How do you perform debounce in React.js?
I want to debounce the handleOnChange.
I tried with debounce(this.handleOnChange, 200)
but it doesn't work.
function debounce(fn, delay) {
var timer = null;
return function() {
var context = this,
args = arguments;
clearTimeout(timer);
timer = setTimeout(function() {
fn.apply(context, args);
}, delay);
};
}
var SearchBox = React.createClass({
render: function() {
return <input type="search" name="p" onChange={this.handleOnChange} />;
},
handleOnChange: function(event) {
// make ajax call
}
});
debounce
. here, when onChange={debounce(this.handleOnChange, 200)}/>
, it will invoke debounce function
every time. but ,in fact, what we need is invoke the function what debounce function returned.
2019: try hooks + promise debouncing
This is the most up to date version of how I would solve this problem. I would use:
awesome-debounce-promise to debounce the async function
use-constant to store that debounced function into the component
react-async-hook to get the result into my component
This is some initial wiring but you are composing primitive blocks on your own, and you can make your own custom hook so that you only need to do this once.
// Generic reusable hook
const useDebouncedSearch = (searchFunction) => {
// Handle the input text state
const [inputText, setInputText] = useState('');
// Debounce the original search async function
const debouncedSearchFunction = useConstant(() =>
AwesomeDebouncePromise(searchFunction, 300)
);
// The async callback is run each time the text changes,
// but as the search function is debounced, it does not
// fire a new request on each keystroke
const searchResults = useAsync(
async () => {
if (inputText.length === 0) {
return [];
} else {
return debouncedSearchFunction(inputText);
}
},
[debouncedSearchFunction, inputText]
);
// Return everything needed for the hook consumer
return {
inputText,
setInputText,
searchResults,
};
};
And then you can use your hook:
const useSearchStarwarsHero = () => useDebouncedSearch(text => searchStarwarsHeroAsync(text))
const SearchStarwarsHeroExample = () => {
const { inputText, setInputText, searchResults } = useSearchStarwarsHero();
return (
<div>
<input value={inputText} onChange={e => setInputText(e.target.value)} />
<div>
{searchResults.loading && <div>...</div>}
{searchResults.error && <div>Error: {search.error.message}</div>}
{searchResults.result && (
<div>
<div>Results: {search.result.length}</div>
<ul>
{searchResults.result.map(hero => (
<li key={hero.name}>{hero.name}</li>
))}
</ul>
</div>
)}
</div>
</div>
);
};
You will find this example running here and you should read react-async-hook documentation for more details.
2018: try promise debouncing
We often want to debounce API calls to avoid flooding the backend with useless requests.
In 2018, working with callbacks (Lodash/Underscore) feels bad and error-prone to me. It's easy to encounter boilerplate and concurrency issues due to API calls resolving in an arbitrary order.
I've created a little library with React in mind to solve your pains: awesome-debounce-promise.
This should not be more complicated than that:
const searchAPI = text => fetch('/search?text=' + encodeURIComponent(text));
const searchAPIDebounced = AwesomeDebouncePromise(searchAPI, 500);
class SearchInputAndResults extends React.Component {
state = {
text: '',
results: null,
};
handleTextChange = async text => {
this.setState({ text, results: null });
const result = await searchAPIDebounced(text);
this.setState({ result });
};
}
The debounced function ensures that:
API calls will be debounced
the debounced function always returns a promise
only the last call's returned promise will resolve
a single this.setState({ result }); will happen per API call
Eventually, you may add another trick if your component unmounts:
componentWillUnmount() {
this.setState = () => {};
}
Note that Observables (RxJS) can also be a great fit for debouncing inputs, but it's a more powerful abstraction which may be harder to learn/use correctly.
< 2017: still want to use callback debouncing?
The important part here is to create a single debounced (or throttled) function per component instance. You don't want to recreate the debounce (or throttle) function everytime, and you don't want either multiple instances to share the same debounced function.
I'm not defining a debouncing function in this answer as it's not really relevant, but this answer will work perfectly fine with _.debounce
of underscore or lodash, as well as any user-provided debouncing function.
GOOD IDEA:
Because debounced functions are stateful, we have to create one debounced function per component instance.
ES6 (class property): recommended
class SearchBox extends React.Component {
method = debounce(() => {
...
});
}
ES6 (class constructor)
class SearchBox extends React.Component {
constructor(props) {
super(props);
this.method = debounce(this.method.bind(this),1000);
}
method() { ... }
}
ES5
var SearchBox = React.createClass({
method: function() {...},
componentWillMount: function() {
this.method = debounce(this.method.bind(this),100);
},
});
See JsFiddle: 3 instances are producing 1 log entry per instance (that makes 3 globally).
NOT a good idea:
var SearchBox = React.createClass({
method: function() {...},
debouncedMethod: debounce(this.method, 100);
});
It won't work, because during class description object creation, this
is not the object created itself. this.method
does not return what you expect because the this
context is not the object itself (which actually does not really exist yet BTW as it is just being created).
NOT a good idea:
var SearchBox = React.createClass({
method: function() {...},
debouncedMethod: function() {
var debounced = debounce(this.method,100);
debounced();
},
});
This time you are effectively creating a debounced function that calls your this.method
. The problem is that you are recreating it on every debouncedMethod
call, so the newly created debounce function does not know anything about former calls! You must reuse the same debounced function over time or the debouncing will not happen.
NOT a good idea:
var SearchBox = React.createClass({
debouncedMethod: debounce(function () {...},100),
});
This is a little bit tricky here.
All the mounted instances of the class will share the same debounced function, and most often this is not what you want!. See JsFiddle: 3 instances are producting only 1 log entry globally.
You have to create a debounced function for each component instance, and not a single debounced function at the class level, shared by each component instance.
Take care of React's event pooling
This is related because we often want to debounce or throttle DOM events.
In React, the event objects (i.e., SyntheticEvent
) that you receive in callbacks are pooled (this is now documented). This means that after the event callback has be called, the SyntheticEvent you receive will be put back in the pool with empty attributes to reduce the GC pressure.
So if you access SyntheticEvent
properties asynchronously to the original callback (as may be the case if you throttle/debounce), the properties you access may be erased. If you want the event to never be put back in the pool, you can use the persist()
method.
Without persist (default behavior: pooled event)
onClick = e => {
alert(`sync -> hasNativeEvent=${!!e.nativeEvent}`);
setTimeout(() => {
alert(`async -> hasNativeEvent=${!!e.nativeEvent}`);
}, 0);
};
The 2nd (async) will print hasNativeEvent=false
because the event properties have been cleaned up.
With persist
onClick = e => {
e.persist();
alert(`sync -> hasNativeEvent=${!!e.nativeEvent}`);
setTimeout(() => {
alert(`async -> hasNativeEvent=${!!e.nativeEvent}`);
}, 0);
};
The 2nd (async) will print hasNativeEvent=true
because persist
allows you to avoid putting the event back in the pool.
You can test these 2 behaviors here: JsFiddle
Read Julen's answer for an example of using persist()
with a throttle/debounce function.
Uncontrolled Components
You can use the event.persist()
method.
An example follows using underscore's _.debounce()
:
var SearchBox = React.createClass({
componentWillMount: function () {
this.delayedCallback = _.debounce(function (event) {
// `event.target` is accessible now
}, 1000);
},
onChange: function (event) {
event.persist();
this.delayedCallback(event);
},
render: function () {
return (
<input type="search" onChange={this.onChange} />
);
}
});
Edit: See this JSFiddle
Controlled Components
Update: the example above shows an uncontrolled component. I use controlled elements all the time so here's another example of the above, but without using the event.persist()
"trickery".
A JSFiddle is available as well. Example without underscore
var SearchBox = React.createClass({
getInitialState: function () {
return {
query: this.props.query
};
},
componentWillMount: function () {
this.handleSearchDebounced = _.debounce(function () {
this.props.handleSearch.apply(this, [this.state.query]);
}, 500);
},
onChange: function (event) {
this.setState({query: event.target.value});
this.handleSearchDebounced();
},
render: function () {
return (
<input type="search"
value={this.state.query}
onChange={this.onChange} />
);
}
});
var Search = React.createClass({
getInitialState: function () {
return {
result: this.props.query
};
},
handleSearch: function (query) {
this.setState({result: query});
},
render: function () {
return (
<div id="search">
<SearchBox query={this.state.result}
handleSearch={this.handleSearch} />
<p>You searched for: <strong>{this.state.result}</strong></p>
</div>
);
}
});
React.render(<Search query="Initial query" />, document.body);
Edit: updated examples and JSFiddles to React 0.12
Edit: updated examples to address the issue raised by Sebastien Lorber
Edit: updated with jsfiddle that does not use underscore and uses plain javascript debounce.
<input value={this.props.someprop}...
then it won't render properly as the update on keypress doesn't make it back into the component until after the debounce. It's fine to omit the value=
if you're happy for this to be unmanaged, but if you'd like to pre-populate the value and/or bind it somewhere else then obviously this doesn't work.
persist
especially when there may be lots of events, like on mousemove
. I have seen code become totally unresponsive that way. It is much more efficient to extract the needed data from the native event in the event call, and then call the debounced / throttled function with the data only, NOT the event itself. No need to persist the event that way
2019: Use the 'useCallback' react hook
After trying many different approaches, I found using useCallback
to be the simplest and most efficient at solving the multiple calls problem of using debounce
within an onChange
event.
As per the Hooks API documentation,
useCallback returns a memorized version of the callback that only changes if one of the dependencies has changed.
Passing an empty array as a dependency makes sure the callback is called only once. Here's a simple implementation :
import React, { useCallback } from "react";
import { debounce } from "lodash";
const handler = useCallback(debounce(someFunction, 2000), []);
const onChange = (event) => {
// perform any event related action here
handler();
};
Hope this helps!
debounce()
not consider the onChange()
callback to be the same callback method?
const testFunc2 = useCallback(debounce((text) => console.log('testFunc2() has ran:', text), 1000) , []);
inside the body of the function component or React outputs an error message about hook use outside of it. Then in the onChange
event handler: <input type='text' name='name' className='th-input-container__input' onChange={evt => {testFunc2(evt.target.value);}}
.
After struggling with the text inputs for a while and not finding a perfect solution on my own, I found this on npm: react-debounce-input.
Here is a simple example:
import React from 'react';
import ReactDOM from 'react-dom';
import {DebounceInput} from 'react-debounce-input';
class App extends React.Component {
state = {
value: ''
};
render() {
return (
<div>
<DebounceInput
minLength={2}
debounceTimeout={300}
onChange={event => this.setState({value: event.target.value})} />
<p>Value: {this.state.value}</p>
</div>
);
}
}
const appRoot = document.createElement('div');
document.body.appendChild(appRoot);
ReactDOM.render(<App />, appRoot);
The DebounceInput component accepts all of the props you can assign to a normal input element. Try it out on codepen
I hope it helps someone else too and saves them some time.
I found this post by Justin Tulk very helpful. After a couple of attempts, in what one would perceive to be the more official way with react/redux, it shows that it fails due to React's synthetic event pooling. His solution then uses some internal state to track the value changed/entered in the input, with a callback right after setState
which calls a throttled/debounced redux action that shows some results in realtime.
import React, {Component} from 'react'
import TextField from 'material-ui/TextField'
import { debounce } from 'lodash'
class TableSearch extends Component {
constructor(props){
super(props)
this.state = {
value: props.value
}
this.changeSearch = debounce(this.props.changeSearch, 250)
}
handleChange = (e) => {
const val = e.target.value
this.setState({ value: val }, () => {
this.changeSearch(val)
})
}
render() {
return (
<TextField
className = {styles.field}
onChange = {this.handleChange}
value = {this.props.value}
/>
)
}
}
With debounce
you need to keep the original synthetic event around with event.persist()
. Here is working example tested with React 16+
.
import React, { Component } from 'react';
import debounce from 'lodash/debounce'
class ItemType extends Component {
evntHandler = debounce((e) => {
console.log(e)
}, 500);
render() {
return (
<div className="form-field-wrap"
onClick={e => {
e.persist()
this.evntHandler(e)
}}>
...
</div>
);
}
}
export default ItemType;
With functional component, you can do this -
const Search = ({ getBooks, query }) => {
const handleOnSubmit = (e) => {
e.preventDefault();
}
const debouncedGetBooks = debounce(query => {
getBooks(query);
}, 700);
const onInputChange = e => {
debouncedGetBooks(e.target.value)
}
return (
<div className="search-books">
<Form className="search-books--form" onSubmit={handleOnSubmit}>
<Form.Group controlId="formBasicEmail">
<Form.Control type="text" onChange={onInputChange} placeholder="Harry Potter" />
<Form.Text className="text-muted">
Search the world's most comprehensive index of full-text books.
</Form.Text>
</Form.Group>
<Button variant="primary" type="submit">
Search
</Button>
</Form>
</div>
)
}
References - - https://gist.github.com/elijahmanor/08fc6c8468c994c844213e4a4344a709 - https://blog.revathskumar.com/2016/02/reactjs-using-debounce-in-react-components.html
If all you need from the event object is to get the DOM input element, the solution is much simpler – just use ref
. Note that this requires Underscore:
class Item extends React.Component {
constructor(props) {
super(props);
this.saveTitle = _.throttle(this.saveTitle.bind(this), 1000);
}
saveTitle(){
let val = this.inputTitle.value;
// make the ajax call
}
render() {
return <input
ref={ el => this.inputTitle = el }
type="text"
defaultValue={this.props.title}
onChange={this.saveTitle} />
}
}
My solution is hooks based (written in Typescript).
I've got 2 main hooks useDebouncedValue
and useDebouncedCallback
First - useDebouncedValue
Let's say we've got a search box, but we want to ask the server for search results after the user has stopped typing for 0,5s
function SearchInput() {
const [realTimeValue, setRealTimeValue] = useState('');
const debouncedValue = useDebouncedValue(realTimeValue, 500); // this value will pick real time value, but will change it's result only when it's seattled for 500ms
useEffect(() => {
// this effect will be called on seattled values
api.fetchSearchResults(debouncedValue);
}, [debouncedValue])
return <input onChange={event => setRealTimeValue(event.target.value)} />
}
Implementation
import { useState, useEffect } from "react";
export function useDebouncedValue<T>(input: T, time = 500) {
const [debouncedValue, setDebouncedValue] = useState(input);
// every time input value has changed - set interval before it's actually commited
useEffect(() => {
const timeout = setTimeout(() => {
setDebouncedValue(input);
}, time);
return () => {
clearTimeout(timeout);
};
}, [input, time]);
return debouncedValue;
}
Second useDebouncedCallback
It just creates a 'debounced' function in the scope of your component.
Let's say we've got a component with a button that will show alert 500ms after you stopped clicking it.
function AlertButton() {
function showAlert() {
alert('Clicking has seattled');
}
const debouncedShowAlert = useDebouncedCallback(showAlert, 500);
return <button onClick={debouncedShowAlert}>Click</button>
}
Implementation (note I'm using lodash/debounce as a helper)
import debounce from 'lodash/debounce';
import { useMemo } from 'react';
export function useDebouncedCallback<T extends (...args: any) => any>(callback: T, wait?: number) {
const debouncedCallback = useMemo(() => debounce(callback, wait), [callback, wait]);
return debouncedCallback;
}
There can be a simple approach using react hooks.
Step 1 : define a state to maintain searched text
const [searchTerm, setSearchTerm] = useState('')
Step 2 : Use useEffect to capture any change in search Term
useEffect(() => {
const delayDebounceFn = setTimeout(() => {
if (searchTerm) {
// write your logic here
}
}, 400)
return () => clearTimeout(delayDebounceFn)
}, [searchTerm])
Step 3 : Write a function to handle input change
function handleInputChange(value) {
if (value) {
setSearchTerm(value)
}
}
That's all ! Call this method as and when required
There's a use-debounce
package that you can use with ReactJS hooks.
From package's README:
import { useDebounce } from 'use-debounce';
export default function Input() {
const [text, setText] = useState('Hello');
const [value] = useDebounce(text, 1000);
return (
<div>
<input
defaultValue={'Hello'}
onChange={(e) => {
setText(e.target.value);
}}
/>
<p>Actual value: {text}</p>
<p>Debounce value: {value}</p>
</div>
);
}
As you can see from the example above, it is set up to update the variable value
only once every second (1000 milliseconds).
Lots of good info here already, but to be succinct. This works for me...
import React, {Component} from 'react';
import _ from 'lodash';
class MyComponent extends Component{
constructor(props){
super(props);
this.handleChange = _.debounce(this.handleChange.bind(this),700);
};
_debounce
wrapper it works. I love this idea though!
If you are using redux you can do this in a very elegant way with middleware. You can define a Debounce
middleware as:
var timeout;
export default store => next => action => {
const { meta = {} } = action;
if(meta.debounce){
clearTimeout(timeout);
timeout = setTimeout(() => {
next(action)
}, meta.debounce)
}else{
next(action)
}
}
You can then add debouncing to action creators, such as:
export default debouncedAction = (payload) => ({
type : 'DEBOUNCED_ACTION',
payload : payload,
meta : {debounce : 300}
}
There's actually already middleware you can get off npm to do this for you.
applyMiddleware(...)
chain if we have many
Using ES6 CLASS and React 15.x.x & lodash.debounce Im using React's refs here since event losses the this bind internally.
class UserInput extends React.Component { constructor(props) { super(props); this.state = { userInput: "" }; this.updateInput = _.debounce(this.updateInput, 500); } updateInput(userInput) { this.setState({ userInput }); //OrderActions.updateValue(userInput);//do some server stuff } render() { return (
User typed: { this.state.userInput }
this.updateInput(this.refs.userValue.value) } type = "text" / >
You can use Lodash debounce https://lodash.com/docs/4.17.5#debounce method. It is simple and effective.
import * as lodash from lodash;
const update = (input) => {
// Update the input here.
console.log(`Input ${input}`);
}
const debounceHandleUpdate = lodash.debounce((input) => update(input), 200, {maxWait: 200});
doHandleChange() {
debounceHandleUpdate(input);
}
You can also cancel the debounce method by using the below method.
this.debounceHandleUpdate.cancel();
Hope it helps you. Cheers!!
FYI
Here is another PoC implementation:
without any libraries (e.g. lodash) for debouncing
using React Hooks API
I hope it helps :)
import React, { useState, useEffect, ChangeEvent } from 'react';
export default function DebouncedSearchBox({
inputType,
handleSearch,
placeholder,
debounceInterval,
}: {
inputType?: string;
handleSearch: (q: string) => void;
placeholder: string;
debounceInterval: number;
}) {
const [query, setQuery] = useState<string>('');
const [timer, setTimer] = useState<NodeJS.Timer | undefined>();
useEffect(() => {
if (timer) {
clearTimeout(timer);
}
setTimer(setTimeout(() => {
handleSearch(query);
}, debounceInterval));
}, [query]);
const handleOnChange = (e: ChangeEvent<HTMLInputElement>): void => {
setQuery(e.target.value);
};
return (
<input
type={inputType || 'text'}
className="form-control"
placeholder={placeholder}
value={query}
onChange={handleOnChange}
/>
);
}
There is now another solution for React and React Native in late/2019:
<input>
<Debounce ms={500}>
<List/>
</Debounce>
It's a component, easy to use, tiny and widley supported
Example:
https://i.stack.imgur.com/ptVlA.gif
import React from 'react';
import Debounce from 'react-debounce-component';
class App extends React.Component {
constructor (props) {
super(props);
this.state = {value: 'Hello'}
}
render () {
return (
<div>
<input value={this.state.value} onChange={(event) => {this.setState({value: event.target.value})}}/>
<Debounce ms={1000}>
<div>{this.state.value}</div>
</Debounce>
</div>
);
}
}
export default App;
*I'm the creator of this component
I can't find any answers under this question mentioning the approach I am using so just want to provide an alternative solution here which I think is the best for my use case.
If you are using the popular react hooks toolkit lib called react-use
, then there is a utility hook called useDebounce()
that implemented denounce logic in a quite elegant way.
const [query, setQuery] = useState('');
useDebounce(
() => {
emitYourOnDebouncedSearchEvent(query);
},
2000,
[query]
);
return <input onChange={({ currentTarget }) => setQuery(currentTarget.value)} />
For details please check the lib's github page directly.
https://github.com/streamich/react-use/blob/master/docs/useDebounce.md
As for June 2021, You can simply implement xnimorz solution: https://github.com/xnimorz/use-debounce
import { useState, useEffect, useRef } from "react";
// Usage
function App() {
// State and setters for ...
// Search term
const [searchTerm, setSearchTerm] = useState("");
// API search results
const [results, setResults] = useState([]);
// Searching status (whether there is pending API request)
const [isSearching, setIsSearching] = useState(false);
// Debounce search term so that it only gives us latest value ...
// ... if searchTerm has not been updated within last 500ms.
// The goal is to only have the API call fire when user stops typing ...
// ... so that we aren't hitting our API rapidly.
const debouncedSearchTerm = useDebounce(searchTerm, 500);
// Effect for API call
useEffect(
() => {
if (debouncedSearchTerm) {
setIsSearching(true);
searchCharacters(debouncedSearchTerm).then((results) => {
setIsSearching(false);
setResults(results);
});
} else {
setResults([]);
setIsSearching(false);
}
},
[debouncedSearchTerm] // Only call effect if debounced search term changes
);
return (
<div>
<input
placeholder="Search Marvel Comics"
onChange={(e) => setSearchTerm(e.target.value)}
/>
{isSearching && <div>Searching ...</div>}
{results.map((result) => (
<div key={result.id}>
<h4>{result.title}</h4>
<img
src={`${result.thumbnail.path}/portrait_incredible.${result.thumbnail.extension}`}
/>
</div>
))}
</div>
);
}
// API search function
function searchCharacters(search) {
const apiKey = "f9dfb1e8d466d36c27850bedd2047687";
return fetch(
`https://gateway.marvel.com/v1/public/comics?apikey=${apiKey}&titleStartsWith=${search}`,
{
method: "GET",
}
)
.then((r) => r.json())
.then((r) => r.data.results)
.catch((error) => {
console.error(error);
return [];
});
}
// Hook
function useDebounce(value, delay) {
// State and setters for debounced value
const [debouncedValue, setDebouncedValue] = useState(value);
useEffect(
() => {
// Update debounced value after delay
const handler = setTimeout(() => {
setDebouncedValue(value);
}, delay);
// Cancel the timeout if value changes (also on delay change or unmount)
// This is how we prevent debounced value from updating if value is changed ...
// .. within the delay period. Timeout gets cleared and restarted.
return () => {
clearTimeout(handler);
};
},
[value, delay] // Only re-call effect if value or delay changes
);
return debouncedValue;
}
A nice and clean solution, that doesn't require any external dependencies:
It uses a custom plus the useEffect React hooks and the setTimeout
/ clearTimeout
method.
2022 - use a useEffect hook
Your best option at this time is to use the useEffect
hook. useEffect
lets you set a function that can modify state in response to some async event. Debouncing is asynchronous so useEffect works nicely for this purpose.
If you return a function from the hook, the returned function will be called before the hook is called again. This lets you cancel the previous timeout, effectively debouncing the function.
Example
Here we have two states, value
and tempValue
. Setting tempValue
will trigger a useEffect
hook that will start a 1000ms timeout which will call a function to copy tempValue
into value
.
The hook returns a function that unsets the timer. When the hook is called again (i.e. another key is pressed) the timeout is canceled and reset.
const DebounceDemo = () => {
const [value, setValue] = useState();
const [tempValue, setTempValue] = useState();
// This hook will set a 1000 ms timer to copy tempValue into value
// If the hook is called again, the timer will be cancelled
// This creates a debounce
useEffect(
() => {
// Wait 1000ms before copying the value of tempValue into value;
const timeout = setTimeout(() => {
setValue(tempValue);
}, 1000);
// If the hook is called again, cancel the previous timeout
// This creates a debounce instead of a delay
return () => clearTimeout(timeout);
},
// Run the hook every time the user makes a keystroke
[tempValue]
)
// Here we create an input to set tempValue.
// value will be updated 1000 ms after the hook is last called,
// i.e after the last user keystroke.
return (
<>
<input
onChange={
({ target }) => setTempValue(target.value)
}
/>
<p>{ value }</p>
</>
)
}
Just another variant with recent react and lodash.
class Filter extends Component {
static propTypes = {
text: PropTypes.string.isRequired,
onChange: PropTypes.func.isRequired
}
state = {
initialText: '',
text: ''
}
constructor (props) {
super(props)
this.setText = this.setText.bind(this)
this.onChange = _.fp.debounce(500)(this.onChange.bind(this))
}
static getDerivedStateFromProps (nextProps, prevState) {
const { text } = nextProps
if (text !== prevState.initialText) {
return { initialText: text, text }
}
return null
}
setText (text) {
this.setState({ text })
this.onChange(text)
}
onChange (text) {
this.props.onChange(text)
}
render () {
return (<input value={this.state.text} onChange={(event) => this.setText(event.target.value)} />)
}
}
Did you try?
function debounce(fn, delay) {
var timer = null;
return function() {
var context = this,
args = arguments;
clearTimeout(timer);
timer = setTimeout(function() {
fn.apply(context, args);
}, delay);
};
}
var SearchBox = React.createClass({
render: function() {
return <input type="search" name="p" onChange={this.handleOnChange} />;
},
handleOnChange: function(event) {
debounce(\\ Your handleChange code , 200);
}
});
Instead of wrapping the handleOnChange in a debounce(), why not wrap the ajax call inside the callback function inside the debounce, thereby not destroying the event object. So something like this:
handleOnChange: function (event) {
debounce(
$.ajax({})
, 250);
}
Here is an example I came up with that wraps another class with a debouncer. This lends itself nicely to being made into a decorator/higher order function:
export class DebouncedThingy extends React.Component {
static ToDebounce = ['someProp', 'someProp2'];
constructor(props) {
super(props);
this.state = {};
}
// On prop maybe changed
componentWillReceiveProps = (nextProps) => {
this.debouncedSetState();
};
// Before initial render
componentWillMount = () => {
// Set state then debounce it from here on out (consider using _.throttle)
this.debouncedSetState();
this.debouncedSetState = _.debounce(this.debouncedSetState, 300);
};
debouncedSetState = () => {
this.setState(_.pick(this.props, DebouncedThingy.ToDebounce));
};
render() {
const restOfProps = _.omit(this.props, DebouncedThingy.ToDebounce);
return <Thingy {...restOfProps} {...this.state} />
}
}
Here's a snippet using @Abra's approach wrapped in a function component (we use fabric for the UI, just replace it with a simple button)
import React, { useCallback } from "react";
import { debounce } from "lodash";
import { PrimaryButton, DefaultButton } from 'office-ui-fabric-react/lib/Button';
const debounceTimeInMS = 2000;
export const PrimaryButtonDebounced = (props) => {
const debouncedOnClick = debounce(props.onClick, debounceTimeInMS, { leading: true });
const clickHandlerDebounced = useCallback((e, value) => {
debouncedOnClick(e, value);
},[]);
const onClick = (e, value) => {
clickHandlerDebounced(e, value);
};
return (
<PrimaryButton {...props}
onClick={onClick}
/>
);
}
Met this problem today. Solved it using setTimeout
and clearTimeout
.
I will give an example that you could adapt:
import React, { Component } from 'react'
const DEBOUNCE_TIME = 500
class PlacesAutocomplete extends Component {
debounceTimer = null;
onChangeHandler = (event) => {
// Clear the last registered timer for the function
clearTimeout(this.debounceTimer);
// Set a new timer
this.debounceTimer = setTimeout(
// Bind the callback function to pass the current input value as arg
this.getSuggestions.bind(null, event.target.value),
DEBOUNCE_TIME
)
}
// The function that is being debounced
getSuggestions = (searchTerm) => {
console.log(searchTerm)
}
render() {
return (
<input type="text" onChange={this.onChangeHandler} />
)
}
}
export default PlacesAutocomplete
You could also refactor it in it's own function component:
import React from 'react'
function DebouncedInput({ debounceTime, callback}) {
let debounceTimer = null
return (
<input type="text" onChange={(event) => {
clearTimeout(debounceTimer);
debounceTimer = setTimeout(
callback.bind(null, event.target.value),
debounceTime
)
}} />
)
}
export default DebouncedInput
And use it like:
import React, { Component } from 'react'
import DebouncedInput from '../DebouncedInput';
class PlacesAutocomplete extends Component {
debounceTimer = null;
getSuggestions = (searchTerm) => {
console.log(searchTerm)
}
render() {
return (
<DebouncedInput debounceTime={500} callback={this.getSuggestions} />
)
}
}
export default PlacesAutocomplete
This solution does not need any extra lib and it also fires things up when the user presses enter:
const debounce = (fn, delay) => {
let timer = null;
return function() {
const context = this,
args = arguments;
clearTimeout(timer);
timer = setTimeout(() => {
fn.apply(context, args);
}, delay);
};
}
const [search, setSearch] = useState('');
const [searchFor, setSearchFor] = useState(search);
useEffect(() => {
console.log("Search:", searchFor);
}, [searchFor]);
const fireChange = event => {
const { keyCode } = event;
if (keyCode === 13) {
event.preventDefault();
setSearchFor(search);
}
}
const changeSearch = event => {
const { value } = event.target;
setSearch(value);
debounceSetSearchFor(value);
};
const debounceSetSearchFor = useCallback(debounce(function(value) {
setSearchFor(value);
}, 250), []);
and the input could be like:
<input value={search} onKeyDown={fireChange} onChange={changeSearch} />
Hook:
import {useState} from "react";
const useDebounce = ({defaultTimeout = 250, defaultIdentifier = 'default'} = {}) => {
const [identifiers, setIdentifiers] = useState({[defaultIdentifier]: null});
return ({fn = null, identifier = defaultIdentifier, timeout = defaultTimeout} = {}) => {
if (identifiers.hasOwnProperty(identifier)) clearTimeout(identifiers[identifier]);
setIdentifiers({...identifiers, [identifier]: setTimeout(fn, timeout)});
};
};
export default useDebounce;
And use it anywhere (in same file use identifier to prevent concurrence) like:
const debounce = useDebounce();
const handlerA = () => {
debounce({fn: () => console.log('after 2000ms of last call with identifier A'), identifier: 'A', timeout: 2000});
};
const handlerB = () => {
debounce({fn: () => console.log('after 1500ms of last call with identifier B'), identifier: 'B', timeout: 1500});
};
simple and effective
https://www.npmjs.com/package/use-debounce
use-debounce
import { useDebouncedCallback } from 'use-debounce';
function Input({ defaultValue }) {
const [value, setValue] = useState(defaultValue);
const debounced = useDebouncedCallback(
(value) => {
setValue(value);
},
// delay
1000
);
return (
<div>
<input defaultValue={defaultValue} onChange={(e) => debounced(e.target.value)} />
<p>Debounced value: {value}</p>
</div>
);
}
I was searching for a solution to the same problem and came across this thread as well as some others but they had the same problem: if you are trying to do a handleOnChange
function and you need the value from an event target, you will get cannot read property value of null
or some such error. In my case, I also needed to preserve the context of this
inside the debounced function since I'm executing a fluxible action. Here's my solution, it works well for my use case so I'm leaving it here in case anyone comes across this thread:
// at top of file:
var myAction = require('../actions/someAction');
// inside React.createClass({...});
handleOnChange: function (event) {
var value = event.target.value;
var doAction = _.curry(this.context.executeAction, 2);
// only one parameter gets passed into the curried function,
// so the function passed as the first parameter to _.curry()
// will not be executed until the second parameter is passed
// which happens in the next function that is wrapped in _.debounce()
debouncedOnChange(doAction(myAction), value);
},
debouncedOnChange: _.debounce(function(action, value) {
action(value);
}, 300)
Success story sharing
handleOnChange = debounce((e) => { /* onChange handler code here */ }, timeout)
at the top level of your class. You're still effectively setting an instance member but it looks a bit more like a normal method definition. No need for aconstructor
if you don't already have one defined. I suppose it's mostly a style preference.componentWillUnmount
:this.method.cancel()
- otherwise it might want to setState on an unmounted component.