSelected((int)eId).Value;
        }
    }
}

Note: I actually decided to eliminate the Enum wrapper (and Name array), since it's best that the name strings come from a resource (ie config file or DB) instead of being hard-coded, and because I ended up putting the extension method in the ViewModels namespace (just in a different, "CommonVM.cs" file). Plus the whole .Id thing becomes distracting and cumbersome.

namespace ViewModels
{
    public class RecordVM
    {
        public enum Enum { Minutes, Hours }
        //public struct Enum
        //{
        //    public enum Id { Minutes, Hours }
        //    public static string[] Name = { "Minute(s)", "Hour(s)" };
        //}
    }
}

CommonVM.cs

//namespace Common
namespace ViewModels
{
    public static class EnumExtensions
    {
        public static string Name(this RecordVM.Enum id)
        {
            //return RecordVM.Enum.Name[(int)id];
            switch (id)
            {
                case RecordVM.Enum.Minutes: return "Minute(s)";                    
                case RecordVM.Enum.Hours: return "Hour(s)";
                default: return null;
            }
        }
    }   
}

A usage example of the enum and it's extension method.

namespace Views
{
    public class RecordView 
    {
        private RecordDataFieldList<string, string> _fieldUnit

        public RecordView()
        {
            _fieldUnit.List = new IdValueList<string, string>
            {            
                new ListItem<string>((int)RecordVM.Enum.Id.Minutes, RecordVM.Enum.Id.Minutes.Name()),
                new ListItem<string>((int)RecordVM.Enum.Id.Hours, RecordVM.Enum.Id.Hours.Name())
            };
        }

        private void Update()
        {    
            RecordVM.Enum eId = DetermineUnit();

            _fieldUnit.Input.Text = _fieldUnit.List.SetSelected((int)eId).Value;
        }
    }
}

+1-1=0 vote : This solution preserves the Enum syntax and does elegantly solve the problem without reflection or complex code, so +1 there. But it loses features of Enums themselves. So while IMO this is a good option, it doesn't answer the actual question and gets a -1. Net 0. Sorry we don't have a way to record that better in SO.
@TonyG Fair enough. After missing a few questions on pluarlsight.com's .net skill assessment I started to realize how in depth C# enum's are, so it's probably a good idea to at least know of their capabilities before deciding which methodology to apply (especially for pervasive usage, refactoring can be a bit of a time;).
M
Milan Švec

The simplest way is just to include this extension class into your project, it will work with any enum in the project:

public static class EnumExtensions
{
    public static string ToFriendlyString(this Enum code)
    {
        return Enum.GetName(code.GetType(), code);
    }
}

Usage:

enum ExampleEnum
{
    Demo = 0,
    Test = 1, 
    Live = 2
}

...

ExampleEnum ee = ExampleEnum.Live;
Console.WriteLine(ee.ToFriendlyString());

It's a mystery as to why this comment isn't the accepted one, or most upvoted - no reflection, no unnecessary attributes, ideal for simple situations where the enum is already nicely named. You could take this answer a step further and allow for adding spaces in-between capital letters before returning, 'My Enum'.
If the enum is already nicely named, there is no need for any extension method. Just use the existing ToString() method. string result = "Result: " + ee;
This should be the best answer. It works for any enum. You could even implement it using specific Enum just by changin the Enum type of the parameter to the Actual Enum on which to use it.
This answer and all of the comments ignore the original request for an extended description. You guys totally missed the exercise which is to return something other than the default ToString value. I won't downvote all of the notes for this answer here but I sure want to.
K
Konrad Kokosa

You can use Humanizer package with Humanize Enums possiblity. An eaxample:

enum PublishStatusses
{
    [Description("Custom description")]
    NotCompleted,
    AlmostCompleted,
    Error
};

then you can use Humanize extension method on enum directly:

var st1 = PublishStatusses.NotCompleted;
var str1 = st1.Humanize(); // will result in Custom description

var st2 = PublishStatusses.AlmostCompleted;
var str2 = st2.Humanize(); // will result in Almost completed (calculated automaticaly)

It uses reflection as well and is not cached. github.com/Humanizr/Humanizer/blob/…
It will be as slow as the solution in the first answer by Ray
M
Massimiliano Kraus
public enum MyEnum
{
    [Description("Option One")]
    Option_One
}

public static string ToDescriptionString(this Enum This)
{
    Type type = This.GetType();

    string name = Enum.GetName(type, This);

    MemberInfo member = type.GetMembers()
        .Where(w => w.Name == name)
        .FirstOrDefault();

    DescriptionAttribute attribute = member != null
        ? member.GetCustomAttributes(true)
            .Where(w => w.GetType() == typeof(DescriptionAttribute))
            .FirstOrDefault() as DescriptionAttribute
        : null;

    return attribute != null ? attribute.Description : name;
}

It's always nice to write some text explaining why this should work and why the OP's wasn't.
Just FYI, C# code conventions want local variables and method parameters with lower case initial letter. One exception is the this parameter in extension methods, that you can see called This in many examples in the web. Calling it like its type like you did (Enum Enum) make the code less readable.
C
Community

With respect to Ray Booysen, there is a bug in the code: Enum ToString with user friendly strings

You need to account for multiple attributes on the enum values.

public static string GetDescription<T>(this object enumerationValue)
            where T : struct
    {
        Type type = enumerationValue.GetType();
        if (!type.IsEnum)
        {
            throw new ArgumentException("EnumerationValue must be of Enum type", "enumerationValue");
        }

        //Tries to find a DescriptionAttribute for a potential friendly name
        //for the enum
        MemberInfo[] memberInfo = type.GetMember(enumerationValue.ToString());
        if (memberInfo != null && memberInfo.Length > 0)
        {
            object[] attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);

            if (attrs != null && attrs.Length > 0 && attrs.Where(t => t.GetType() == typeof(DescriptionAttribute)).FirstOrDefault() != null)
            {
                //Pull out the description value
                return ((DescriptionAttribute)attrs.Where(t=>t.GetType() == typeof(DescriptionAttribute)).FirstOrDefault()).Description;
            }
        }
        //If we have no description attribute, just return the ToString of the enum
        return enumerationValue.ToString();

The omission of a check for multiple Description attributes is on purpose. If the enum has two, and you're using to to generate a description, I'd like to think that is an exceptional circumstance. I think the actual bug is I don't do a Single() to have an exception thrown. Otherwise the whole method signature makes no sense. GetDescription()? Which description? An aggregate?
A
Asher Garland

Instead of using an enum use a static class.

replace

private enum PublishStatuses{
    NotCompleted,
    Completed,
    Error
};

with

private static class PublishStatuses{
    public static readonly string NotCompleted = "Not Completed";
    public static readonly string Completed = "Completed";
    public static readonly string Error = "Error";
};

it will be used like this

PublishStatuses.NotCompleted; // "Not Completed"

Issue using the top "extension method" solutions:

A private enum is often used inside another class. The extension method solution is not valid there since it must be in it's own class. This solution can be private and embedded in another class.


This will lose the value of Enums when passing to methods as all methods signatures will require string so anything could be passed; introducing the need for additional validation and decreasing general readability.
u
underscore

Clean summary of the above suggestions with sample:

namespace EnumExtensions {

using System;
using System.Reflection;

public class TextAttribute : Attribute {
   public string Text;
   public TextAttribute( string text ) {
      Text = text;
   }//ctor
}// class TextAttribute

public static class EnumExtender {

public static string ToText( this Enum enumeration ) {

   MemberInfo[] memberInfo = enumeration.GetType().GetMember( enumeration.ToString() );

   if ( memberInfo != null && memberInfo.Length > 0 ) {

      object[] attributes = memberInfo[ 0 ].GetCustomAttributes( typeof(TextAttribute),  false );

      if ( attributes != null && attributes.Length > 0 ) {
         return ( (TextAttribute)attributes[ 0 ] ).Text;
      }

   }//if

   return enumeration.ToString();

}//ToText

}//class EnumExtender

}//namespace

USAGE:

using System;
using EnumExtensions;

class Program {

public enum Appearance {

  [Text( "left-handed" ) ]
  Left,

  [Text( "right-handed" ) ]
  Right,

}//enum

static void Main( string[] args ) {

   var appearance = Appearance.Left;
   Console.WriteLine( appearance.ToText() );

}//Main

}//class

There is a [Description("")] attribute in C#, why not using this?
Of course using [Description("")] is a way to go. But I wanted the sample to be complete.
J
J.M.H

Use Enum.GetName

From the above link...

using System;

public class GetNameTest {
    enum Colors { Red, Green, Blue, Yellow };
    enum Styles { Plaid, Striped, Tartan, Corduroy };

    public static void Main() {

        Console.WriteLine("The 4th value of the Colors Enum is {0}", Enum.GetName(typeof(Colors), 3));
        Console.WriteLine("The 4th value of the Styles Enum is {0}", Enum.GetName(typeof(Styles), 3));
    }
}
// The example displays the following output:
//       The 4th value of the Colors Enum is Yellow
//       The 4th value of the Styles Enum is Corduroy

what if you want a different name the enumeration name, e.g. something with spaces.
Hi @StealthRabbi, I think that's been answered by another reply on this post here --> stackoverflow.com/a/479417/1107715
E
Emanuel Hiroshi

According to this documentation: https://docs.microsoft.com/pt-br/dotnet/api/system.enum.tostring?view=netframework-4.8

It is possible to just convert a enumerator to string using a format like this:

public enum Example
{
    Example1,
    Example2
}

Console.WriteLine(Example.Example1.ToString("g"));

//Outputs: "Example1"

You can see all the possible formats in this link: https://docs.microsoft.com/pt-br/dotnet/api/system.string?view=netframework-4.8


Using the "g" (or "G") format string is the default behavior of an enum, as seen in the remarks on this page (docs.microsoft.com/en-us/dotnet/api/…).
This is a link to the format strings allowed for an Enum type. (docs.microsoft.com/en-us/dotnet/standard/base-types/…)
M
MarkusT

I happen to be a VB.NET fan, so here's my version, combining the DescriptionAttribute method with an extension method. First, the results:

Imports System.ComponentModel ' For <Description>

Module Module1
  ''' <summary>
  ''' An Enum type with three values and descriptions
  ''' </summary>
  Public Enum EnumType
    <Description("One")>
    V1 = 1

    ' This one has no description
    V2 = 2

    <Description("Three")>
    V3 = 3
  End Enum

  Sub Main()
    ' Description method is an extension in EnumExtensions
    For Each v As EnumType In [Enum].GetValues(GetType(EnumType))
      Console.WriteLine("Enum {0} has value {1} and description {2}",
        v,
        CInt(v),
        v.Description
      )
    Next
    ' Output:
    ' Enum V1 has value 1 and description One
    ' Enum V2 has value 2 and description V2
    ' Enum V3 has value 3 and description Three
  End Sub
End Module

Basic stuff: an enum called EnumType with three values V1, V2 and V3. The "magic" happens in the Console.WriteLine call in Sub Main(), where the last argument is simply v.Description. This returns "One" for V1, "V2" for V2, and "Three" for V3. This Description-method is in fact an extension method, defined in another module called EnumExtensions:

Option Strict On
Option Explicit On
Option Infer Off

Imports System.Runtime.CompilerServices
Imports System.Reflection
Imports System.ComponentModel

Module EnumExtensions
  Private _Descriptions As New Dictionary(Of String, String)

  ''' <summary>
  ''' This extension method adds a Description method
  ''' to all enum members. The result of the method is the
  ''' value of the Description attribute if present, else
  ''' the normal ToString() representation of the enum value.
  ''' </summary>
  <Extension>
  Public Function Description(e As [Enum]) As String
    ' Get the type of the enum
    Dim enumType As Type = e.GetType()
    ' Get the name of the enum value
    Dim name As String = e.ToString()

    ' Construct a full name for this enum value
    Dim fullName As String = enumType.FullName + "." + name

    ' See if we have looked it up earlier
    Dim enumDescription As String = Nothing
    If _Descriptions.TryGetValue(fullName, enumDescription) Then
      ' Yes we have - return previous value
      Return enumDescription
    End If

    ' Find the value of the Description attribute on this enum value
    Dim members As MemberInfo() = enumType.GetMember(name)
    If members IsNot Nothing AndAlso members.Length > 0 Then
      Dim descriptions() As Object = members(0).GetCustomAttributes(GetType(DescriptionAttribute), False)
      If descriptions IsNot Nothing AndAlso descriptions.Length > 0 Then
        ' Set name to description found
        name = DirectCast(descriptions(0), DescriptionAttribute).Description
      End If
    End If

    ' Save the name in the dictionary:
    _Descriptions.Add(fullName, name)

    ' Return the name
    Return name
  End Function
End Module

Because looking up description attributes using Reflection is slow, the lookups are also cached in a private Dictionary, that is populated on demand.

(Sorry for the VB.NET solution - it should be relatively straighforward to translate it to C#, and my C# is rusty on new subjects like extensions)


S
StefanDK

Even cleaner summary:

using System;
using System.Reflection;

public class TextAttribute : Attribute
{
    public string Text;
    public TextAttribute(string text)
    {
        Text = text;
    }
}  

public static class EnumExtender
{
    public static string ToText(this Enum enumeration)
    {
        var memberInfo = enumeration.GetType().GetMember(enumeration.ToString());
        if (memberInfo.Length <= 0) return enumeration.ToString();

        var attributes = memberInfo[0].GetCustomAttributes(typeof(TextAttribute), false);
        return attributes.Length > 0 ? ((TextAttribute)attributes[0]).Text : enumeration.ToString();
    }
}

Same usage as underscore describes.


V
VladL

In case you just want to add a whitespace between the words, it is as simple as

string res = Regex.Replace(PublishStatusses.NotCompleted, "[A-Z]", " $0").Trim();

R
Richard Anthony Freeman-Hein

This is an update to Ray Booysen's code that uses the generic GetCustomAttributes method and LINQ to make things a bit tidier.

    /// <summary>
    /// Gets the value of the <see cref="T:System.ComponentModel.DescriptionAttribute"/> on an struct, including enums.  
    /// </summary>
    /// <typeparam name="T">The type of the struct.</typeparam>
    /// <param name="enumerationValue">A value of type <see cref="T:System.Enum"/></param>
    /// <returns>If the struct has a Description attribute, this method returns the description.  Otherwise it just calls ToString() on the struct.</returns>
    /// <remarks>Based on http://stackoverflow.com/questions/479410/enum-tostring/479417#479417, but useful for any struct.</remarks>
    public static string GetDescription<T>(this T enumerationValue) where T : struct
    {
        return enumerationValue.GetType().GetMember(enumerationValue.ToString())
                .SelectMany(mi => mi.GetCustomAttributes<DescriptionAttribute>(false),
                    (mi, ca) => ca.Description)
                .FirstOrDefault() ?? enumerationValue.ToString();
    }   

Failing to see why you need it to be generic? If you're going to use reflection?
@LeeLouviere Mainly to avoid the boxing when the struct (value type) is passed as a parameter.
instead numerationValue.GetType() use: typeof(T).
Huge one-line improvement over accepted answer without (YMMV) losing readability. Yes, with typeof(T).
A
A.B.

I'm 7 years late for the party :-) But I'm sure this topic is visited frequently. So I wanted to add a little sugar to the coffee:

What about the "F" format string specifier?

PublishStatusses[] ps = Enum.GetValues<PublishStatusses>();
ps.ToList().ForEach(c => Console.Write($"{c:F} "));

There is no need for any explicit function call.

In fact there isn't even need for any format specifier. In case of a variable assignment to a string, ToString() does the work:

string foo = PublishStatusses.Error.ToString(); // or ToString("F")

And if it is about to insert spaces between words of a CamelCase string, you can just use a regular expression:

Regex.Replace(foo, "(\\B[A-Z])", " $1")

L
Lukich

For flags enum including.

    public static string Description(this Enum value)
    {
        Type type = value.GetType();

        List<string> res = new List<string>();
        var arrValue = value.ToString().Split(',').Select(v=>v.Trim());
        foreach (string strValue in arrValue)
        {
            MemberInfo[] memberInfo = type.GetMember(strValue);
            if (memberInfo != null && memberInfo.Length > 0)
            {
                object[] attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);

                if (attrs != null && attrs.Length > 0 && attrs.Where(t => t.GetType() == typeof(DescriptionAttribute)).FirstOrDefault() != null)
                {
                    res.Add(((DescriptionAttribute)attrs.Where(t => t.GetType() == typeof(DescriptionAttribute)).FirstOrDefault()).Description);
                }
                else
                    res.Add(strValue);
            }
            else
                res.Add(strValue);
        }

        return res.Aggregate((s,v)=>s+", "+v);
    }

z
zisha

I use a generic class to store the enum/description pairs and a nested helper class to get the description.

The enum:

enum Status { Success, Fail, Pending }

The generic class:

Note: Since a generic class cannot be constrained by an enum I am constraining by struct instead and checking for enum in the constructor.

public class EnumX<T> where T : struct
{
    public T Code { get; set; }
    public string Description { get; set; }

    public EnumX(T code, string desc)
    {
        if (!typeof(T).IsEnum) throw new NotImplementedException();

        Code = code;
        Description = desc;
    }

    public class Helper
    {
        private List<EnumX<T>> codes;

        public Helper(List<EnumX<T>> codes)
        {
            this.codes = codes;
        }

        public string GetDescription(T code)
        {
            EnumX<T> e = codes.Where(c => c.Code.Equals(code)).FirstOrDefault();
            return e is null ? "Undefined" : e.Description;
        }
    }
}

Usage:

EnumX<Status>.Helper StatusCodes = new EnumX<Status>.Helper(new List<EnumX<Status>>()
        {
            new EnumX<Status>(Status.Success,"Operation was successful"),
            new EnumX<Status>(Status.Fail,"Operation failed"),
            new EnumX<Status>(Status.Pending,"Operation not complete. Please wait...")
        });

        Console.WriteLine(StatusCodes.GetDescription(Status.Pending));

u
user7096584

I think the best (and easiest) way to solve your problem is to write an Extension-Method for your enum:

public static string GetUserFriendlyString(this PublishStatusses status)
    {

    }

Someone was 7 years earlier to state that
K
Kevin Pang

If you want something completely customizable, try out my solution here:

http://www.kevinwilliampang.com/post/Mapping-Enums-To-Strings-and-Strings-to-Enums-in-NET.aspx

Basically, the post outlines how to attach Description attributes to each of your enums and provides a generic way to map from enum to description.


And now the site is down.